Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BlaidsInCharge
Anubis
Level 62
God Stats
7W - 6L
1,579 SR
Queue Stats
84W - 80L
1,492 Elo+
Solo
Hera
Hera
Gato18
Hera
Level 55
God Stats
3W - 2L
1,586 SR
Queue Stats
12W - 5L
1,615 Elo+
Solo
Artio
Artio
HelpfulAmoeba23
Artio
Level 100
God Stats
4W - 0L
1,554 SR
Queue Stats
180W - 166L
1,561 Elo+
Solo
Skadi
Skadi
xXErickBatallasX
Skadi
Level 68
God Stats
13W - 5L
1,747 SR
Queue Stats
32W - 23L
1,536 Elo+
Party 2
Team Averages
Level 70
1,593 SR
1,541 Elo+

VS

Team Averages
Level 110
1,475 SR
1,461 Elo+
Poseidon
Poseidon
BlackWings279
Poseidon
Level 138
God Stats
30W - 22L
1,635 SR
Queue Stats
528W - 502L
1,481 Elo+
Solo
Hel
Hel
FieldMedicWolfy
Hel
Level 130
God Stats
57W - 49L
1,623 SR
Queue Stats
96W - 117L
1,445 Elo+
Party 1
Arachne
Arachne
MarsUItor
Arachne
Level 45
God Stats
4W - 6L
1,440 SR
Queue Stats
33W - 42L
1,396 Elo+
Solo
Cu Chulainn
Cu Chulainn
SymbioticBeast
Cu Chulainn
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,584 Elo+
Party 1
Mulan
Mulan
gnxalo
Mulan
Level 119
God Stats
0W - 5L
1,174 SR
Queue Stats
269W - 330L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
11 / 0 / 2
8,976
641
7,114
9,826
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 4
7,854
561
8,980
13,400
6,209
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hera
Gato18
Hera
14
4 / 0 / 4
8,354
597
5,743
5,051
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 8
7,915
565
4,069
10,034
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 3 / 1
7,807
558
6,759
7,044
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlackWings279
Poseidon
12
0 / 4 / 2
6,799
486
3,356
5,677
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 1
6,216
444
3,595
7,685
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
MarsUItor
Arachne
11
2 / 4 / 3
6,652
475
3,668
10,545
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
SymbioticBeast
Cu Chulainn
12
2 / 5 / 1
6,721
480
7,063
13,387
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mulan
gnxalo
Mulan
11
3 / 6 / 1
6,941
496
8,252
15,405
10,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
24
Kills
7
7
Deaths
24
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
0
2
12
L
Poseidon
BlackWings279
Poseidon
0
4
2
0.25
W
2
4
4
1
L
0
5
1
0.1
W
Hera
Gato18
Hera
4
0
4
6
W
2
0
8
6
L
Arachne
MarsUItor
Arachne
2
4
3
0.88
L
Cu Chulainn
SymbioticBeast
Cu Chulainn
2
5
1
0.5
L
Mulan
gnxalo
Mulan
3
6
1
0.58
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,665
Damage
25,934
45,355
Taken
52,699
21,152
Mitigated
23,131
17,456
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,114
5,154
0
4,360
9,826
4,858
0
425
9,321
0
67,922
L
Poseidon
BlackWings279
Poseidon
3,356
386
0
397
5,677
1,601
0
2,332
3,180
51,483
0
W
8,980
374
0
5,773
13,400
6,209
88
319
13,081
50,154
1,591
L
3,595
398
3,508
3,012
7,685
2,107
244
1,824
5,531
37,422
684
W
Hera
Gato18
Hera
5,743
1,429
0
1,476
5,051
1,699
0
2,780
2,231
55,188
1,324
W
4,069
553
331
4,484
10,034
6,252
0
2,130
7,512
22,363
1,926
L
Arachne
MarsUItor
Arachne
3,668
2,365
0
4,251
10,545
2,869
0
2,652
7,597
0
40,948
L
Cu Chulainn
SymbioticBeast
Cu Chulainn
7,063
1,287
0
2,618
13,387
5,640
0
3,712
9,574
0
41,077
L
Mulan
gnxalo
Mulan
8,252
941
0
2,050
15,405
10,914
0
7,746
7,315
0
41,475
W
6,759
2,235
0
1,032
7,044
2,134
512
1,032
5,829
0
58,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
33,329
478
Minions Killed
355
0
Camps Cleared
0
1,378,858
Distance Traveled
1,335,927
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,976
641
117
8
0
341,299
0
L
Poseidon
6,799
486
89
6
0
277,616
6
W
Anubis
7,854
561
98
7
0
223,291
0
L
Hel
6,216
444
69
5
0
261,356
3
W
Hera
8,354
597
126
9
0
287,966
0
W
Artio
7,915
565
37
3
0
272,684
5
L
Arachne
6,652
475
68
5
0
283,052
0
L
Cu Chulainn
6,721
480
60
4
0
300,084
3
L
Mulan
6,941
496
69
5
0
213,819
0
W
Skadi
7,807
558
100
7
0
253,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role