Player Matchup

Baron Samedi
Baron Samedi
Gold III
Dynr
Baron Samedi
Gold III
Level 201
God Stats
1W - 0L
1,510 SR
Queue Stats
13W - 6L
1,781 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
LordLepard
Gilgamesh
Gold II
Level 125
God Stats
1W - 0L
1,652 SR
Queue Stats
14W - 7L
1,791 MMR
Party 1
Apollo
Apollo
Gold II
OhHampton
Apollo
Gold II
Level 157
God Stats
1W - 0L
1,821 SR
Queue Stats
14W - 7L
1,791 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 161
1,661 SR
1,788 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 95
1,557 SR
1,703 MMR
Skadi
Skadi
Platinum V
Habigor
Skadi
Platinum V
Level 67
God Stats
54W - 50L
1,565 SR
Queue Stats
201W - 233L
1,665 MMR
Solo
Bacchus
Bacchus
Gold II
PlStyles
Bacchus
Gold II
Level 144
God Stats
62W - 64L
1,479 SR
Queue Stats
546W - 625L
1,712 MMR
Solo
Vulcan
Vulcan
Gold I
SuperAntibiotico
Vulcan
Gold I
Level 74
God Stats
5W - 6L
1,626 SR
Queue Stats
63W - 67L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dynr
Baron Samedi
19
6 / 2 / 9
12,543
965
16,110
14,035
10,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LordLepard
Gilgamesh
17
2 / 4 / 11
11,234
864
12,596
18,254
12,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
OhHampton
Apollo
18
7 / 3 / 5
12,696
977
13,476
16,060
6,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
Chang'eCthulhuHelKuzenboAphrodite

VS

Bans
PersephoneAchillesDiscordiaMedusaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Habigor
Skadi
17
4 / 6 / 5
10,522
809
12,674
14,736
4,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
PlStyles
Bacchus
15
3 / 4 / 5
10,059
774
7,325
18,127
24,730
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
2 / 5 / 5
11,449
881
12,263
13,888
4,381
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
15
Kills
9
9
Deaths
15
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dynr
Baron Samedi
6
2
9
5.25
L
Skadi
Habigor
Skadi
4
6
5
1.08
W
Gilgamesh
LordLepard
Gilgamesh
2
4
11
1.88
W
Apollo
OhHampton
Apollo
7
3
5
3.17
L
Bacchus
PlStyles
Bacchus
3
4
5
1.38
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,182
Damage
32,262
48,349
Taken
46,751
29,218
Mitigated
33,626
13,253
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dynr
Baron Samedi
16,110
942
1,876
4,577
14,035
10,214
1,252
4,605
9,163
43,245
1,439
L
Skadi
Habigor
Skadi
12,674
3,277
0
2,292
14,736
4,515
1,134
4,979
8,848
0
33,881
W
Gilgamesh
LordLepard
Gilgamesh
12,596
3,913
0
1,592
18,254
12,864
400
6,790
11,034
0
24,837
W
Apollo
OhHampton
Apollo
13,476
8,621
0
5,208
16,060
6,140
1,678
7,123
8,540
0
72,698
L
Bacchus
PlStyles
Bacchus
7,325
429
0
1,718
18,127
24,730
128
4,142
13,166
19,151
0
L
12,263
665
0
1,330
13,888
4,381
608
5,191
8,046
52,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
32,030
192
Minions Killed
139
0
Camps Cleared
0
692,348
Distance Traveled
695,301
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,543
965
57
4
0
222,131
0
L
Skadi
10,522
809
49
4
0
201,030
0
W
Gilgamesh
11,234
864
22
2
0
244,462
0
W
Apollo
12,696
977
113
9
0
225,755
0
L
Bacchus
10,059
774
12
1
0
242,336
7
L
Vulcan
11,449
881
78
6
0
251,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role