Player Matchup

Tyr
Tyr
 
Tyr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AfroBanditX
Khepri
Level 217
God Stats
3W - 0L
1,776 SR
Queue Stats
137W - 148L
1,513 Elo+
Party 1
Chiron
Chiron
Rawskoh
Chiron
Level 189
God Stats
5W - 6L
1,429 SR
Queue Stats
386W - 371L
1,575 Elo+
Party 1
Chaac
Chaac
SaltsGrace
Chaac
Level 124
God Stats
6W - 3L
1,575 SR
Queue Stats
127W - 119L
1,495 Elo+
Party 1
Raijin
Raijin
The gr8 germ
Raijin
Level 209
God Stats
3W - 2L
1,483 SR
Queue Stats
319W - 306L
1,533 Elo+
Party 1
Team Averages
Level 178
1,553 SR
1,523 Elo+

VS

Team Averages
Level 130
1,630 SR
1,521 Elo+
Sobek
Sobek
LoomingGiant
Sobek
Level 129
God Stats
2W - 2L
1,555 SR
Queue Stats
114W - 138L
1,462 Elo+
Solo
Cerberus
Cerberus
Nugget146
Cerberus
Level 101
God Stats
5W - 2L
1,810 SR
Queue Stats
324W - 305L
1,578 Elo+
Solo
Loki
Loki
XerxesTheFalcon
Loki
Level 128
God Stats
3W - 2L
1,583 SR
Queue Stats
137W - 130L
1,555 Elo+
Solo
Yu Huang
Yu Huang
edgeispear
Yu Huang
Level 136
God Stats
1W - 1L
1,660 SR
Queue Stats
145W - 122L
1,526 Elo+
Solo
Xbalanque
Xbalanque
sanchicharo
Xbalanque
Level 156
God Stats
7W - 6L
1,541 SR
Queue Stats
286W - 313L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 3 / 11
6,708
839
3,354
8,760
7,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
13
2 / 1 / 10
7,953
994
3,515
8,635
7,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Rawskoh
Chiron
15
7 / 1 / 6
8,496
1,062
11,661
7,785
3,345
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chaac
15
3 / 1 / 10
8,172
1,022
8,958
13,026
14,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
13
5 / 3 / 5
7,950
994
7,648
5,485
2,606
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
7,422
928
4,388
10,058
9,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Nugget146
Cerberus
12
1 / 4 / 7
6,662
833
4,990
10,050
10,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
2 / 4 / 3
7,154
894
8,773
6,691
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
edgeispear
Yu Huang
10
1 / 3 / 2
6,342
793
4,303
4,751
1,711
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
sanchicharo
Xbalanque
12
3 / 3 / 3
7,054
882
9,101
6,433
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
17
Kills
9
9
Deaths
17
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
3
11
1.83
W
Khepri
2
1
10
7
L
2
3
4
1.33
L
Cerberus
Nugget146
Cerberus
1
4
7
1.13
W
Chiron
Rawskoh
Chiron
7
1
6
10
W
Chaac
3
1
10
8
W
Raijin
5
3
5
2.5
L
2
4
3
0.88
L
Yu Huang
edgeispear
Yu Huang
1
3
2
0.67
L
Xbalanque
sanchicharo
Xbalanque
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,136
Damage
31,555
43,691
Taken
37,983
34,947
Mitigated
26,118
17,499
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,354
288
0
706
8,760
7,847
0
2,174
6,586
0
5,254
W
Khepri
3,515
284
2,081
2,157
8,635
7,045
218
3,120
5,515
6,172
354
L
4,388
164
1,784
4,014
10,058
9,437
0
2,425
7,270
8,432
0
L
Cerberus
Nugget146
Cerberus
4,990
474
0
2,532
10,050
10,244
0
2,976
6,990
8,693
0
W
Chiron
Rawskoh
Chiron
11,661
3,660
1,829
3,031
7,785
3,345
1,979
2,444
5,341
0
25,893
W
Chaac
8,958
1,302
1,484
6,211
13,026
14,104
289
4,368
8,658
0
18,458
W
Raijin
7,648
301
0
0
5,485
2,606
0
1,575
3,910
16,986
536
L
8,773
1,090
711
693
6,691
2,382
0
2,665
3,946
0
19,346
L
Yu Huang
edgeispear
Yu Huang
4,303
175
466
365
4,751
1,711
0
904
3,698
12,213
0
L
Xbalanque
sanchicharo
Xbalanque
9,101
3,496
164
437
6,433
2,344
0
1,691
4,655
0
16,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,279
Gold Earned
34,634
88
Minions Killed
84
0
Camps Cleared
0
848,220
Distance Traveled
698,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,708
839
3
0
0
168,410
0
W
Khepri
7,953
994
2
0
0
191,038
0
L
Sobek
7,422
928
8
1
0
167,022
0
L
Cerberus
6,662
833
15
2
0
126,974
0
W
Chiron
8,496
1,062
43
5
0
160,507
0
W
Chaac
8,172
1,022
15
2
0
190,513
0
W
Raijin
7,950
994
25
3
0
137,752
0
L
Loki
7,154
894
15
2
0
152,431
0
L
Yu Huang
6,342
793
24
3
0
95,890
0
L
Xbalanque
7,054
882
22
3
0
156,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role