Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DANIK1298
Ymir
Level 165
God Stats
5W - 7L
1,526 SR
Queue Stats
385W - 358L
1,546 Elo+
Solo
Chernobog
Chernobog
JFKPeekedme6909
Chernobog
Level 119
God Stats
2W - 3L
1,502 SR
Queue Stats
503W - 482L
1,439 Elo+
Solo
King Arthur
King Arthur
PJWARZONE
King Arthur
Level 159
God Stats
1W - 2L
1,443 SR
Queue Stats
61W - 58L
1,511 Elo+
Solo
Team Averages
Level 161
1,494 SR
1,499 Elo+

VS

Team Averages
Level 140
1,512 SR
1,559 Elo+
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Adrianex7000
Tyr
Level 157
God Stats
3W - 1L
1,520 SR
Queue Stats
517W - 526L
1,511 Elo+
Solo
Skadi
Skadi
Joss0418
Skadi
Level 129
God Stats
20W - 17L
1,556 SR
Queue Stats
43W - 30L
1,556 Elo+
Party 1
Cliodhna
Cliodhna
LethalFirstHand
Cliodhna
Level 108
God Stats
9W - 3L
1,484 SR
Queue Stats
16W - 5L
1,628 Elo+
Solo
He Bo
He Bo
Toraus
He Bo
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 80L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
8
1 / 0 / 0
4,722
787
3,433
1,903
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
 
Bakasura
6
1 / 2 / 1
4,059
677
2,585
4,910
1,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
7
0 / 1 / 0
3,778
630
1,378
5,785
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
JFKPeekedme6909
Chernobog
4
0 / 2 / 0
3,241
540
1,414
2,445
399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
PJWARZONE
King Arthur
7
1 / 1 / 0
4,234
706
3,032
4,983
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 1 / 4
4,063
677
2,206
4,597
1,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
1 / 1 / 0
4,103
684
2,150
6,565
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Joss0418
Skadi
8
4 / 0 / 1
4,724
787
3,801
3,253
841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
7
1 / 0 / 2
3,977
663
1,183
4,450
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

He Bo
Toraus
He Bo
7
0 / 1 / 0
3,491
582
1,090
4,019
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
6
6
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
0
0
1
L
Bakasura
 
Bakasura
1
2
1
0.75
W
Horus
 
Horus
0
1
4
2
W
1
1
0
1
L
Ymir
0
1
0
0
L
Chernobog
JFKPeekedme6909
Chernobog
0
2
0
0
W
Skadi
Joss0418
Skadi
4
0
1
4.5
W
Cliodhna
1
0
2
2
L
King Arthur
PJWARZONE
King Arthur
1
1
0
1
W
He Bo
Toraus
He Bo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,842
Damage
10,430
20,026
Taken
22,884
7,872
Mitigated
7,693
3,648
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,433
235
0
171
1,903
527
123
985
918
29,180
542
L
Bakasura
 
Bakasura
2,585
2,015
0
724
4,910
1,626
0
105
4,805
0
14,124
W
Horus
 
Horus
2,206
1,295
80
1,857
4,597
1,799
0
824
3,708
0
10,746
W
2,150
285
0
2,395
6,565
3,082
0
0
6,565
0
20,523
L
Ymir
1,378
372
0
1,451
5,785
2,564
0
0
5,785
14,441
0
L
Chernobog
JFKPeekedme6909
Chernobog
1,414
737
0
805
2,445
399
0
0
2,445
0
9,491
W
Skadi
Joss0418
Skadi
3,801
1,604
0
500
3,253
841
0
849
2,324
0
27,334
W
Cliodhna
1,183
368
0
2,928
4,450
1,126
0
115
4,335
0
22,473
L
King Arthur
PJWARZONE
King Arthur
3,032
365
0
497
4,983
2,756
0
0
4,983
0
19,370
W
He Bo
Toraus
He Bo
1,090
52
0
520
4,019
845
0
3,011
988
13,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,034
Gold Earned
20,358
158
Minions Killed
180
0
Camps Cleared
0
602,411
Distance Traveled
729,126
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,722
787
43
7
0
129,631
0
L
Bakasura
4,059
677
34
6
0
145,020
2
W
Horus
4,063
677
17
3
0
147,925
1
W
Tyr
4,103
684
42
7
0
137,373
2
L
Ymir
3,778
630
22
4
0
130,046
2
L
Chernobog
3,241
540
19
3
0
61,777
0
W
Skadi
4,724
787
49
8
0
127,987
0
W
Cliodhna
3,977
663
42
7
0
183,879
2
L
King Arthur
4,234
706
40
7
0
135,937
0
W
He Bo
3,491
582
30
5
0
131,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role