Player Matchup

Terra
Terra
Dtsc
Terra
Level 101
God Stats
1W - 0L
1,551 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Lyreum
Cliodhna
Level 104
God Stats
1W - 1L
1,523 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sol
Sol
SEN Kiba
Sol
Level 85
God Stats
9W - 6L
1,648 SR
Queue Stats
23W - 19L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
justin10123651
Zhong Kui
Level 59
God Stats
1W - 0L
1,561 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
lvn_aMb
Chaac
Level 103
God Stats
2W - 1L
1,531 SR
Queue Stats
14W - 18L
1,430 Elo+
Solo
Team Averages
Level 90
1,563 SR
1,492 Elo+

VS

Team Averages
Level 86
1,480 SR
1,442 Elo+
Danzaburou
Danzaburou
Gusmozo19
Danzaburou
Level 118
God Stats
1W - 2L
1,490 SR
Queue Stats
65W - 73L
1,509 Elo+
Solo
Bellona
Bellona
Mdias192
Bellona
Level 125
God Stats
3W - 3L
1,525 SR
Queue Stats
375W - 375L
1,435 Elo+
Solo
Bakasura
Bakasura
PWWAY
Bakasura
Level 67
God Stats
30W - 28L
1,567 SR
Queue Stats
100W - 139L
1,411 Elo+
Solo
Cerberus
Cerberus
SoulBleach2363
Cerberus
Level 57
God Stats
3W - 5L
1,425 SR
Queue Stats
156W - 191L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
wavy-tube7
Zhong Kui
Level 62
God Stats
2W - 4L
1,393 SR
Queue Stats
163W - 179L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dtsc
Terra
15
7 / 2 / 8
9,442
555
10,413
15,291
10,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Lyreum
Cliodhna
16
6 / 2 / 4
8,977
528
11,640
14,285
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 7
9,100
535
8,851
8,644
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
justin10123651
Zhong Kui
14
3 / 4 / 3
8,454
497
10,201
15,900
9,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
lvn_aMb
Chaac
13
0 / 6 / 6
7,294
429
5,433
16,099
8,935
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gusmozo19
Danzaburou
10
2 / 3 / 1
7,369
433
5,884
7,868
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Mdias192
Bellona
15
4 / 4 / 2
9,442
555
13,715
17,617
17,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
PWWAY
Bakasura
15
4 / 2 / 2
8,633
508
10,277
14,298
7,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
13
2 / 4 / 3
8,276
487
5,098
18,729
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
wavy-tube7
Zhong Kui
14
4 / 7 / 2
8,681
511
15,756
13,425
7,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
16
16
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
Dtsc
Terra
7
2
8
5.5
L
Danzaburou
Gusmozo19
Danzaburou
2
3
1
0.83
W
Cliodhna
Lyreum
Cliodhna
6
2
4
4
L
Bellona
Mdias192
Bellona
4
4
2
1.25
L
Bakasura
PWWAY
Bakasura
4
2
2
2.5
W
3
2
7
3.25
L
Cerberus
2
4
3
0.88
W
Zhong Kui
justin10123651
Zhong Kui
3
4
3
1.13
W
Chaac
lvn_aMb
Chaac
0
6
6
0.5
L
Zhong Kui
wavy-tube7
Zhong Kui
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,538
Damage
50,730
70,219
Taken
71,937
37,478
Mitigated
52,191
27,433
Healing
24,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Dtsc
Terra
10,413
2,532
2,205
6,308
15,291
10,580
0
4,249
10,558
32,988
1,232
L
Danzaburou
Gusmozo19
Danzaburou
5,884
1,487
0
2,345
7,868
2,440
176
5,241
2,627
0
39,386
W
Cliodhna
Lyreum
Cliodhna
11,640
2,541
0
3,254
14,285
6,297
0
1,611
11,922
0
69,649
L
Bellona
Mdias192
Bellona
13,715
4,798
0
6,098
17,617
17,976
335
4,172
13,445
0
71,157
L
Bakasura
PWWAY
Bakasura
10,277
6,939
0
5,990
14,298
7,294
0
4,075
10,223
0
42,688
W
8,851
4,235
0
3,284
8,644
2,481
3,692
2,339
6,253
55,090
0
L
Cerberus
5,098
850
21
8,580
18,729
16,563
47
10,382
8,347
36,194
0
W
Zhong Kui
justin10123651
Zhong Kui
10,201
1,285
91
6,777
15,900
9,185
0
8,476
6,183
50,282
0
W
Chaac
lvn_aMb
Chaac
5,433
1,342
0
5,514
16,099
8,935
0
2,803
12,093
0
32,276
L
Zhong Kui
wavy-tube7
Zhong Kui
15,756
2,305
10
1,806
13,425
7,918
405
5,514
7,911
51,870
1,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,267
Gold Earned
42,401
373
Minions Killed
428
0
Camps Cleared
0
1,640,545
Distance Traveled
1,481,827
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,442
555
63
4
0
367,131
6
L
Danzaburou
7,369
433
64
4
0
209,697
0
W
Cliodhna
8,977
528
86
5
0
371,065
1
L
Bellona
9,442
555
97
6
0
302,667
0
L
Bakasura
8,633
508
108
6
0
387,186
0
W
Sol
9,100
535
99
6
0
313,159
2
L
Cerberus
8,276
487
76
4
0
292,440
0
W
Zhong Kui
8,454
497
78
5
0
307,131
1
W
Chaac
7,294
429
47
3
0
282,059
0
L
Zhong Kui
8,681
511
83
5
0
289,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role