Player Matchup

Hades
Hades
 
Hades
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Apexitee
Sylvanus
Level 107
God Stats
1W - 1L
1,810 SR
Queue Stats
11W - 9L
1,614 Elo+
Party 2
Surtr
Surtr
Hypnaaa
Surtr
Level 29
God Stats
5W - 3L
1,756 SR
Queue Stats
58W - 47L
1,536 Elo+
Party 2
Fenrir
Fenrir
Jossseis
Fenrir
Level 147
God Stats
7W - 6L
1,657 SR
Queue Stats
819W - 723L
1,529 Elo+
Solo
Artemis
Artemis
Quakersteen
Artemis
Level 129
God Stats
2W - 4L
1,676 SR
Queue Stats
78W - 56L
1,543 Elo+
Solo
Team Averages
Level 101
1,680 SR
1,544 Elo+

VS

Team Averages
Level 118
1,569 SR
1,618 Elo+
Discordia
Discordia
Banreah
Discordia
Level 135
God Stats
3W - 2L
1,867 SR
Queue Stats
90W - 68L
1,703 Elo+
Party 1
Erlang Shen
Erlang Shen
Lilhotboyz
Erlang Shen
Level 88
God Stats
54W - 38L
1,668 SR
Queue Stats
380W - 367L
1,542 Elo+
Solo
Xing Tian
Xing Tian
NPlayerOne
Xing Tian
Level 157
God Stats
1W - 1L
1,317 SR
Queue Stats
198W - 180L
1,542 Elo+
Solo
Izanami
Izanami
Quinnley
Izanami
Level 97
God Stats
12W - 8L
1,494 SR
Queue Stats
119W - 102L
1,628 Elo+
Party 1
Artio
Artio
TheCh05en0ne
Artio
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 53L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 9 / 0
7,016
501
4,420
16,865
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
Apexitee
Sylvanus
11
3 / 3 / 5
7,380
527
4,568
14,625
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
Hypnaaa
Surtr
12
1 / 7 / 0
6,755
483
8,106
15,356
14,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Jossseis
Fenrir
13
4 / 4 / 2
7,592
542
6,704
15,124
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Quakersteen
Artemis
14
5 / 3 / 4
8,152
582
10,268
10,381
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Banreah
Discordia
16
12 / 0 / 2
10,199
729
15,836
6,081
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Lilhotboyz
Erlang Shen
16
6 / 1 / 3
9,783
699
11,573
16,294
11,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
NPlayerOne
Xing Tian
15
8 / 5 / 4
8,622
616
14,786
15,100
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Quinnley
Izanami
11
0 / 5 / 2
6,977
498
4,155
8,315
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 1
6,607
472
2,757
15,138
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
15
Kills
26
26
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
9
0
0.22
L
Sylvanus
Apexitee
Sylvanus
3
3
5
1.83
W
Discordia
Banreah
Discordia
12
0
2
13
L
Surtr
Hypnaaa
Surtr
1
7
0
0.14
L
Fenrir
Jossseis
Fenrir
4
4
2
1.25
W
Erlang Shen
Lilhotboyz
Erlang Shen
6
1
3
7.5
W
Xing Tian
NPlayerOne
Xing Tian
8
5
4
2
L
Artemis
Quakersteen
Artemis
5
3
4
2.33
W
Izanami
Quinnley
Izanami
0
5
2
0.2
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
49,107
72,351
Taken
60,928
39,289
Mitigated
33,324
22,451
Healing
21,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,420
514
60
3,861
16,865
5,654
0
12,500
3,794
45,616
0
L
Sylvanus
Apexitee
Sylvanus
4,568
1,331
1,138
4,897
14,625
11,215
0
7,288
6,973
26,576
2,368
W
Discordia
Banreah
Discordia
15,836
737
0
1,083
6,081
1,884
0
2,728
3,353
57,737
634
L
Surtr
Hypnaaa
Surtr
8,106
3,853
0
3,026
15,356
14,048
0
1,365
13,991
1,358
38,347
L
Fenrir
Jossseis
Fenrir
6,704
2,308
0
6,802
15,124
4,706
0
6,013
8,887
0
58,399
W
Erlang Shen
Lilhotboyz
Erlang Shen
11,573
6,549
0
12,193
16,294
11,606
524
458
15,244
1,304
76,578
W
Xing Tian
NPlayerOne
Xing Tian
14,786
2,320
0
3,581
15,100
7,398
0
3,663
11,397
58,623
1,480
L
Artemis
Quakersteen
Artemis
10,268
5,124
0
2,667
10,381
3,666
0
4,408
5,907
0
60,175
W
Izanami
Quinnley
Izanami
4,155
2,658
0
665
8,315
2,125
965
857
7,458
0
42,058
W
2,757
160
280
4,098
15,138
10,311
0
1,713
13,425
29,213
1,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,895
Gold Earned
42,188
372
Minions Killed
455
0
Camps Cleared
0
1,274,311
Distance Traveled
1,374,161
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,016
501
86
6
0
253,967
0
L
Sylvanus
7,380
527
55
4
0
217,530
2
W
Discordia
10,199
729
94
7
0
289,685
0
L
Surtr
6,755
483
60
4
0
254,025
2
L
Fenrir
7,592
542
87
6
0
323,048
1
W
Erlang Shen
9,783
699
133
10
0
263,901
0
W
Xing Tian
8,622
616
97
7
0
294,186
0
L
Artemis
8,152
582
84
6
0
225,741
0
W
Izanami
6,977
498
87
6
0
251,568
0
W
Artio
6,607
472
44
3
0
274,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role