Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CloneCT7567
Artemis
Level 104
God Stats
2W - 3L
1,634 SR
Queue Stats
22W - 31L
1,376 Elo+
Party 1
Ares
Ares
Icurtmyself
Ares
Level 27
God Stats
17W - 25L
1,348 SR
Queue Stats
25W - 44L
1,321 Elo+
Party 1
Bastet
Bastet
Mixed_Kitsune
Bastet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 66L
1,343 Elo+
Party 1
Poseidon
Poseidon
SpeedyDragon02
Poseidon
Level 15
God Stats
3W - 3L
1,485 SR
Queue Stats
9W - 26L
1,213 Elo+
Party 1
Team Averages
Level 75
1,494 SR
1,351 Elo+

VS

Team Averages
Level 120
1,577 SR
1,500 Elo+
Thor
Thor
Beyondvoids
Thor
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 24L
1,584 Elo+
Solo
Odin
Odin
Mdias192
Odin
Level 125
God Stats
4W - 2L
1,720 SR
Queue Stats
375W - 375L
1,428 Elo+
Solo
Jormungandr
Jormungandr
MobJack-
Jormungandr
Level 158
God Stats
5W - 3L
1,454 SR
Queue Stats
95W - 91L
1,449 Elo+
Solo
Sol
Sol
SEN Kiba
Sol
Level 85
God Stats
9W - 6L
1,711 SR
Queue Stats
23W - 19L
1,544 Elo+
Solo
Neith
Neith
carl00r2
Neith
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 142L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 1
6,749
562
3,292
4,010
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
CloneCT7567
Artemis
12
3 / 0 / 2
6,954
580
6,291
8,396
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 1
5,713
476
1,792
6,993
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 2 / 2
6,957
580
5,268
10,663
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
9
0 / 1 / 0
4,932
411
580
4,253
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,873
406
2,191
4,865
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
10
1 / 2 / 1
5,308
442
3,983
5,974
3,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
MobJack-
Jormungandr
10
0 / 4 / 1
6,086
507
4,225
10,156
7,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 1 / 1
6,029
502
5,071
3,061
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
carl00r2
Neith
12
3 / 1 / 0
6,984
582
5,781
7,459
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
8
Kills
6
6
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
1
0.75
L
0
1
2
1
W
Artemis
CloneCT7567
Artemis
3
0
2
4
W
0
1
1
0.5
L
Odin
1
2
1
0.75
W
4
2
2
2.5
L
Jormungandr
MobJack-
Jormungandr
0
4
1
0.13
L
2
1
1
2.5
W
Poseidon
0
1
0
0
L
Neith
carl00r2
Neith
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,223
Damage
21,251
34,315
Taken
31,515
14,904
Mitigated
15,587
7,178
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,292
554
0
159
4,010
1,118
208
0
3,970
40,049
0
L
2,191
1,074
0
944
4,865
1,580
0
535
4,330
0
17,870
W
Artemis
CloneCT7567
Artemis
6,291
2,649
0
857
8,396
2,647
0
2,988
4,922
0
43,701
W
1,792
181
0
2,104
6,993
5,938
0
3,196
3,665
16,470
2,941
L
Odin
3,983
270
0
1,802
5,974
3,691
0
2,299
3,675
0
23,406
W
5,268
2,092
0
2,564
10,663
3,961
0
832
9,669
0
43,606
L
Jormungandr
MobJack-
Jormungandr
4,225
792
0
2,544
10,156
7,046
0
458
9,698
32,961
1,584
L
5,071
1,674
0
1,439
3,061
866
973
833
2,228
35,738
0
W
Poseidon
580
85
176
1,318
4,253
1,240
0
1,659
2,403
23,159
0
L
Neith
carl00r2
Neith
5,781
1,324
0
2,506
7,459
2,404
0
1,374
6,085
0
46,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
29,280
308
Minions Killed
289
0
Camps Cleared
0
1,146,633
Distance Traveled
1,000,535
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,749
562
82
7
0
213,679
0
L
Thor
4,873
406
45
4
0
128,926
0
W
Artemis
6,954
580
82
7
0
228,097
4
W
Ares
5,713
476
30
3
0
236,629
0
L
Odin
5,308
442
32
3
0
227,494
4
W
Bastet
6,957
580
82
7
0
245,395
0
L
Jormungandr
6,086
507
56
5
0
203,158
3
L
Sol
6,029
502
68
6
0
217,963
2
W
Poseidon
4,932
411
32
3
0
222,833
2
L
Neith
6,984
582
88
7
0
222,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role