Player Matchup

Ares
Ares
BlindEyes317
Ares
Level 45
God Stats
3W - 3L
1,557 SR
Queue Stats
150W - 155L
1,473 Elo+
Solo
Anubis
Anubis
LJ30350
Anubis
Level 148
God Stats
6W - 6L
1,559 SR
Queue Stats
161W - 165L
1,490 Elo+
Solo
Charybdis
Charybdis
MBNatee
Charybdis
Level 194
God Stats
1W - 2L
1,280 SR
Queue Stats
169W - 204L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
MaddyyPB
Aphrodite
Level 156
God Stats
46W - 35L
1,616 SR
Queue Stats
284W - 339L
1,492 Elo+
Party 2
Surtr
Surtr
jezmundd
Surtr
Level 156
God Stats
23W - 21L
1,594 SR
Queue Stats
187W - 166L
1,589 Elo+
Solo
Team Averages
Level 140
1,521 SR
1,507 Elo+

VS

Team Averages
Level 147
1,549 SR
1,569 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Psychadelic145
Baron Samedi
Level 112
God Stats
55W - 43L
1,619 SR
Queue Stats
423W - 405L
1,579 Elo+
Solo
Thor
Thor
TheRealRealCJ
Thor
Level 167
God Stats
0W - 1L
1,402 SR
Queue Stats
89W - 67L
1,687 Elo+
Party 1
Hou Yi
Hou Yi
TiredJoeyy
Hou Yi
Level 157
God Stats
1W - 1L
1,733 SR
Queue Stats
54W - 46L
1,633 Elo+
Party 1
Chaac
Chaac
cghlreinsn
Chaac
Level 139
God Stats
13W - 18L
1,491 SR
Queue Stats
240W - 241L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,811
629
7,449
9,405
9,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
LJ30350
Anubis
15
5 / 1 / 8
8,865
633
8,896
9,176
3,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
MBNatee
Charybdis
14
3 / 4 / 3
8,354
597
8,413
11,690
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MaddyyPB
Aphrodite
10
1 / 2 / 8
6,750
482
2,297
6,053
3,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
jezmundd
Surtr
14
11 / 3 / 6
8,750
625
16,041
16,361
8,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 5 / 4
7,013
501
7,987
12,896
3,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Psychadelic145
Baron Samedi
14
4 / 6 / 1
7,971
569
5,506
9,699
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 4 / 4
6,781
484
8,399
13,310
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
TiredJoeyy
Hou Yi
13
2 / 4 / 2
7,436
531
6,776
8,992
2,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
11
1 / 4 / 0
6,593
471
4,687
13,337
12,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
23
Kills
11
12
Deaths
23
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
4
0.8
W
3
2
2
2
W
Anubis
LJ30350
Anubis
5
1
8
9
W
Charybdis
MBNatee
Charybdis
3
4
3
1.13
W
Aphrodite
MaddyyPB
Aphrodite
1
2
8
2.5
L
Baron Samedi
Psychadelic145
Baron Samedi
4
6
1
0.75
L
2
4
4
1
L
Hou Yi
TiredJoeyy
Hou Yi
2
4
2
0.75
L
Chaac
1
4
0
0.25
W
Surtr
jezmundd
Surtr
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,096
Damage
33,355
52,685
Taken
58,234
28,742
Mitigated
25,639
23,248
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,987
151
680
3,769
12,896
3,642
0
3,802
9,094
26,889
1,740
W
7,449
308
0
2,628
9,405
9,009
0
538
8,853
52,377
2,226
W
Anubis
LJ30350
Anubis
8,896
187
0
5,158
9,176
3,915
284
4,559
4,246
62,428
4,834
W
Charybdis
MBNatee
Charybdis
8,413
3,082
0
4,679
11,690
3,824
716
2,409
9,263
0
67,563
W
Aphrodite
MaddyyPB
Aphrodite
2,297
358
3,330
2,950
6,053
3,882
0
2,118
3,861
11,090
0
L
Baron Samedi
Psychadelic145
Baron Samedi
5,506
453
324
2,414
9,699
2,831
0
5,175
4,524
56,666
0
L
8,399
1,447
0
2,516
13,310
4,142
0
1,942
11,328
0
48,853
L
Hou Yi
TiredJoeyy
Hou Yi
6,776
3,348
0
2,702
8,992
2,351
0
651
8,341
0
45,763
L
Chaac
4,687
753
0
4,051
13,337
12,673
0
6,978
5,825
0
42,213
W
Surtr
jezmundd
Surtr
16,041
6,673
0
4,503
16,361
8,112
0
4,002
12,273
3,553
63,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,530
Gold Earned
35,794
422
Minions Killed
393
0
Camps Cleared
0
1,355,313
Distance Traveled
1,335,016
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,013
501
35
3
0
287,788
3
W
Ares
8,811
629
105
8
0
252,468
0
W
Anubis
8,865
633
97
7
0
267,252
0
W
Charybdis
8,354
597
108
8
0
253,126
6
W
Aphrodite
6,750
482
32
2
0
276,113
5
L
Baron Samedi
7,971
569
121
9
0
282,080
0
L
Thor
6,781
484
76
5
0
280,185
2
L
Hou Yi
7,436
531
88
6
0
224,154
3
L
Chaac
6,593
471
73
5
0
260,809
1
W
Surtr
8,750
625
80
6
0
306,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role