Player Matchup

Bacchus
Bacchus
BassKibbles8742
Bacchus
Level 68
God Stats
73W - 56L
1,604 SR
Queue Stats
96W - 90L
1,529 Elo+
Solo
Discordia
Discordia
CSwaim1994
Discordia
Level 120
God Stats
3W - 1L
1,696 SR
Queue Stats
17W - 14L
1,536 Elo+
Party 1
Hera
Hera
Gil9505
Hera
Level 168
God Stats
20W - 30L
1,408 SR
Queue Stats
688W - 682L
1,510 Elo+
Solo
Awilix
Awilix
IStanTw1c3
Awilix
Level 192
God Stats
8W - 2L
1,736 SR
Queue Stats
303W - 299L
1,523 Elo+
Party 1
Cupid
Cupid
Saffian
Cupid
Level 154
God Stats
5W - 1L
1,732 SR
Queue Stats
331W - 307L
1,545 Elo+
Solo
Team Averages
Level 140
1,635 SR
1,529 Elo+

VS

Team Averages
Level 116
1,478 SR
1,573 Elo+
Serqet
Serqet
 
Serqet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
LILKEY_15
Horus
Level 88
God Stats
1W - 2L
1,551 SR
Queue Stats
6W - 4L
1,618 Elo+
Party 2
Hachiman
Hachiman
Nisrep
Hachiman
Level 79
God Stats
1W - 2L
1,380 SR
Queue Stats
46W - 51L
1,542 Elo+
Solo
Freya
Freya
SuperStudMuffn97
Freya
Level 156
God Stats
14W - 20L
1,459 SR
Queue Stats
290W - 273L
1,515 Elo+
Solo
Raijin
Raijin
generalinsane2
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
8,971
598
5,917
16,519
18,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
CSwaim1994
Discordia
15
2 / 2 / 7
9,038
603
4,966
7,390
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
Gil9505
Hera
16
0 / 0 / 1
9,648
643
4,775
3,833
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
IStanTw1c3
Awilix
15
7 / 1 / 2
9,025
602
7,140
9,213
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cupid
Saffian
Cupid
15
11 / 1 / 2
10,379
692
13,085
8,281
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 4 / 1
7,895
526
5,876
11,098
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
LILKEY_15
Horus
10
1 / 4 / 2
6,588
439
2,995
11,622
8,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Nisrep
Hachiman
13
1 / 7 / 2
7,394
493
3,860
9,158
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 0
8,190
546
1,450
9,540
5,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 5 / 2
7,126
475
5,682
8,854
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
21
Kills
6
6
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
4
1
0.88
W
1
2
11
3.25
W
Discordia
CSwaim1994
Discordia
2
2
7
2.75
W
Hera
Gil9505
Hera
0
0
1
0.5
W
Awilix
IStanTw1c3
Awilix
7
1
2
8
L
Horus
LILKEY_15
Horus
1
4
2
0.5
L
Hachiman
Nisrep
Hachiman
1
7
2
0.29
W
Cupid
Saffian
Cupid
11
1
2
12
L
0
1
0
0
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,883
Damage
19,863
45,236
Taken
50,272
27,979
Mitigated
22,822
16,367
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,876
1,968
0
803
11,098
4,392
0
1,453
9,645
0
53,754
W
5,917
687
0
3,987
16,519
18,924
144
2,663
13,694
24,376
529
W
Discordia
CSwaim1994
Discordia
4,966
414
0
712
7,390
2,105
348
3,525
3,511
56,551
1,740
W
Hera
Gil9505
Hera
4,775
1,354
0
994
3,833
1,298
0
1,564
2,105
67,687
447
W
Awilix
IStanTw1c3
Awilix
7,140
2,240
0
4,407
9,213
2,929
380
1,957
7,082
0
55,201
L
Horus
LILKEY_15
Horus
2,995
1,597
628
2,522
11,622
8,176
0
3,701
7,921
0
15,131
L
Hachiman
Nisrep
Hachiman
3,860
2,251
0
1,442
9,158
2,734
0
1,795
7,363
0
44,072
W
Cupid
Saffian
Cupid
13,085
8,381
1,599
4,668
8,281
2,723
2,766
770
7,276
0
81,853
L
1,450
325
0
5,370
9,540
5,030
0
4,357
4,765
57,798
4,546
L
5,682
305
0
997
8,854
2,490
0
3,699
5,155
40,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
37,193
468
Minions Killed
372
0
Camps Cleared
0
1,581,839
Distance Traveled
1,448,656
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,895
526
94
6
0
337,655
3
W
Bacchus
8,971
598
26
2
0
344,203
0
W
Discordia
9,038
603
100
7
0
300,371
0
W
Hera
9,648
643
133
9
0
257,131
5
W
Awilix
9,025
602
84
6
0
367,534
1
L
Horus
6,588
439
13
1
0
287,653
0
L
Hachiman
7,394
493
96
6
0
296,882
1
W
Cupid
10,379
692
125
8
0
312,600
0
L
Freya
8,190
546
100
7
0
270,457
2
L
Raijin
7,126
475
69
5
0
256,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role