Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Derrian_412
Persephone
Level 101
God Stats
32W - 30L
1,469 SR
Queue Stats
187W - 174L
1,379 Elo+
Solo
Athena
Athena
Sthiccs
Athena
Level 25
God Stats
20W - 15L
1,470 SR
Queue Stats
23W - 18L
1,325 Elo+
Party 1
Sun Wukong
Sun Wukong
hugaahugaa
Sun Wukong
Level 62
God Stats
1W - 1L
1,596 SR
Queue Stats
17W - 19L
1,396 Elo+
Solo
Chronos
Chronos
Çaster
Chronos
Level 65
God Stats
2W - 3L
1,442 SR
Queue Stats
47W - 32L
1,341 Elo+
Party 1
Team Averages
Level 72
1,495 SR
1,388 Elo+

VS

Team Averages
Level 115
1,549 SR
1,421 Elo+
Hercules
Hercules
CartmanRM972
Hercules
Level 120
God Stats
114W - 146L
1,432 SR
Queue Stats
607W - 586L
1,408 Elo+
Solo
Neith
Neith
GatitoUwU2408
Neith
Level 107
God Stats
2W - 1L
1,824 SR
Queue Stats
50W - 49L
1,455 Elo+
Party 2
Chang'e
Chang'e
PounDTrash52
Chang'e
Level 151
God Stats
37W - 39L
1,549 SR
Queue Stats
701W - 755L
1,485 Elo+
Solo
Fenrir
Fenrir
Tuxedo MRY
Fenrir
Level 107
God Stats
8W - 4L
1,432 SR
Queue Stats
19W - 18L
1,358 Elo+
Party 2
Persephone
Persephone
YoSigma
Persephone
Level 88
God Stats
2W - 0L
1,508 SR
Queue Stats
376W - 355L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
3
0 / 3 / 0
3,630
363
385
3,682
934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Derrian_412
Persephone
9
0 / 2 / 2
5,718
572
3,757
5,193
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Sthiccs
Athena
7
0 / 3 / 0
4,662
466
1,672
7,694
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
hugaahugaa
Sun Wukong
7
0 / 7 / 0
4,484
448
2,808
9,182
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Çaster
Chronos
10
2 / 2 / 0
5,433
543
4,703
7,570
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CartmanRM972
Hercules
10
2 / 1 / 4
5,570
557
5,787
7,651
4,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
0 / 0 / 4
5,788
579
2,708
3,078
870
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
PounDTrash52
Chang'e
13
8 / 0 / 1
7,864
786
8,048
6,854
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Tuxedo MRY
Fenrir
11
6 / 1 / 3
6,505
651
3,214
5,831
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
YoSigma
Persephone
10
1 / 0 / 2
6,004
600
3,208
4,450
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
17
17
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
W
Hercules
CartmanRM972
Hercules
2
1
4
4
L
Persephone
Derrian_412
Persephone
0
2
2
0.5
W
0
0
4
2
W
Chang'e
PounDTrash52
Chang'e
8
0
1
8.5
L
Athena
Sthiccs
Athena
0
3
0
0
W
Fenrir
Tuxedo MRY
Fenrir
6
1
3
7.5
W
Persephone
YoSigma
Persephone
1
0
2
2
L
Sun Wukong
hugaahugaa
Sun Wukong
0
7
0
0
L
Chronos
Çaster
Chronos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,325
Damage
22,965
33,321
Taken
27,864
15,040
Mitigated
12,026
7,510
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
385
156
0
741
3,682
934
0
588
2,986
0
6,685
W
Hercules
CartmanRM972
Hercules
5,787
983
0
2,176
7,651
4,722
54
3,063
4,422
0
24,519
L
Persephone
Derrian_412
Persephone
3,757
144
31
1,356
5,193
1,367
0
2,010
2,899
30,519
0
W
2,708
998
0
1,490
3,078
870
0
1,260
1,654
0
41,328
W
Chang'e
PounDTrash52
Chang'e
8,048
776
240
4,641
6,854
3,081
0
493
5,977
48,331
935
L
Athena
Sthiccs
Athena
1,672
723
0
1,326
7,694
5,526
0
830
6,573
10,761
0
W
Fenrir
Tuxedo MRY
Fenrir
3,214
374
0
518
5,831
2,133
76
1,436
4,235
0
39,614
W
Persephone
YoSigma
Persephone
3,208
220
0
2,401
4,450
1,220
0
3,387
1,023
28,605
2,009
L
Sun Wukong
hugaahugaa
Sun Wukong
2,808
919
0
2,156
9,182
4,833
0
5,582
2,996
0
18,355
L
Chronos
Çaster
Chronos
4,703
1,542
0
1,900
7,570
2,380
0
1,022
6,233
35,137
1,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,927
Gold Earned
31,731
195
Minions Killed
330
0
Camps Cleared
0
934,270
Distance Traveled
976,616
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,630
363
16
2
0
88,611
0
W
Hercules
5,570
557
39
4
0
188,379
0
L
Persephone
5,718
572
56
6
0
178,710
0
W
Neith
5,788
579
71
7
0
178,636
2
W
Chang'e
7,864
786
93
9
0
193,468
0
L
Athena
4,662
466
16
2
0
227,027
0
W
Fenrir
6,505
651
66
7
0
219,427
2
W
Persephone
6,004
600
61
6
0
196,706
0
L
Sun Wukong
4,484
448
31
3
0
214,640
0
L
Chronos
5,433
543
76
8
0
225,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role