Player Matchup

Anubis
Anubis
 
Anubis
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Da_Real_302
Medusa
Level 152
God Stats
9W - 5L
1,645 SR
Queue Stats
219W - 195L
1,539 Elo+
Party 1
Bakasura
Bakasura
Iso_bucket_302
Bakasura
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 106L
1,567 Elo+
Party 1
Maui
Maui
SwampDonkeyed
Maui
Level 76
God Stats
93W - 56L
1,553 SR
Queue Stats
115W - 78L
1,511 Elo+
Solo
Jormungandr
Jormungandr
phillykilla60
Jormungandr
Level 148
God Stats
173W - 104L
1,654 SR
Queue Stats
389W - 375L
1,514 Elo+
Party 1
Team Averages
Level 139
1,571 SR
1,526 Elo+

VS

Team Averages
Level 129
1,716 SR
1,508 Elo+
King Arthur
King Arthur
CheeseDolphin
King Arthur
Level 120
God Stats
5W - 2L
1,823 SR
Queue Stats
45W - 32L
1,580 Elo+
Solo
Bakasura
Bakasura
DragoonXLiger
Bakasura
Level 218
God Stats
44W - 32L
1,640 SR
Queue Stats
394W - 387L
1,545 Elo+
Solo
Ishtar
Ishtar
LuMaree-
Ishtar
Level 164
God Stats
13W - 6L
1,764 SR
Queue Stats
543W - 506L
1,519 Elo+
Solo
Cerberus
Cerberus
Luan sniper9320
Cerberus
Level 15
God Stats
3W - 2L
1,773 SR
Queue Stats
39W - 41L
1,391 Elo+
Party 2
Jormungandr
Jormungandr
YTWelshDragon
Jormungandr
Level 127
God Stats
16W - 10L
1,581 SR
Queue Stats
254W - 242L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 4
8,010
616
10,001
6,057
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
14
4 / 3 / 3
8,059
620
8,244
8,618
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
15
3 / 1 / 3
8,004
616
8,744
11,959
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 2
7,781
599
5,819
8,362
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jormungandr
phillykilla60
Jormungandr
12
5 / 0 / 6
7,780
598
7,648
9,257
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheeseDolphin
King Arthur
11
2 / 4 / 0
6,698
515
6,813
10,576
7,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
DragoonXLiger
Bakasura
14
2 / 2 / 2
7,434
572
6,509
11,295
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ishtar
LuMaree-
Ishtar
12
1 / 1 / 0
6,910
532
3,396
8,437
2,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cerberus
9
1 / 5 / 2
6,097
469
3,041
12,370
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
YTWelshDragon
Jormungandr
11
1 / 5 / 2
6,708
516
6,579
12,875
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
17
Kills
7
7
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
4
5
L
King Arthur
CheeseDolphin
King Arthur
2
4
0
0.5
W
Medusa
4
3
3
1.83
L
Bakasura
DragoonXLiger
Bakasura
2
2
2
1.5
W
Bakasura
3
1
3
4.5
L
Ishtar
LuMaree-
Ishtar
1
1
0
1
L
Cerberus
1
5
2
0.4
W
2
2
2
1.5
L
Jormungandr
YTWelshDragon
Jormungandr
1
5
2
0.4
W
Jormungandr
phillykilla60
Jormungandr
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,456
Damage
26,338
44,253
Taken
55,553
23,498
Mitigated
24,796
13,860
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,001
92
0
2,307
6,057
2,791
42
3,252
2,694
56,992
1,366
L
King Arthur
CheeseDolphin
King Arthur
6,813
943
0
2,079
10,576
7,560
0
4,421
5,973
0
39,239
W
Medusa
8,244
3,068
0
1,633
8,618
2,698
3,321
2,477
6,071
0
57,230
L
Bakasura
DragoonXLiger
Bakasura
6,509
3,973
0
6,308
11,295
3,630
0
1,026
9,273
0
49,068
W
Bakasura
8,744
6,007
0
3,739
11,959
4,784
0
1,455
9,747
0
57,003
L
Ishtar
LuMaree-
Ishtar
3,396
1,668
0
3,562
8,437
2,358
0
2,460
5,812
0
47,494
L
Cerberus
3,041
462
0
1,796
12,370
7,583
0
6,143
5,947
13,912
431
W
5,819
2,508
0
2,739
8,362
5,965
216
135
8,087
37,099
8,527
L
Jormungandr
YTWelshDragon
Jormungandr
6,579
1,073
0
2,806
12,875
3,665
0
8,413
4,006
41,222
574
W
Jormungandr
phillykilla60
Jormungandr
7,648
1,308
0
3,442
9,257
7,260
507
2,072
7,045
35,924
974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
33,847
453
Minions Killed
394
0
Camps Cleared
0
1,346,972
Distance Traveled
1,410,498
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,010
616
108
8
0
262,884
2
L
King Arthur
6,698
515
65
5
0
300,611
2
W
Medusa
8,059
620
87
7
0
240,299
0
L
Bakasura
7,434
572
129
10
0
311,891
0
W
Bakasura
8,004
616
113
9
0
305,475
0
L
Ishtar
6,910
532
88
7
0
250,519
3
L
Cerberus
6,097
469
33
3
0
279,821
0
W
Maui
7,781
599
92
7
0
263,660
4
L
Jormungandr
6,708
516
79
6
0
267,656
0
W
Jormungandr
7,780
598
53
4
0
274,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role