Player Matchup

Izanami
Izanami
DopamineKiss150
Izanami
Level 77
God Stats
37W - 34L
1,607 SR
Queue Stats
530W - 586L
1,502 Elo+
Party 2
Hercules
Hercules
ElGonezo0
Hercules
Level 107
God Stats
59W - 47L
1,666 SR
Queue Stats
496W - 534L
1,541 Elo+
Party 2
He Bo
He Bo
TKL253
He Bo
Level 129
God Stats
1W - 10L
1,505 SR
Queue Stats
149W - 150L
1,524 Elo+
Solo
Team Averages
Level 104
1,592 SR
1,522 Elo+

VS

Team Averages
Level 101
1,450 SR
1,469 Elo+
Jing Wei
Jing Wei
Kimone
Jing Wei
Level 5
God Stats
3W - 2L
1,339 SR
Queue Stats
3W - 2L
1,431 Elo+
Party 1
Amaterasu
Amaterasu
OhQueenLotus
Amaterasu
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
444W - 470L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
Ultimeciá
Ao Kuang
Level 136
God Stats
1W - 0L
1,512 SR
Queue Stats
6W - 4L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
11,010
847
9,458
10,647
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
ElGonezo0
Hercules
18
6 / 6 / 5
11,694
900
17,585
25,119
21,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

He Bo
TKL253
He Bo
15
4 / 5 / 5
10,600
815
13,262
10,985
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kimone
Jing Wei
18
4 / 5 / 8
11,517
886
9,642
12,042
4,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Amaterasu
OhQueenLotus
Amaterasu
18
4 / 2 / 9
11,523
886
15,533
19,287
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Ultimeciá
Ao Kuang
18
6 / 6 / 8
12,055
927
17,727
16,700
8,727
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
13
Kills
14
14
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
L
Hercules
ElGonezo0
Hercules
6
6
5
1.42
W
Jing Wei
Kimone
Jing Wei
4
5
8
1.6
W
Amaterasu
OhQueenLotus
Amaterasu
4
2
9
4.25
L
He Bo
TKL253
He Bo
4
5
5
1.3
W
Ao Kuang
Ultimeciá
Ao Kuang
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,305
Damage
42,902
46,751
Taken
48,029
29,061
Mitigated
30,933
14,735
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,458
5,891
0
2,882
10,647
3,792
1,331
2,449
8,027
0
42,107
L
Hercules
ElGonezo0
Hercules
17,585
4,940
0
10,018
25,119
21,829
0
10,449
14,066
179
28,194
W
Jing Wei
Kimone
Jing Wei
9,642
8,247
0
1,367
12,042
4,410
864
2,579
9,017
0
38,869
W
Amaterasu
OhQueenLotus
Amaterasu
15,533
3,474
0
9,446
19,287
17,796
1,147
5,770
12,206
247
29,124
L
He Bo
TKL253
He Bo
13,262
157
102
1,733
10,985
3,440
0
4,529
6,166
33,343
704
W
Ao Kuang
Ultimeciá
Ao Kuang
17,727
4,524
0
3,939
16,700
8,727
1,831
3,683
12,234
43,082
1,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,304
Gold Earned
35,095
146
Minions Killed
149
0
Camps Cleared
0
712,850
Distance Traveled
743,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,010
847
75
6
0
224,378
0
L
Hercules
11,694
900
22
2
0
261,748
0
W
Jing Wei
11,517
886
74
6
0
240,746
0
W
Amaterasu
11,523
886
28
2
0
258,546
0
L
He Bo
10,600
815
49
4
0
226,724
0
W
Ao Kuang
12,055
927
47
4
0
244,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role