Player Matchup

Tiamat
Tiamat
Platinum IV
 
Tiamat
Platinum IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
 
Xbalanque
Platinum III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum IV
Ankalagonn12
Hercules
Platinum IV
Level 136
God Stats
4W - 10L
1,579 SR
Queue Stats
28W - 24L
1,737 MMR
Party 1
Sylvanus
Sylvanus
Gold I
Sorryiwinnnnnnn
Sylvanus
Gold I
Level 107
God Stats
15W - 9L
1,609 SR
Queue Stats
263W - 259L
1,655 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,538 SR
1,578 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 180
1,483 SR
1,685 MMR
Poseidon
Poseidon
Platinum IV
 
Poseidon
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
SuperTiçao
Apollo
Platinum III
Level 268
God Stats
4W - 2L
1,646 SR
Queue Stats
319W - 330L
1,779 MMR
Solo
Bastet
Bastet
Platinum IV
TðMŸ
Bastet
Platinum IV
Level 172
God Stats
2W - 3L
1,424 SR
Queue Stats
205W - 196L
1,773 MMR
Solo
Guan Yu
Guan Yu
Gold IV
iSpecLTK
Guan Yu
Gold IV
Level 155
God Stats
1W - 4L
1,296 SR
Queue Stats
79W - 91L
1,559 MMR
Solo
Ra
Ra
Platinum III
éoalegcarai
Ra
Platinum III
Level 158
God Stats
3W - 6L
1,547 SR
Queue Stats
203W - 193L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 0 / 0
4,392
878
413
973
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
 
Serqet
7
1 / 0 / 1
3,986
797
1,663
3,507
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
 
Xbalanque
7
0 / 1 / 2
3,728
746
3,583
2,691
658
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hercules
Ankalagonn12
Hercules
8
1 / 0 / 0
4,428
886
375
3,047
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
5
1 / 1 / 1
3,817
763
891
3,189
1,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
PeleAthenaThothAgni

VS

Bans
SusanoKing ArthurCthulhuSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
1 / 1 / 0
3,503
701
756
1,103
173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
7
1 / 0 / 0
3,638
728
2,095
2,785
627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bastet
TðMŸ
Bastet
7
0 / 1 / 0
3,529
706
980
3,022
896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Guan Yu
iSpecLTK
Guan Yu
5
0 / 2 / 1
3,225
645
1,070
6,292
2,268
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

3
0 / 0 / 0
2,886
577
18
417
70
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
0
1
W
Serqet
 
Serqet
1
0
1
1.5
W
Xbalanque
 
Xbalanque
0
1
2
1
L
Poseidon
 
Poseidon
1
1
0
1
W
Hercules
Ankalagonn12
Hercules
1
0
0
1
W
Sylvanus
1
1
1
1.5
L
Apollo
1
0
0
1
L
Bastet
TðMŸ
Bastet
0
1
0
0
L
Guan Yu
iSpecLTK
Guan Yu
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,925
Damage
4,919
13,407
Taken
13,619
4,397
Mitigated
4,034
5,988
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
413
60
0
483
973
335
20
18
955
18,685
1,076
W
Serqet
 
Serqet
1,663
767
0
2,238
3,507
883
0
0
3,507
0
17,665
W
Xbalanque
 
Xbalanque
3,583
1,988
0
426
2,691
658
45
0
2,691
0
22,197
L
Poseidon
 
Poseidon
756
0
0
250
1,103
173
0
0
1,103
14,411
361
W
Hercules
Ankalagonn12
Hercules
375
69
0
1,033
3,047
1,024
0
290
2,757
0
25,390
W
Sylvanus
891
601
843
965
3,189
1,497
7
458
2,731
8,866
0
L
Apollo
2,095
1,450
0
853
2,785
627
0
33
2,752
0
18,132
L
Bastet
TðMŸ
Bastet
980
185
0
955
3,022
896
0
266
2,694
0
19,713
L
Guan Yu
iSpecLTK
Guan Yu
1,070
231
552
2,360
6,292
2,268
0
858
5,278
0
5,153
L
18
0
60
250
417
70
0
59
332
6,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,351
Gold Earned
16,781
195
Minions Killed
129
0
Camps Cleared
0
617,717
Distance Traveled
529,503
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,392
878
52
10
0
117,793
0
W
Serqet
3,986
797
39
8
0
157,404
0
W
Xbalanque
3,728
746
41
8
0
101,495
0
L
Poseidon
3,503
701
23
5
0
111,239
2
W
Hercules
4,428
886
55
11
0
131,465
2
W
Sylvanus
3,817
763
8
2
0
109,560
0
L
Apollo
3,638
728
41
8
0
111,858
0
L
Bastet
3,529
706
51
10
0
140,778
0
L
Guan Yu
3,225
645
7
1
0
130,443
3
L
Ra
2,886
577
7
1
0
35,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role