Player Matchup

Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
MortalCoil
Ne Zha
Level 228
God Stats
49W - 29L
1,665 SR
Queue Stats
579W - 387L
1,651 Elo+
Party 1
Sylvanus
Sylvanus
Ochad
Sylvanus
Level 159
God Stats
84W - 33L
1,656 SR
Queue Stats
242W - 124L
1,660 Elo+
Party 1
Anhur
Anhur
xBiggaveli
Anhur
Level 89
God Stats
9W - 4L
1,711 SR
Queue Stats
543W - 401L
1,626 Elo+
Party 1
Baron Samedi
Baron Samedi
Сaps
Baron Samedi
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
331W - 156L
1,683 Elo+
Party 1
Team Averages
Level 147
1,606 SR
1,624 Elo+

VS

Team Averages
Level 148
1,640 SR
1,574 Elo+
Cerberus
Cerberus
HungryPumpkn
Cerberus
Level 122
God Stats
14W - 12L
1,638 SR
Queue Stats
591W - 483L
1,603 Elo+
Party 2
Zhong Kui
Zhong Kui
MayaK6666632
Zhong Kui
Level 147
God Stats
24W - 16L
1,636 SR
Queue Stats
393W - 330L
1,574 Elo+
Solo
Hun Batz
Hun Batz
Mmrrggll
Hun Batz
Level 119
God Stats
10W - 13L
1,542 SR
Queue Stats
679W - 586L
1,606 Elo+
Party 2
Tiamat
Tiamat
Sydate
Tiamat
Level 224
God Stats
7W - 7L
1,812 SR
Queue Stats
499W - 482L
1,493 Elo+
Solo
Apollo
Apollo
chickenman00
Apollo
Level 128
God Stats
17W - 18L
1,571 SR
Queue Stats
119W - 102L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 1 / 7
10,757
672
10,447
7,942
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
MortalCoil
Ne Zha
17
8 / 1 / 2
10,874
680
11,395
12,992
5,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
Ochad
Sylvanus
13
1 / 4 / 10
7,798
487
5,990
10,735
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
16
3 / 4 / 4
9,168
573
8,520
12,818
4,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
Сaps
Baron Samedi
16
11 / 1 / 7
10,312
645
11,610
12,326
5,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HungryPumpkn
Cerberus
13
2 / 3 / 3
8,318
520
7,971
14,047
7,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
MayaK6666632
Zhong Kui
15
5 / 6 / 2
8,904
557
12,664
11,409
7,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Mmrrggll
Hun Batz
12
1 / 6 / 2
7,394
462
5,806
16,251
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
Sydate
Tiamat
14
3 / 6 / 1
8,287
518
5,839
10,078
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
0 / 6 / 1
8,309
519
4,303
12,791
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
27
Kills
11
11
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
7
7.5
L
Cerberus
HungryPumpkn
Cerberus
2
3
3
1.17
L
Zhong Kui
MayaK6666632
Zhong Kui
5
6
2
1
L
Hun Batz
Mmrrggll
Hun Batz
1
6
2
0.33
W
Ne Zha
MortalCoil
Ne Zha
8
1
2
9
W
Sylvanus
Ochad
Sylvanus
1
4
10
1.5
L
Tiamat
Sydate
Tiamat
3
6
1
0.58
L
Apollo
0
6
1
0.08
W
Anhur
3
4
4
1.25
W
Baron Samedi
Сaps
Baron Samedi
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,962
Damage
36,583
56,813
Taken
64,576
25,678
Mitigated
25,935
27,887
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,447
1,487
1,435
4,064
7,942
3,109
0
2,957
4,733
85,900
2,579
L
Cerberus
HungryPumpkn
Cerberus
7,971
466
1,558
4,324
14,047
7,678
32
5,686
8,165
25,683
0
L
Zhong Kui
MayaK6666632
Zhong Kui
12,664
4,138
0
2,444
11,409
7,497
198
4,248
7,141
62,391
12,631
L
Hun Batz
Mmrrggll
Hun Batz
5,806
1,108
0
4,615
16,251
3,689
0
7,834
8,112
0
50,381
W
Ne Zha
MortalCoil
Ne Zha
11,395
1,938
0
4,969
12,992
5,617
0
1,132
11,860
0
82,012
W
Sylvanus
Ochad
Sylvanus
5,990
1,662
2,578
4,588
10,735
6,650
0
7,233
3,370
25,083
7,746
L
Tiamat
Sydate
Tiamat
5,839
681
0
1,208
10,078
3,915
0
6,791
2,875
50,297
0
L
Apollo
4,303
2,470
0
3,851
12,791
3,156
0
1,755
10,918
0
53,627
W
Anhur
8,520
4,981
0
4,322
12,818
4,455
0
8,461
4,338
0
67,751
W
Baron Samedi
Сaps
Baron Samedi
11,610
1,240
658
5,273
12,326
5,847
258
5,537
6,539
75,785
884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,909
Gold Earned
41,212
550
Minions Killed
472
0
Camps Cleared
0
1,613,289
Distance Traveled
1,556,276
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,757
672
155
10
0
366,244
0
L
Cerberus
8,318
520
45
3
0
334,436
5
L
Zhong Kui
8,904
557
121
8
0
283,186
3
L
Hun Batz
7,394
462
72
5
0
333,068
0
W
Ne Zha
10,874
680
110
7
0
305,077
9
W
Sylvanus
7,798
487
48
3
0
324,912
3
L
Tiamat
8,287
518
117
7
0
310,078
5
L
Apollo
8,309
519
117
7
0
295,508
4
W
Anhur
9,168
573
124
8
0
283,466
1
W
Baron Samedi
10,312
645
113
7
0
333,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role