Player Matchup

Nike
Nike
Mander_02
Nike
Level 122
God Stats
5W - 3L
1,748 SR
Queue Stats
113W - 112L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
SgiLL_187
Jormungandr
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 112L
1,443 Elo+
Party 2
Bastet
Bastet
Xx_Sran_xX
Bastet
Level 125
God Stats
5W - 6L
1,501 SR
Queue Stats
188W - 225L
1,457 Elo+
Party 2
Zeus
Zeus
kobezakjordan10
Zeus
Level 143
God Stats
5W - 2L
1,779 SR
Queue Stats
308W - 314L
1,499 Elo+
Party 2
Skadi
Skadi
payable_pickle76
Skadi
Level 63
God Stats
20W - 19L
1,561 SR
Queue Stats
111W - 136L
1,450 Elo+
Party 2
Team Averages
Level 111
1,618 SR
1,463 Elo+

VS

Team Averages
Level 139
1,535 SR
1,437 Elo+
Lancelot
Lancelot
BatuKhamm
Lancelot
Level 88
God Stats
3W - 5L
1,547 SR
Queue Stats
46W - 55L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
Damyouhades
Gilgamesh
Level 261
God Stats
12W - 10L
1,617 SR
Queue Stats
201W - 194L
1,550 Elo+
Solo
Hachiman
Hachiman
KoreanJesusGanja
Hachiman
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 31L
1,459 Elo+
Solo
Poseidon
Poseidon
aresultor
Poseidon
Level 157
God Stats
4W - 5L
1,562 SR
Queue Stats
100W - 102L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
cjezzo
Kuzenbo
Level 121
God Stats
8W - 11L
1,448 SR
Queue Stats
47W - 56L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
3 / 1 / 3
10,167
565
13,769
18,532
18,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
SgiLL_187
Jormungandr
17
6 / 2 / 4
10,722
596
7,773
15,109
15,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
Xx_Sran_xX
Bastet
15
3 / 3 / 4
8,314
462
8,085
15,776
5,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 7 / 4
10,051
558
13,416
11,498
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 3 / 3
8,398
467
9,106
9,602
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BatuKhamm
Lancelot
15
2 / 3 / 6
8,605
478
7,343
13,001
6,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Damyouhades
Gilgamesh
16
2 / 4 / 3
9,505
528
13,242
20,728
13,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 3
7,366
409
4,612
11,490
4,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
aresultor
Poseidon
17
6 / 6 / 1
10,281
571
10,624
13,762
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
cjezzo
Kuzenbo
15
6 / 3 / 3
8,783
488
9,080
15,839
18,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
18
Kills
16
16
Deaths
18
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BatuKhamm
Lancelot
2
3
6
1.67
L
Gilgamesh
Damyouhades
Gilgamesh
2
4
3
0.88
L
0
2
3
0.75
W
Nike
3
1
3
4.5
W
Jormungandr
SgiLL_187
Jormungandr
6
2
4
4
W
Bastet
Xx_Sran_xX
Bastet
3
3
4
1.67
L
Poseidon
aresultor
Poseidon
6
6
1
1.08
L
Kuzenbo
cjezzo
Kuzenbo
6
3
3
2.5
W
4
7
4
0.86
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,149
Damage
44,901
70,517
Taken
74,820
46,140
Mitigated
47,548
13,581
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BatuKhamm
Lancelot
7,343
1,275
0
3,273
13,001
6,602
74
4,148
8,799
0
62,166
L
Gilgamesh
Damyouhades
Gilgamesh
13,242
3,280
0
4,797
20,728
13,945
0
1,226
19,502
3,350
76,823
L
4,612
3,615
0
5,349
11,490
4,274
14
1,063
10,427
0
41,501
W
Nike
13,769
1,564
30
4,090
18,532
18,012
0
1,845
16,603
0
87,677
W
Jormungandr
SgiLL_187
Jormungandr
7,773
1,584
0
1,737
15,109
15,276
3
4,506
10,347
50,377
1,732
W
Bastet
Xx_Sran_xX
Bastet
8,085
2,351
0
4,884
15,776
5,966
168
3,812
11,732
0
56,648
L
Poseidon
aresultor
Poseidon
10,624
1,315
0
1,779
13,762
4,615
0
6,776
6,580
91,810
1,691
L
Kuzenbo
cjezzo
Kuzenbo
9,080
2,735
0
1,873
15,839
18,112
58
6,170
9,336
23,079
416
W
13,416
855
0
1,715
11,498
3,512
234
6,095
5,064
78,625
1,816
W
9,106
3,225
25
1,100
9,602
3,374
89
3,171
6,196
0
54,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,652
Gold Earned
44,540
533
Minions Killed
506
0
Camps Cleared
0
1,788,232
Distance Traveled
1,864,279
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,605
478
89
5
0
428,301
0
L
Gilgamesh
9,505
528
132
7
0
364,309
2
L
Hachiman
7,366
409
74
4
0
338,532
2
W
Nike
10,167
565
153
9
0
332,134
0
W
Jormungandr
10,722
596
72
4
0
355,788
0
W
Bastet
8,314
462
92
5
0
425,731
0
L
Poseidon
10,281
571
186
10
0
350,202
2
L
Kuzenbo
8,783
488
25
1
0
382,935
6
W
Zeus
10,051
558
131
7
0
327,837
8
W
Skadi
8,398
467
85
5
0
346,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role