Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Alexiisiismael
Ymir
Level 156
God Stats
4W - 3L
1,716 SR
Queue Stats
118W - 92L
1,627 Elo+
Solo
Skadi
Skadi
Betabastian50
Skadi
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 105L
1,467 Elo+
Solo
Ares
Ares
IdontCallMissing
Ares
Level 129
God Stats
1W - 2L
1,379 SR
Queue Stats
242W - 214L
1,533 Elo+
Solo
Apollo
Apollo
MrSneakUrGirl
Apollo
Level 137
God Stats
22W - 6L
1,800 SR
Queue Stats
729W - 198L
1,809 Elo+
Solo
Team Averages
Level 123
1,579 SR
1,587 Elo+

VS

Team Averages
Level 128
1,615 SR
1,506 Elo+
Artio
Artio
Empyreum
Artio
Level 156
God Stats
2W - 1L
1,684 SR
Queue Stats
134W - 115L
1,577 Elo+
Solo
Chang'e
Chang'e
Lindadaa
Chang'e
Level 114
God Stats
2W - 1L
1,735 SR
Queue Stats
32W - 29L
1,493 Elo+
Solo
Arachne
Arachne
ToxiiCReese_
Arachne
Level 129
God Stats
2W - 5L
1,525 SR
Queue Stats
216W - 216L
1,531 Elo+
Solo
Anubis
Anubis
alsa2000
Anubis
Level 80
God Stats
18W - 19L
1,632 SR
Queue Stats
85W - 94L
1,408 Elo+
Solo
Cernunnos
Cernunnos
vöser
Cernunnos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 214L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 4 / 5
7,396
528
2,967
6,100
1,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
13 / 0 / 2
9,324
666
16,082
10,798
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 2 / 3
7,031
502
6,701
6,963
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 3 / 7
7,645
546
7,290
15,263
14,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 0 / 0
11,048
789
8,904
5,556
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Empyreum
Artio
12
0 / 4 / 0
6,553
468
1,397
11,038
6,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Lindadaa
Chang'e
10
0 / 3 / 5
5,710
408
3,990
10,515
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ToxiiCReese_
Arachne
12
8 / 5 / 0
7,377
527
9,598
16,990
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
alsa2000
Anubis
12
1 / 6 / 3
6,779
484
3,692
8,781
3,266
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
vöser
Cernunnos
12
0 / 1 / 5
6,881
492
8,105
9,392
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
19
Kills
9
9
Deaths
19
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
4
5
0.63
W
13
0
2
14
W
1
2
3
1.25
L
Artio
Empyreum
Artio
0
4
0
0
W
0
3
7
1.17
L
Chang'e
Lindadaa
Chang'e
0
3
5
0.83
W
5
0
0
5
L
Arachne
ToxiiCReese_
Arachne
8
5
0
1.6
L
Anubis
alsa2000
Anubis
1
6
3
0.42
L
Cernunnos
vöser
Cernunnos
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,944
Damage
26,782
44,680
Taken
56,716
25,714
Mitigated
23,169
13,730
Healing
23,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,967
0
0
1,258
6,100
1,343
0
2,259
3,841
36,618
2,319
W
16,082
4,989
0
5,814
10,798
5,129
576
1,948
8,850
68,398
0
W
6,701
1,895
0
1,202
6,963
2,330
617
855
6,108
0
49,605
L
Artio
Empyreum
Artio
1,397
88
120
3,612
11,038
6,096
0
0
11,038
38,444
0
W
7,290
712
0
1,884
15,263
14,687
331
2,620
12,643
28,699
1,790
L
Chang'e
Lindadaa
Chang'e
3,990
526
2,563
4,393
10,515
6,176
0
5,604
4,911
17,913
0
W
8,904
6,133
0
3,572
5,556
2,225
1,018
1,118
4,159
0
103,271
L
Arachne
ToxiiCReese_
Arachne
9,598
6,370
0
7,780
16,990
5,019
0
7,250
9,740
0
45,504
L
Anubis
alsa2000
Anubis
3,692
73
0
2,306
8,781
3,266
0
7,633
1,148
41,770
0
L
Cernunnos
vöser
Cernunnos
8,105
3,419
0
2,672
9,392
2,612
0
5,063
4,329
0
59,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
33,300
468
Minions Killed
344
0
Camps Cleared
0
1,357,024
Distance Traveled
1,306,948
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,396
528
63
5
0
247,819
0
W
Ymir
9,324
666
94
7
0
295,253
0
W
Skadi
7,031
502
94
7
0
239,471
2
L
Artio
6,553
468
66
5
0
284,058
4
W
Ares
7,645
546
34
2
0
289,780
0
L
Chang'e
5,710
408
24
2
0
240,291
5
W
Apollo
11,048
789
183
13
0
284,701
0
L
Arachne
7,377
527
82
6
0
288,276
0
L
Anubis
6,779
484
74
5
0
229,381
10
L
Cernunnos
6,881
492
98
7
0
264,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role