Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Avaragenoob
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,326 Elo+
Party 1
Da Ji
Da Ji
Deathgard
Da Ji
Level 49
God Stats
4W - 3L
1,556 SR
Queue Stats
20W - 29L
1,331 Elo+
Party 1
Surtr
Surtr
White2Salazar
Surtr
Level 26
God Stats
1W - 3L
1,326 SR
Queue Stats
18W - 28L
1,319 Elo+
Party 1
Neith
Neith
YEAH-RIGHT-4-SUR
Neith
Level 167
God Stats
8W - 20L
1,400 SR
Queue Stats
384W - 345L
1,443 Elo+
Solo
Team Averages
Level 54
1,456 SR
1,384 Elo+

VS

Team Averages
Level 57
1,499 SR
1,477 Elo+
Thor
Thor
Daci12
Thor
Level 106
God Stats
4W - 1L
1,442 SR
Queue Stats
77W - 71L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
MMRBalancer
Ah Puch
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,566 Elo+
Party 2
Ra
Ra
TigerFunk69
Ra
Level 44
God Stats
6W - 4L
1,693 SR
Queue Stats
38W - 44L
1,483 Elo+
Party 3
Yemoja
Yemoja
Tirikitauntaun
Yemoja
Level 21
God Stats
42W - 33L
1,600 SR
Queue Stats
55W - 56L
1,448 Elo+
Party 2
Hachiman
Hachiman
austinya
Hachiman
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
35W - 57L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 1
5,768
524
3,207
9,449
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Avaragenoob
Baba Yaga
9
0 / 6 / 0
4,940
449
2,428
6,472
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Deathgard
Da Ji
9
0 / 3 / 0
5,134
467
3,071
8,351
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 6 / 0
4,982
453
1,434
9,424
4,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

9
1 / 5 / 0
5,271
479
7,364
9,578
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Daci12
Thor
12
5 / 0 / 4
6,816
620
6,243
7,252
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
MMRBalancer
Ah Puch
14
6 / 0 / 3
8,272
752
7,667
9,612
4,822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 0 / 3
7,572
688
3,892
4,519
1,633
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 0 / 4
6,820
620
4,066
7,394
5,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
austinya
Hachiman
11
4 / 1 / 3
6,717
611
9,535
11,009
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
22
22
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
1
0.25
L
Baba Yaga
Avaragenoob
Baba Yaga
0
6
0
0
W
Thor
Daci12
Thor
5
0
4
7
L
Da Ji
Deathgard
Da Ji
0
3
0
0
W
Ah Puch
MMRBalancer
Ah Puch
6
0
3
7.5
W
4
0
3
5.5
W
3
0
4
5
L
0
6
0
0
L
1
5
0
0.2
W
Hachiman
austinya
Hachiman
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,504
Damage
31,403
43,274
Taken
39,786
18,251
Mitigated
17,748
6,614
Healing
19,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,207
333
0
2,050
9,449
6,008
0
2,359
7,090
16,994
0
L
Baba Yaga
Avaragenoob
Baba Yaga
2,428
525
0
599
6,472
1,935
0
3,133
3,302
27,038
0
W
Thor
Daci12
Thor
6,243
944
0
1,130
7,252
2,819
0
306
6,946
0
45,349
L
Da Ji
Deathgard
Da Ji
3,071
424
0
204
8,351
2,827
0
2,631
5,720
0
31,094
W
Ah Puch
MMRBalancer
Ah Puch
7,667
370
0
6,155
9,612
4,822
35
186
9,426
60,567
1,102
W
3,892
458
324
3,457
4,519
1,633
198
1,996
2,523
59,862
756
W
4,066
1,142
3,483
1,951
7,394
5,174
27
1,309
6,085
15,840
0
L
1,434
570
0
1,236
9,424
4,714
0
5,682
3,742
330
18,311
L
7,364
2,235
0
2,525
9,578
2,767
0
1,707
7,871
0
41,383
W
Hachiman
austinya
Hachiman
9,535
4,420
0
3,035
11,009
3,300
0
1,898
9,111
0
44,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
36,197
234
Minions Killed
354
0
Camps Cleared
0
1,089,791
Distance Traveled
1,072,329
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,768
524
6
1
0
229,607
1
L
Baba Yaga
4,940
449
48
4
0
208,753
0
W
Thor
6,816
620
79
7
0
231,150
3
L
Da Ji
5,134
467
58
5
0
277,438
0
W
Ah Puch
8,272
752
106
10
0
201,389
0
W
Ra
7,572
688
97
9
0
245,767
4
W
Yemoja
6,820
620
17
2
0
196,897
0
L
Surtr
4,982
453
42
4
0
201,145
0
L
Neith
5,271
479
80
7
0
172,848
0
W
Hachiman
6,717
611
55
5
0
197,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role