Player Matchup

Cliodhna
Cliodhna
Diamond IV
 
Cliodhna
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond IV
Cichoc
He Bo
Diamond IV
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 60L
2,096 MMR
Party 1
Geb
Geb
Platinum III
FrostedFlamers
Geb
Platinum III
Level 123
God Stats
3W - 6L
1,358 SR
Queue Stats
697W - 713L
1,851 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
Regivo
Cu Chulainn
Diamond III
Level 190
God Stats
7W - 8L
1,565 SR
Queue Stats
200W - 164L
2,173 MMR
Party 1
Nemesis
Nemesis
Gold I
TobiramaFlo
Nemesis
Gold I
Level 39
God Stats
1W - 0L
1,642 SR
Queue Stats
57W - 54L
1,784 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,513 SR
1,881 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,430 SR
1,864 MMR
Ah Puch
Ah Puch
Platinum I
 
Ah Puch
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum II
Brøne
King Arthur
Platinum II
Level 154
God Stats
0W - 3L
1,324 SR
Queue Stats
58W - 44L
1,913 MMR
Solo
Artemis
Artemis
Platinum II
Deliqen
Artemis
Platinum II
Level 162
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 78L
1,905 MMR
Solo
Ymir
Ymir
Gold II
Ilyas7AM
Ymir
Gold II
Level 104
God Stats
10W - 12L
1,459 SR
Queue Stats
448W - 455L
1,686 MMR
Solo
Bakasura
Bakasura
Diamond I
Sephiirôthh
Bakasura
Diamond I
Level 156
God Stats
6W - 15L
1,370 SR
Queue Stats
519W - 509L
2,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
6
1 / 0 / 0
3,576
715
1,602
1,870
450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

He Bo
Cichoc
He Bo
6
0 / 2 / 0
3,516
703
2,193
2,473
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 1
3,537
707
881
2,522
913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Regivo
Cu Chulainn
7
0 / 0 / 0
3,795
759
1,773
4,666
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemesis
TobiramaFlo
Nemesis
5
0 / 0 / 1
3,260
652
1,519
3,780
992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AphroditeRaSusanoAres

VS

Bans
BacchusKaliThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
1
0 / 0 / 0
2,470
494
0
309
53
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Brøne
King Arthur
6
0 / 0 / 0
3,444
689
2,871
4,549
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Deliqen
Artemis
5
0 / 1 / 0
2,953
591
1,351
1,900
438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
5
0 / 0 / 0
3,372
674
717
2,867
1,205
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bakasura
Sephiirôthh
Bakasura
9
2 / 0 / 0
4,046
809
2,095
5,151
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
2
2
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
0
0
1
L
Ah Puch
 
Ah Puch
0
0
0
0
L
King Arthur
Brøne
King Arthur
0
0
0
0
W
He Bo
Cichoc
He Bo
0
2
0
0
L
Artemis
Deliqen
Artemis
0
1
0
0
W
0
0
1
0.5
L
Ymir
0
0
0
0
W
Cu Chulainn
Regivo
Cu Chulainn
0
0
0
0
L
Bakasura
Sephiirôthh
Bakasura
2
0
0
2
W
Nemesis
TobiramaFlo
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,968
Damage
7,034
15,311
Taken
14,776
4,263
Mitigated
5,922
4,778
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
1,602
289
0
837
1,870
450
0
221
1,649
0
17,931
L
Ah Puch
 
Ah Puch
0
0
0
0
309
53
0
0
309
0
0
L
King Arthur
Brøne
King Arthur
2,871
360
0
1,585
4,549
2,397
0
0
4,549
118
19,446
W
He Bo
Cichoc
He Bo
2,193
218
0
605
2,473
391
0
0
2,319
17,988
0
L
Artemis
Deliqen
Artemis
1,351
400
0
481
1,900
438
0
503
1,397
0
10,454
W
881
29
0
1,086
2,522
913
0
393
2,129
6,838
0
L
Ymir
717
0
0
1,046
2,867
1,205
0
378
2,489
10,497
0
W
Cu Chulainn
Regivo
Cu Chulainn
1,773
203
0
1,466
4,666
1,517
0
0
4,666
0
23,117
L
Bakasura
Sephiirôthh
Bakasura
2,095
1,550
0
2,508
5,151
1,829
0
1,963
2,958
0
18,704
W
Nemesis
TobiramaFlo
Nemesis
1,519
792
0
784
3,780
992
0
221
3,319
0
15,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,684
Gold Earned
16,285
166
Minions Killed
137
0
Camps Cleared
0
541,033
Distance Traveled
437,227
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
3,576
715
37
7
0
108,907
0
L
Ah Puch
2,470
494
0
0
0
8,254
0
L
King Arthur
3,444
689
36
7
0
110,385
1
W
He Bo
3,516
703
37
7
0
97,400
0
L
Artemis
2,953
591
26
5
0
99,036
0
W
Geb
3,537
707
15
3
0
110,127
2
L
Ymir
3,372
674
17
3
0
97,833
0
W
Cu Chulainn
3,795
759
48
10
0
101,722
0
L
Bakasura
4,046
809
58
12
0
121,719
0
W
Nemesis
3,260
652
29
6
0
122,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role