Player Matchup

Kuzenbo
Kuzenbo
IRB__GOTTI
Kuzenbo
Level 148
God Stats
6W - 8L
1,328 SR
Queue Stats
133W - 124L
1,474 Elo+
Solo
Atlas
Atlas
Meyyhem
Atlas
Level 106
God Stats
4W - 3L
1,689 SR
Queue Stats
27W - 24L
1,474 Elo+
Party 1
Medusa
Medusa
NeonDrago
Medusa
Level 155
God Stats
5W - 3L
1,526 SR
Queue Stats
21W - 19L
1,477 Elo+
Party 1
Ra
Ra
Sir Servix
Ra
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Party 1
Shiva
Shiva
clutchcowboi
Shiva
Level 163
God Stats
32W - 25L
1,620 SR
Queue Stats
98W - 91L
1,518 Elo+
Solo
Team Averages
Level 130
1,532 SR
1,489 Elo+

VS

Team Averages
Level 118
1,487 SR
1,475 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Bejita-chan2841
Awilix
Level 155
God Stats
9W - 13L
1,375 SR
Queue Stats
107W - 93L
1,457 Elo+
Solo
Ishtar
Ishtar
DemonSlayer4985
Ishtar
Level 86
God Stats
1W - 5L
1,344 SR
Queue Stats
2W - 5L
1,369 Elo+
Solo
Nox
Nox
IsaacCXS1
Nox
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,494 Elo+
Solo
Sol
Sol
ZombyApocalyps8
Sol
Level 90
God Stats
0W - 2L
1,715 SR
Queue Stats
11W - 12L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IRB__GOTTI
Kuzenbo
16
3 / 2 / 3
8,898
494
5,067
10,247
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Meyyhem
Atlas
12
1 / 2 / 5
8,129
452
7,093
9,823
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
NeonDrago
Medusa
16
3 / 1 / 0
9,897
550
6,889
6,929
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
0 / 5 / 1
7,795
433
2,140
7,285
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 0 / 2
11,120
618
13,017
13,831
14,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
0 / 4 / 0
8,104
450
2,637
16,539
14,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 0 / 1
9,616
534
10,354
12,726
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 4 / 0
5,323
296
569
3,428
830
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 5
7,814
434
4,070
9,343
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 3
8,955
498
7,847
10,308
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
14
Kills
10
10
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
0
0
L
8
0
1
8.5
L
0
4
0
0
W
Kuzenbo
IRB__GOTTI
Kuzenbo
3
2
3
2.25
L
0
5
5
0.5
W
Atlas
Meyyhem
Atlas
1
2
5
1.75
W
Medusa
NeonDrago
Medusa
3
1
0
3
W
0
5
1
0.1
L
2
1
3
3.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,206
Damage
25,477
48,115
Taken
52,344
33,594
Mitigated
26,594
13,830
Healing
19,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,637
826
42
6,653
16,539
14,718
0
1,304
15,235
0
44,996
L
10,354
3,400
0
6,791
12,726
4,708
0
5,274
7,078
0
85,638
L
569
287
0
67
3,428
830
0
85
3,315
0
10,245
W
Kuzenbo
IRB__GOTTI
Kuzenbo
5,067
1,451
0
4,404
10,247
6,296
0
1,302
8,945
64,947
0
L
4,070
281
0
1,242
9,343
3,024
0
4,674
4,357
53,121
0
W
Atlas
Meyyhem
Atlas
7,093
1,786
0
1,751
9,823
7,376
0
4,413
5,410
24,820
3,094
W
Medusa
NeonDrago
Medusa
6,889
2,448
0
2,343
6,929
2,657
758
2,536
4,393
0
82,179
W
2,140
306
706
1,844
7,285
2,448
164
3,021
4,264
49,203
809
L
7,847
2,164
0
4,599
10,308
3,314
0
2,606
7,403
66,692
772
W
13,017
2,223
0
2,782
13,831
14,817
134
471
13,313
1,859
77,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,839
Gold Earned
39,812
500
Minions Killed
455
0
Camps Cleared
0
1,759,081
Distance Traveled
1,553,321
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,104
450
73
4
0
341,048
2
L
Awilix
9,616
534
133
7
0
434,678
2
L
Ishtar
5,323
296
22
1
0
111,873
0
W
Kuzenbo
8,898
494
104
6
0
401,652
5
L
Nox
7,814
434
98
5
0
311,805
0
W
Atlas
8,129
452
39
2
0
336,308
4
W
Medusa
9,897
550
139
8
0
366,762
3
W
Ra
7,795
433
98
5
0
329,587
0
L
Sol
8,955
498
129
7
0
353,917
0
W
Shiva
11,120
618
120
7
0
324,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role