Player Matchup

Ra
Ra
ApeX Cosmic
Ra
Level 108
God Stats
2W - 4L
1,473 SR
Queue Stats
56W - 52L
1,538 Elo+
Party 1
Arachne
Arachne
RosyVixen
Arachne
Level 129
God Stats
11W - 5L
1,684 SR
Queue Stats
79W - 92L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
XxSCARFACEXLxX
Kuzenbo
Level 145
God Stats
7W - 7L
1,562 SR
Queue Stats
114W - 108L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
baked orka
Danzaburou
Level 122
God Stats
6W - 4L
1,539 SR
Queue Stats
110W - 100L
1,553 Elo+
Party 1
Bacchus
Bacchus
kira_1093
Bacchus
Level 78
God Stats
30W - 27L
1,600 SR
Queue Stats
309W - 286L
1,501 Elo+
Solo
Team Averages
Level 116
1,572 SR
1,518 Elo+

VS

Team Averages
Level 124
1,380 SR
1,503 Elo+
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
EchoStep
Sol
Level 157
God Stats
2W - 6L
1,123 SR
Queue Stats
114W - 111L
1,506 Elo+
Solo
Ishtar
Ishtar
JValerian
Ishtar
Level 106
God Stats
5W - 6L
1,500 SR
Queue Stats
55W - 42L
1,547 Elo+
Party 2
Sobek
Sobek
SimplyDPV
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 40L
1,482 Elo+
Party 2
Hun Batz
Hun Batz
Tootie 1984
Hun Batz
Level 182
God Stats
1W - 2L
1,276 SR
Queue Stats
510W - 483L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,285
529
2,634
7,298
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
RosyVixen
Arachne
8
2 / 4 / 0
5,123
512
2,974
8,126
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 0
5,365
537
3,575
9,218
5,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Danzaburou
baked orka
Danzaburou
8
1 / 5 / 0
4,397
440
3,015
7,830
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
kira_1093
Bacchus
7
0 / 3 / 0
4,338
434
2,886
9,373
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 0 / 1
5,843
584
4,998
7,599
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
7 / 0 / 2
7,459
746
9,099
8,259
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
JValerian
Ishtar
11
6 / 1 / 0
5,975
598
6,236
6,521
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
SimplyDPV
Sobek
10
0 / 0 / 6
5,939
594
3,298
5,696
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Tootie 1984
Hun Batz
12
6 / 2 / 3
6,808
681
4,305
7,550
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
21
21
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
1
2.5
L
0
6
2
0.17
W
7
0
2
8
W
Ishtar
JValerian
Ishtar
6
1
0
6
L
Arachne
RosyVixen
Arachne
2
4
0
0.5
W
Sobek
SimplyDPV
Sobek
0
0
6
3
W
Hun Batz
Tootie 1984
Hun Batz
6
2
3
3.75
L
0
3
0
0
L
Danzaburou
baked orka
Danzaburou
1
5
0
0.2
L
Bacchus
kira_1093
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,084
Damage
27,936
41,845
Taken
35,625
20,280
Mitigated
14,806
13,265
Healing
19,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,998
596
0
2,276
7,599
4,078
0
2,301
4,878
25,079
0
L
2,634
793
312
1,628
7,298
2,386
0
4,992
2,306
32,233
0
W
9,099
3,887
0
6,418
8,259
2,663
73
3,096
5,102
57,418
6,765
W
Ishtar
JValerian
Ishtar
6,236
3,703
0
3,748
6,521
1,871
355
1,068
5,453
0
42,255
L
Arachne
RosyVixen
Arachne
2,974
1,866
0
2,363
8,126
2,212
0
2,443
5,652
0
28,732
W
Sobek
SimplyDPV
Sobek
3,298
672
0
3,197
5,696
3,950
270
1,102
4,594
12,156
0
W
Hun Batz
Tootie 1984
Hun Batz
4,305
871
0
4,086
7,550
2,244
0
917
6,567
0
46,480
L
3,575
1,170
0
3,925
9,218
5,947
0
4,834
3,988
29,430
468
L
Danzaburou
baked orka
Danzaburou
3,015
1,334
0
2,122
7,830
2,203
0
1,615
6,215
0
22,936
L
Bacchus
kira_1093
Bacchus
2,886
267
0
2,915
9,373
7,532
0
2,700
6,673
9,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,508
Gold Earned
32,024
212
Minions Killed
333
0
Camps Cleared
0
993,517
Distance Traveled
987,061
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,843
584
52
5
0
184,151
0
L
Ra
5,285
529
61
6
0
178,639
0
W
Sol
7,459
746
101
10
0
191,161
2
W
Ishtar
5,975
598
59
6
0
176,448
0
L
Arachne
5,123
512
50
5
0
223,530
3
W
Sobek
5,939
594
27
3
0
197,640
4
W
Hun Batz
6,808
681
94
9
0
237,661
0
L
Kuzenbo
5,365
537
55
6
0
183,872
0
L
Danzaburou
4,397
440
27
3
0
198,405
0
L
Bacchus
4,338
434
19
2
0
209,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role