Player Matchup

Sylvanus
Sylvanus
CaptainBook
Sylvanus
Level 121
God Stats
133W - 120L
1,535 SR
Queue Stats
425W - 408L
1,464 Elo+
Solo
King Arthur
King Arthur
Javier_M_D
King Arthur
Level 144
God Stats
6W - 10L
1,508 SR
Queue Stats
235W - 213L
1,516 Elo+
Solo
Camazotz
Camazotz
Kerbii
Camazotz
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,530 Elo+
Solo
Artemis
Artemis
Testo1001
Artemis
Level 69
God Stats
1W - 6L
1,116 SR
Queue Stats
402W - 386L
1,558 Elo+
Solo
Neith
Neith
reykardjr96
Neith
Level 72
God Stats
9W - 10L
1,507 SR
Queue Stats
244W - 231L
1,511 Elo+
Solo
Team Averages
Level 96
1,433 SR
1,516 Elo+

VS

Team Averages
Level 139
1,597 SR
1,567 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ARylott
Serqet
Level 144
God Stats
1W - 1L
1,716 SR
Queue Stats
30W - 22L
1,619 Elo+
Party 1
Hercules
Hercules
Mirio36
Hercules
Level 125
God Stats
80W - 69L
1,561 SR
Queue Stats
270W - 286L
1,553 Elo+
Solo
Ullr
Ullr
mini tAnK lfc
Ullr
Level 137
God Stats
2W - 1L
1,708 SR
Queue Stats
71W - 37L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CaptainBook
Sylvanus
2
0 / 1 / 0
2,672
534
642
1,804
585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Javier_M_D
King Arthur
1
0 / 0 / 0
909
182
0
0
0
Camazotz
Kerbii
Camazotz
6
2 / 1 / 0
3,600
720
1,553
3,409
808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
Testo1001
Artemis
2
0 / 1 / 0
2,583
517
512
1,101
255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
3,427
685
1,620
3,334
847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 0 / 0
3,872
774
1,175
2,005
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Merlin
 
Merlin
6
0 / 2 / 0
3,297
659
179
2,076
446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
ARylott
Serqet
5
0 / 0 / 2
3,491
698
614
1,992
842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Mirio36
Hercules
6
2 / 0 / 1
3,850
770
1,932
2,394
905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 1 / 1
3,002
600
1,599
2,491
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
3
3
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
0
0
W
Merlin
 
Merlin
0
2
0
0
W
Serqet
ARylott
Serqet
0
0
2
1
L
Sylvanus
CaptainBook
Sylvanus
0
1
0
0
L
King Arthur
Javier_M_D
King Arthur
0
0
0
0
L
Camazotz
Kerbii
Camazotz
2
1
0
2
W
Hercules
Mirio36
Hercules
2
0
1
2.5
L
Artemis
Testo1001
Artemis
0
1
0
0
W
1
1
1
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,327
Damage
5,499
9,648
Taken
10,958
2,495
Mitigated
3,140
3,538
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,175
0
0
1,255
2,005
433
0
0
2,005
24,588
0
W
Merlin
 
Merlin
179
0
0
464
2,076
446
0
0
2,076
13,807
315
W
Serqet
ARylott
Serqet
614
228
0
1,123
1,992
842
0
223
1,769
0
11,124
L
Sylvanus
CaptainBook
Sylvanus
642
278
304
361
1,804
585
0
0
1,804
3,384
0
L
King Arthur
Javier_M_D
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
Kerbii
Camazotz
1,553
407
0
1,402
3,409
808
0
296
3,113
0
11,800
W
Hercules
Mirio36
Hercules
1,932
1,202
0
609
2,394
905
0
125
2,269
0
16,519
L
Artemis
Testo1001
Artemis
512
107
0
80
1,101
255
0
0
1,101
0
4,583
W
1,599
833
0
480
2,491
514
0
294
2,197
0
10,416
L
1,620
876
0
1,391
3,334
847
0
1,058
2,276
0
14,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,191
Gold Earned
17,512
69
Minions Killed
142
0
Camps Cleared
0
274,633
Distance Traveled
490,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,872
774
50
10
0
110,656
0
W
Merlin
3,297
659
17
3
0
78,747
0
W
Serqet
3,491
698
25
5
0
101,871
0
L
Sylvanus
2,672
534
3
1
0
36,720
0
L
King Arthur
909
182
0
0
0
0
0
L
Camazotz
3,600
720
26
5
0
101,288
0
W
Hercules
3,850
770
36
7
0
112,503
0
L
Artemis
2,583
517
8
2
0
35,267
0
W
Ullr
3,002
600
14
3
0
87,033
0
L
Neith
3,427
685
32
6
0
101,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role