Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Hachimane
Ymir
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 71L
1,639 Elo+
Party 2
Vulcan
Vulcan
UThorn
Vulcan
Level 159
God Stats
17W - 4L
1,804 SR
Queue Stats
138W - 78L
1,768 Elo+
Party 2
Team Averages
Level 111
1,601 SR
1,636 Elo+

VS

Team Averages
Level 63
1,580 SR
1,715 Elo+
Chronos
Chronos
FamiliarDevil
Chronos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 5L
2,015 Elo+
Party 1
Chernobog
Chernobog
akuumatai
Chernobog
Level 58
God Stats
0W - 2L
1,268 SR
Queue Stats
30W - 77L
1,138 Elo+
Solo
Cthulhu
Cthulhu
Đauthi
Cthulhu
Level 115
God Stats
9W - 2L
1,973 SR
Queue Stats
235W - 52L
1,992 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
5 / 1 / 5
12,186
870
14,801
10,833
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
1 / 4 / 9
10,509
751
6,122
18,275
14,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
UThorn
Vulcan
19
5 / 2 / 6
12,479
891
16,462
6,854
2,452
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
2 / 4 / 3
11,146
796
8,386
17,160
11,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
akuumatai
Chernobog
12
0 / 4 / 1
8,706
622
368
8,158
1,740
Cthulhu
Đauthi
Cthulhu
19
5 / 3 / 2
12,039
860
23,466
17,116
14,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
7
7
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
5
7.5
L
Chronos
2
4
3
0.88
W
Ymir
1
4
9
1.38
W
Vulcan
UThorn
Vulcan
5
2
6
4
L
Chernobog
akuumatai
Chernobog
0
4
1
0.13
L
Cthulhu
Đauthi
Cthulhu
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,385
Damage
32,220
35,962
Taken
42,434
20,945
Mitigated
27,531
6,344
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,801
6,449
0
2,994
10,833
3,883
1,655
8,554
1,557
0
62,922
L
Chronos
8,386
2,280
0
2,940
17,160
11,495
0
9,614
7,260
45,928
0
W
Ymir
6,122
1,201
0
2,775
18,275
14,610
442
14,616
1,992
11,275
0
W
Vulcan
UThorn
Vulcan
16,462
27
0
575
6,854
2,452
1,016
5,511
918
67,348
327
L
Chernobog
akuumatai
Chernobog
368
51
0
0
8,158
1,740
0
3,867
4,212
0
1,247
L
Cthulhu
Đauthi
Cthulhu
23,466
525
301
3,777
17,116
14,296
0
8,192
8,414
52,355
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
31,891
205
Minions Killed
156
0
Camps Cleared
0
822,581
Distance Traveled
712,362
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,186
870
106
8
0
279,662
0
L
Chronos
11,146
796
81
6
0
299,988
0
W
Ymir
10,509
751
11
1
0
242,313
0
W
Vulcan
12,479
891
88
6
0
300,606
0
L
Chernobog
8,706
622
6
0
0
120,801
0
L
Cthulhu
12,039
860
69
5
0
291,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role