Player Matchup

Zhong Kui
Zhong Kui
HarambeOTF
Zhong Kui
Level 140
God Stats
1W - 4L
1,544 SR
Queue Stats
53W - 57L
1,457 Elo+
Party 1
Horus
Horus
I_Am_Dak
Horus
Level 143
God Stats
0W - 3L
1,278 SR
Queue Stats
77W - 88L
1,427 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KingDarkness9753
Kumbhakarna
Level 157
God Stats
1W - 1L
1,819 SR
Queue Stats
5W - 12L
1,401 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NEONGRITZ
Cu Chulainn
Level 147
God Stats
5W - 5L
1,376 SR
Queue Stats
27W - 31L
1,469 Elo+
Party 1
Bake Kujira
Bake Kujira
WheezerAF_69
Bake Kujira
Level 64
God Stats
11W - 3L
1,754 SR
Queue Stats
31W - 29L
1,519 Elo+
Party 1
Team Averages
Level 130
1,554 SR
1,454 Elo+

VS

Team Averages
Level 144
1,589 SR
1,470 Elo+
Sobek
Sobek
Harbinger_Monkee
Sobek
Level 159
God Stats
40W - 25L
1,645 SR
Queue Stats
402W - 420L
1,423 Elo+
Party 2
Atlas
Atlas
Lord_Kira95
Atlas
Level 155
God Stats
2W - 0L
1,694 SR
Queue Stats
153W - 166L
1,456 Elo+
Party 2
Nox
Nox
Robinjackson
Nox
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 36L
1,503 Elo+
Solo
Chaac
Chaac
Suzuya18
Chaac
Level 163
God Stats
3W - 1L
1,762 SR
Queue Stats
47W - 44L
1,519 Elo+
Solo
Charybdis
Charybdis
ligthyerzero
Charybdis
Level 156
God Stats
4W - 5L
1,344 SR
Queue Stats
310W - 302L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HarambeOTF
Zhong Kui
12
3 / 4 / 2
7,052
504
7,750
9,037
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
I_Am_Dak
Horus
11
0 / 4 / 3
6,282
449
5,808
11,649
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
KingDarkness9753
Kumbhakarna
11
1 / 5 / 3
6,639
474
3,761
10,724
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
NEONGRITZ
Cu Chulainn
13
1 / 1 / 0
7,122
509
10,704
15,138
14,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bake Kujira
WheezerAF_69
Bake Kujira
8
0 / 5 / 2
5,752
411
2,818
10,186
6,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 10
7,919
566
6,824
12,925
10,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 7
6,841
489
5,034
10,478
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 7
7,676
548
8,166
5,178
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Suzuya18
Chaac
14
0 / 0 / 2
8,019
573
8,710
13,620
13,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
ligthyerzero
Charybdis
13
8 / 1 / 5
8,504
607
9,884
8,196
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
18
19
Deaths
5
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
HarambeOTF
Zhong Kui
3
4
2
1
W
4
3
10
3
L
Horus
I_Am_Dak
Horus
0
4
3
0.38
L
Kumbhakarna
KingDarkness9753
Kumbhakarna
1
5
3
0.5
W
2
1
7
5.5
L
Cu Chulainn
NEONGRITZ
Cu Chulainn
1
1
0
1
W
4
0
7
7.5
W
Chaac
Suzuya18
Chaac
0
0
2
1
L
Bake Kujira
WheezerAF_69
Bake Kujira
0
5
2
0.2
W
Charybdis
ligthyerzero
Charybdis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,841
Damage
38,618
56,734
Taken
50,397
34,451
Mitigated
31,723
15,089
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
HarambeOTF
Zhong Kui
7,750
2,597
0
2,631
9,037
5,154
0
2,209
6,828
39,170
7,087
W
6,824
592
0
4,940
12,925
10,214
0
6,336
6,363
21,206
1,651
L
Horus
I_Am_Dak
Horus
5,808
2,458
320
4,809
11,649
4,525
0
5,249
6,400
0
45,430
L
Kumbhakarna
KingDarkness9753
Kumbhakarna
3,761
36
0
480
10,724
4,265
0
6,547
4,177
36,458
0
W
5,034
1,274
0
4,011
10,478
4,229
0
1,129
9,229
37,975
1,457
L
Cu Chulainn
NEONGRITZ
Cu Chulainn
10,704
2,405
0
5,261
15,138
14,061
0
2,058
13,080
0
53,379
W
8,166
1,257
0
1,207
5,178
1,639
0
1,798
3,142
43,610
1,066
W
Chaac
Suzuya18
Chaac
8,710
1,806
0
5,402
13,620
13,029
0
0
13,620
6,867
59,199
L
Bake Kujira
WheezerAF_69
Bake Kujira
2,818
1,207
0
1,588
10,186
6,446
0
4,541
5,645
14,312
0
W
Charybdis
ligthyerzero
Charybdis
9,884
6,468
0
4,908
8,196
2,612
343
3,818
4,248
0
59,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
38,959
336
Minions Killed
397
0
Camps Cleared
0
1,337,871
Distance Traveled
1,417,756
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,052
504
80
6
0
251,285
0
W
Sobek
7,919
566
33
2
0
287,652
4
L
Horus
6,282
449
90
6
0
290,095
0
L
Kumbhakarna
6,639
474
74
5
0
259,267
0
W
Atlas
6,841
489
64
5
0
298,610
0
L
Cu Chulainn
7,122
509
71
5
0
276,238
0
W
Nox
7,676
548
85
6
0
279,500
0
W
Chaac
8,019
573
121
9
0
286,885
0
L
Bake Kujira
5,752
411
21
2
0
260,986
5
W
Charybdis
8,504
607
94
7
0
265,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role