Player Matchup

Kumbhakarna
Kumbhakarna
Masters
ChrisChvy
Kumbhakarna
Masters
Level 148
God Stats
8W - 7L
1,620 SR
Queue Stats
104W - 96L
1,945 MMR
Party 1
Nu Wa
Nu Wa
Diamond I
Coganon
Nu Wa
Diamond I
Level 199
God Stats
73W - 46L
1,686 SR
Queue Stats
412W - 395L
2,200 MMR
Solo
Nike
Nike
Diamond III
Ponchito10000
Nike
Diamond III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
2,200 MMR
Solo
Anhur
Anhur
Diamond III
elfergas13
Anhur
Diamond III
Level 126
God Stats
10W - 3L
1,915 SR
Queue Stats
237W - 211L
2,204 MMR
Party 1
Ravana
Ravana
Diamond III
hamasupersoldier
Ravana
Diamond III
Level 49
God Stats
18W - 7L
1,769 SR
Queue Stats
52W - 21L
2,241 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,698 SR
2,158 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,556 SR
2,133 MMR
Sobek
Sobek
Diamond IV
B1ack coyote23
Sobek
Diamond IV
Level 159
God Stats
4W - 10L
1,452 SR
Queue Stats
225W - 205L
2,070 MMR
Party 2
Amaterasu
Amaterasu
Diamond V
BiGcAmHD
Amaterasu
Diamond V
Level 183
God Stats
53W - 48L
1,642 SR
Queue Stats
418W - 409L
1,918 MMR
Party 2
Charybdis
Charybdis
Platinum I
Elịzabeth
Charybdis
Platinum I
Level 108
God Stats
1W - 1L
1,554 SR
Queue Stats
110W - 106L
2,014 MMR
Solo
Ao Kuang
Ao Kuang
Diamond II
MrFreaky3
Ao Kuang
Diamond II
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 172L
2,356 MMR
Party 3
Kali
Kali
Diamond I
TeeRizzly
Kali
Diamond I
Level 65
God Stats
5W - 4L
1,631 SR
Queue Stats
92W - 64L
2,307 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChrisChvy
Kumbhakarna
8
3 / 1 / 0
4,993
624
2,475
6,513
2,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Coganon
Nu Wa
10
3 / 1 / 2
5,856
732
3,904
2,134
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 2
5,244
656
4,025
5,752
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
9
0 / 2 / 3
4,674
584
7,013
6,012
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 0 / 2
5,446
681
2,700
2,810
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GebCerberusCthulhuSusano

VS

Bans
MedusaSerqetBellonaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,563
570
3,150
7,283
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
BiGcAmHD
Amaterasu
8
0 / 3 / 0
4,729
591
1,731
7,461
3,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Elịzabeth
Charybdis
7
0 / 3 / 0
3,861
483
2,510
4,583
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
MrFreaky3
Ao Kuang
9
3 / 3 / 0
5,073
634
3,809
6,519
1,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kali
9
2 / 2 / 0
4,850
606
2,360
7,157
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
5
5
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Amaterasu
BiGcAmHD
Amaterasu
0
3
0
0
W
Kumbhakarna
ChrisChvy
Kumbhakarna
3
1
0
3
W
Nu Wa
Coganon
Nu Wa
3
1
2
4
L
Charybdis
Elịzabeth
Charybdis
0
3
0
0
L
Ao Kuang
MrFreaky3
Ao Kuang
3
3
0
1
W
2
1
2
3
L
Kali
2
2
0
1
W
Anhur
0
2
3
0.75
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,117
Damage
13,560
23,221
Taken
33,003
8,847
Mitigated
12,033
9,027
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,150
485
0
2,781
7,283
4,548
0
1,466
5,761
14,990
0
L
Amaterasu
BiGcAmHD
Amaterasu
1,731
954
0
1,981
7,461
3,385
0
1,106
6,302
0
28,887
W
Kumbhakarna
ChrisChvy
Kumbhakarna
2,475
372
0
1,238
6,513
2,848
0
2,468
4,045
7,831
0
W
Nu Wa
Coganon
Nu Wa
3,904
541
0
847
2,134
531
5
1,210
924
32,230
148
L
Charybdis
Elịzabeth
Charybdis
2,510
1,318
0
1,372
4,583
786
0
1,044
3,483
0
19,363
L
Ao Kuang
MrFreaky3
Ao Kuang
3,809
648
0
2,585
6,519
1,449
0
1,891
4,438
27,316
2,965
W
4,025
402
0
1,490
5,752
2,847
0
0
5,524
4,446
24,801
L
Kali
2,360
1,138
0
3,294
7,157
1,865
0
1,410
5,640
0
29,190
W
Anhur
7,013
4,430
0
3,086
6,012
1,720
0
2,592
3,420
0
38,429
W
2,700
971
0
2,366
2,810
901
0
676
2,134
0
33,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,213
Gold Earned
23,076
282
Minions Killed
244
0
Camps Cleared
0
864,343
Distance Traveled
779,345
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,563
570
13
2
0
156,178
1
L
Amaterasu
4,729
591
66
8
0
156,493
2
W
Kumbhakarna
4,993
624
7
1
0
196,918
4
W
Nu Wa
5,856
732
72
9
0
148,338
1
L
Charybdis
3,861
483
46
6
0
106,475
1
L
Ao Kuang
5,073
634
61
8
0
177,441
1
W
Nike
5,244
656
54
7
0
174,286
4
L
Kali
4,850
606
58
7
0
182,758
1
W
Anhur
4,674
584
82
10
0
141,523
0
W
Ravana
5,446
681
67
8
0
203,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role