Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
BoNoXiDe
Fafnir
Level 113
God Stats
1W - 2L
1,565 SR
Queue Stats
135W - 130L
1,575 Elo+
Solo
Da Ji
Da Ji
Colorless27
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 99L
1,504 Elo+
Party 3
Sobek
Sobek
austyn1980
Sobek
Level 120
God Stats
5W - 2L
1,905 SR
Queue Stats
124W - 105L
1,571 Elo+
Party 3
Tyr
Tyr
grnhnd
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,498 Elo+
Solo
Team Averages
Level 112
1,594 SR
1,530 Elo+

VS

Team Averages
Level 147
1,562 SR
1,512 Elo+
Chiron
Chiron
AchedThunder11
Chiron
Level 120
God Stats
6W - 7L
1,423 SR
Queue Stats
162W - 162L
1,486 Elo+
Party 2
Anubis
Anubis
Colematose
Anubis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 77L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
FantasticGreyFox
Nu Wa
Level 180
God Stats
3W - 0L
1,652 SR
Queue Stats
223W - 211L
1,558 Elo+
Solo
Yu Huang
Yu Huang
SINderella95
Yu Huang
Level 129
God Stats
2W - 0L
1,733 SR
Queue Stats
63W - 77L
1,504 Elo+
Party 1
Bellona
Bellona
xXTheImmortalXx
Bellona
Level 149
God Stats
11W - 14L
1,502 SR
Queue Stats
992W - 1,019L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
0 / 4 / 3
5,747
958
6,412
6,375
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
BoNoXiDe
Fafnir
8
0 / 2 / 3
5,415
903
1,026
4,766
3,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 3 / 0
6,426
1,071
3,330
5,907
2,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
12
1 / 4 / 6
6,792
1,132
2,965
10,907
8,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Tyr
grnhnd
Tyr
10
1 / 4 / 3
5,752
959
4,440
9,960
7,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
7,190
1,198
7,755
4,268
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Colematose
Anubis
12
4 / 3 / 7
7,303
1,217
5,834
4,565
2,537
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 0 / 12
7,650
1,275
9,601
5,537
1,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
SINderella95
Yu Huang
11
1 / 2 / 10
6,520
1,087
5,231
3,882
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 13
7,049
1,175
6,673
5,018
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
6
Kills
17
17
Deaths
7
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
4
3
0.38
W
5
1
5
7.5
L
Fafnir
BoNoXiDe
Fafnir
0
2
3
0.75
W
Anubis
Colematose
Anubis
4
3
7
2.5
L
4
3
0
1.33
W
4
0
12
10
W
Yu Huang
SINderella95
Yu Huang
1
2
10
3
L
Sobek
1
4
6
1
L
Tyr
grnhnd
Tyr
1
4
3
0.63
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,173
Damage
35,094
37,915
Taken
23,270
23,104
Mitigated
12,162
10,644
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
6,412
36
659
1,258
6,375
1,522
0
3,892
2,249
19,664
0
W
7,755
2,469
1,114
985
4,268
1,614
565
1,125
3,143
0
18,202
L
Fafnir
BoNoXiDe
Fafnir
1,026
231
592
1,182
4,766
3,718
0
2,782
1,800
4,263
0
W
Anubis
Colematose
Anubis
5,834
306
127
934
4,565
2,537
338
1,999
2,566
10,497
0
L
3,330
175
315
594
5,907
2,083
0
3,519
2,248
0
7,385
W
9,601
4,048
838
1,645
5,537
1,967
548
2,997
2,540
18,670
0
W
Yu Huang
SINderella95
Yu Huang
5,231
798
430
477
3,882
1,295
137
2,520
1,362
10,317
215
L
Sobek
2,965
30
1,340
2,883
10,907
8,335
0
5,673
4,597
10,922
1,042
L
Tyr
grnhnd
Tyr
4,440
391
0
1,821
9,960
7,446
0
3,882
5,671
0
8,855
W
6,673
1,358
445
1,446
5,018
4,749
171
1,593
3,425
0
7,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
35,712
62
Minions Killed
77
0
Camps Cleared
0
592,694
Distance Traveled
670,486
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,747
958
17
3
0
143,492
0
W
Chiron
7,190
1,198
23
4
0
131,801
0
L
Fafnir
5,415
903
6
1
0
63,098
0
W
Anubis
7,303
1,217
15
3
0
121,789
0
L
Da Ji
6,426
1,071
12
2
0
119,337
0
W
Nu Wa
7,650
1,275
24
4
0
148,254
2
W
Yu Huang
6,520
1,087
11
2
0
125,825
0
L
Sobek
6,792
1,132
10
2
0
130,441
0
L
Tyr
5,752
959
17
3
0
136,326
0
W
Bellona
7,049
1,175
4
1
0
142,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role