Player Matchup

Baron Samedi
Baron Samedi
EPArana7
Baron Samedi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,160 Elo+
Party 3
Zhong Kui
Zhong Kui
Gutty231443
Zhong Kui
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,234 Elo+
Party 3
Da Ji
Da Ji
HyperGauge131
Da Ji
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 60L
1,487 Elo+
Party 2
Artemis
Artemis
mvp_100
Artemis
Level 109
God Stats
21W - 22L
1,425 SR
Queue Stats
80W - 71L
1,481 Elo+
Party 2
Khepri
Khepri
tyboy008
Khepri
Level 84
God Stats
10W - 4L
1,733 SR
Queue Stats
60W - 52L
1,485 Elo+
Party 2
Team Averages
Level 75
1,532 SR
1,369 Elo+

VS

Team Averages
Level 72
1,455 SR
1,621 Elo+
Guan Yu
Guan Yu
ButterScotchBB
Guan Yu
Level 58
God Stats
10W - 6L
1,710 SR
Queue Stats
90W - 83L
1,547 Elo+
Solo
Yemoja
Yemoja
Dtsc
Yemoja
Level 101
God Stats
0W - 2L
1,456 SR
Queue Stats
1W - 3L
1,686 Elo+
Party 1
Arachne
Arachne
JakeNBake326
Arachne
Level 36
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Lyreum
Jing Wei
Level 104
God Stats
0W - 2L
1,441 SR
Queue Stats
1W - 3L
1,686 Elo+
Party 1
Ra
Ra
justin10123651
Ra
Level 59
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 3L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EPArana7
Baron Samedi
13
2 / 0 / 4
7,818
601
5,579
4,960
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Gutty231443
Zhong Kui
13
1 / 1 / 3
8,052
619
10,009
9,954
5,758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
10 / 2 / 1
7,749
596
7,473
9,539
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
mvp_100
Artemis
12
2 / 1 / 3
6,607
508
7,408
6,759
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
tyboy008
Khepri
12
0 / 1 / 8
7,339
565
2,197
4,558
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,631
510
4,481
12,457
10,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Dtsc
Yemoja
10
2 / 2 / 2
6,909
531
4,643
8,818
5,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
JakeNBake326
Arachne
8
0 / 4 / 3
5,392
415
2,817
10,003
3,639
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Lyreum
Jing Wei
10
2 / 4 / 1
6,049
465
4,010
8,868
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 4 / 0
5,743
442
2,925
6,792
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
5
5
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Yemoja
Dtsc
Yemoja
2
2
2
1.5
W
Baron Samedi
EPArana7
Baron Samedi
2
0
4
4
W
Zhong Kui
Gutty231443
Zhong Kui
1
1
3
2.5
W
10
2
1
5.25
L
Arachne
JakeNBake326
Arachne
0
4
3
0.38
L
Jing Wei
Lyreum
Jing Wei
2
4
1
0.63
L
0
4
0
0
W
Artemis
mvp_100
Artemis
2
1
3
3.5
W
Khepri
tyboy008
Khepri
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,666
Damage
18,876
35,770
Taken
46,938
18,049
Mitigated
23,684
15,976
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,481
271
102
5,515
12,457
10,438
0
7,712
4,745
0
43,508
L
Yemoja
Dtsc
Yemoja
4,643
203
2,138
1,740
8,818
5,125
0
1,658
7,160
22,952
0
W
Baron Samedi
EPArana7
Baron Samedi
5,579
259
583
1,882
4,960
2,255
885
1,702
3,095
46,817
2,662
W
Zhong Kui
Gutty231443
Zhong Kui
10,009
1,716
0
7,479
9,954
5,758
1,595
274
9,680
62,630
3,539
W
7,473
1,620
0
3,646
9,539
3,528
475
1,272
8,197
0
49,178
L
Arachne
JakeNBake326
Arachne
2,817
2,185
0
824
10,003
3,639
0
1,579
8,424
0
16,785
L
Jing Wei
Lyreum
Jing Wei
4,010
2,490
0
339
8,868
2,347
0
1,688
7,180
0
23,961
L
2,925
131
0
1,629
6,792
2,135
0
4,634
2,158
32,486
0
W
Artemis
mvp_100
Artemis
7,408
2,932
0
680
6,759
2,802
0
2,686
4,073
0
48,725
W
Khepri
tyboy008
Khepri
2,197
66
163
1,543
4,558
3,706
220
1,401
3,157
17,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,565
Gold Earned
30,724
374
Minions Killed
237
0
Camps Cleared
0
1,215,509
Distance Traveled
1,294,660
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,631
510
71
5
0
247,054
1
L
Yemoja
6,909
531
38
3
0
259,639
4
W
Baron Samedi
7,818
601
93
7
0
208,696
0
W
Zhong Kui
8,052
619
104
8
0
217,212
0
W
Da Ji
7,749
596
71
5
0
290,991
0
L
Arachne
5,392
415
29
2
0
276,083
0
L
Jing Wei
6,049
465
40
3
0
252,638
1
L
Ra
5,743
442
59
5
0
259,246
0
W
Artemis
6,607
508
73
6
0
234,997
0
W
Khepri
7,339
565
33
3
0
263,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role