Player Matchup

Bastet
Bastet
 
Bastet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Fraanzzo
Agni
Level 141
God Stats
73W - 54L
1,605 SR
Queue Stats
129W - 125L
1,545 Elo+
Solo
Sol
Sol
TorviJao
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,455 Elo+
Party 1
Team Averages
Level 112
1,521 SR
1,500 Elo+

VS

Team Averages
Level 130
1,525 SR
1,469 Elo+
Bastet
Bastet
AbledChart79273
Bastet
Level 85
God Stats
12W - 8L
1,503 SR
Queue Stats
214W - 206L
1,461 Elo+
Solo
Raijin
Raijin
AndyBlack1
Raijin
Level 159
God Stats
1W - 0L
1,705 SR
Queue Stats
223W - 207L
1,513 Elo+
Party 2
King Arthur
King Arthur
BlackDead11
King Arthur
Level 155
God Stats
68W - 42L
1,616 SR
Queue Stats
340W - 305L
1,503 Elo+
Party 2
Ganesha
Ganesha
Zanjack8
Ganesha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,414 Elo+
Party 2
Anhur
Anhur
sant1blanc0
Anhur
Level 102
God Stats
20W - 26L
1,299 SR
Queue Stats
99W - 97L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 4 / 2
7,086
545
4,851
11,097
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
 
Sun Wukong
12
0 / 4 / 0
6,969
536
5,812
16,800
11,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Neith
 
Neith
10
3 / 6 / 1
6,449
496
5,386
8,423
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
12
2 / 3 / 4
7,265
559
7,320
7,430
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 6 / 1
5,476
421
2,970
7,937
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 4
7,986
614
6,836
11,522
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
AndyBlack1
Raijin
13
1 / 4 / 2
7,077
544
2,782
8,684
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
BlackDead11
King Arthur
15
4 / 0 / 0
8,689
668
13,395
11,499
8,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Zanjack8
Ganesha
12
0 / 1 / 12
7,683
591
4,736
9,792
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 1 / 3
8,123
625
7,620
8,896
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
23
23
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
4
2
1
L
Sun Wukong
 
Sun Wukong
0
4
0
0
L
Neith
 
Neith
3
6
1
0.58
W
10
2
4
6
W
Raijin
AndyBlack1
Raijin
1
4
2
0.5
W
King Arthur
BlackDead11
King Arthur
4
0
0
4
L
Agni
2
3
4
1.33
L
0
6
1
0.08
W
Ganesha
Zanjack8
Ganesha
0
1
12
6
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
35,369
51,687
Taken
50,393
19,712
Mitigated
26,020
13,830
Healing
17,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,851
1,539
0
3,837
11,097
2,922
0
827
10,270
0
28,158
L
Sun Wukong
 
Sun Wukong
5,812
1,307
0
6,244
16,800
11,318
0
0
16,800
0
54,463
L
Neith
 
Neith
5,386
1,235
0
859
8,423
1,841
552
2,633
5,790
0
35,579
W
6,836
1,776
0
4,931
11,522
3,852
0
1,973
9,405
0
47,329
W
Raijin
AndyBlack1
Raijin
2,782
352
0
1,671
8,684
2,825
0
5,006
3,144
43,889
630
W
King Arthur
BlackDead11
King Arthur
13,395
987
0
5,075
11,499
8,775
0
0
11,499
0
75,785
L
Agni
7,320
513
0
1,282
7,430
2,348
0
2,748
4,682
47,598
358
L
2,970
737
0
1,608
7,937
1,283
408
1,190
6,747
23,581
0
W
Ganesha
Zanjack8
Ganesha
4,736
142
0
1,864
9,792
7,564
51
958
8,784
34,975
641
W
7,620
3,836
0
3,797
8,896
3,004
908
1,576
7,320
0
46,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
39,558
354
Minions Killed
455
0
Camps Cleared
0
1,277,488
Distance Traveled
1,311,271
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,086
545
49
4
0
291,344
0
L
Sun Wukong
6,969
536
107
8
0
250,881
0
L
Neith
6,449
496
65
5
0
245,960
0
W
Bastet
7,986
614
84
6
0
295,990
0
W
Raijin
7,077
544
99
8
0
230,220
5
W
King Arthur
8,689
668
134
10
0
260,734
4
L
Agni
7,265
559
93
7
0
252,898
0
L
Sol
5,476
421
40
3
0
236,405
0
W
Ganesha
7,683
591
22
2
0
272,334
2
W
Anhur
8,123
625
116
9
0
251,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role