Player Matchup

Hercules
Hercules
Gerald007b
Hercules
Level 107
God Stats
1W - 4L
1,607 SR
Queue Stats
24W - 26L
1,531 Elo+
Party 1
Ix Chel
Ix Chel
MikeIsBack
Ix Chel
Level 162
God Stats
4W - 5L
1,416 SR
Queue Stats
104W - 84L
1,599 Elo+
Solo
Sylvanus
Sylvanus
ObeyDavid31
Sylvanus
Level 149
God Stats
1W - 1L
1,844 SR
Queue Stats
254W - 238L
1,501 Elo+
Solo
Loki
Loki
RAMBOKILL127
Loki
Level 107
God Stats
3W - 6L
1,581 SR
Queue Stats
303W - 276L
1,472 Elo+
Solo
Artemis
Artemis
pokeneyejelly
Artemis
Level 69
God Stats
1W - 4L
1,411 SR
Queue Stats
29W - 20L
1,583 Elo+
Party 1
Team Averages
Level 119
1,572 SR
1,537 Elo+

VS

Team Averages
Level 130
1,522 SR
1,489 Elo+
Da Ji
Da Ji
Chmiken
Da Ji
Level 109
God Stats
1W - 2L
1,242 SR
Queue Stats
79W - 84L
1,441 Elo+
Party 2
Artemis
Artemis
HayCaramba
Artemis
Level 118
God Stats
24W - 10L
1,723 SR
Queue Stats
182W - 153L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IdleIncantation
Morgan Le Fay
Level 123
God Stats
97W - 67L
1,584 SR
Queue Stats
170W - 125L
1,496 Elo+
Solo
Achilles
Achilles
Qu00t
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 105L
1,493 Elo+
Party 2
Cabrakan
Cabrakan
Suqmadiqk
Cabrakan
Level 172
God Stats
26W - 29L
1,560 SR
Queue Stats
671W - 660L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gerald007b
Hercules
7
1 / 5 / 0
5,501
423
3,339
6,828
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
MikeIsBack
Ix Chel
13
3 / 3 / 2
7,601
585
6,479
8,533
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ObeyDavid31
Sylvanus
10
0 / 3 / 3
5,894
453
3,392
12,256
8,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
4 / 7 / 2
7,344
565
3,705
12,745
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
11
1 / 2 / 1
6,252
481
7,271
8,011
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chmiken
Da Ji
15
9 / 2 / 4
8,465
651
6,246
8,956
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
HayCaramba
Artemis
13
3 / 1 / 0
7,625
587
7,737
8,773
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
IdleIncantation
Morgan Le Fay
14
3 / 3 / 2
8,225
633
8,017
7,315
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Qu00t
Achilles
14
5 / 1 / 3
8,819
678
9,101
12,980
7,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
Suqmadiqk
Cabrakan
11
0 / 2 / 3
6,663
513
2,322
8,549
5,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
20
20
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Chmiken
Da Ji
9
2
4
5.5
L
Hercules
Gerald007b
Hercules
1
5
0
0.2
W
Artemis
HayCaramba
Artemis
3
1
0
3
W
Morgan Le Fay
IdleIncantation
Morgan Le Fay
3
3
2
1.33
L
Ix Chel
MikeIsBack
Ix Chel
3
3
2
1.33
L
Sylvanus
ObeyDavid31
Sylvanus
0
3
3
0.5
W
Achilles
Qu00t
Achilles
5
1
3
6.5
L
4
7
2
0.71
W
Cabrakan
Suqmadiqk
Cabrakan
0
2
3
0.75
L
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,186
Damage
33,423
48,373
Taken
46,573
22,189
Mitigated
23,187
12,982
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Chmiken
Da Ji
6,246
1,281
0
1,082
8,956
3,820
0
1,490
7,321
0
60,999
L
Hercules
Gerald007b
Hercules
3,339
858
0
1,087
6,828
4,871
0
566
6,262
360
21,028
W
Artemis
HayCaramba
Artemis
7,737
1,333
0
1,712
8,773
3,173
0
289
8,484
0
56,973
W
Morgan Le Fay
IdleIncantation
Morgan Le Fay
8,017
666
0
1,069
7,315
2,279
416
4,087
2,938
57,601
2,985
L
Ix Chel
MikeIsBack
Ix Chel
6,479
532
122
2,092
8,533
2,356
0
5,106
2,967
40,506
0
L
Sylvanus
ObeyDavid31
Sylvanus
3,392
1,102
319
3,591
12,256
8,789
0
1,521
10,717
30,006
0
W
Achilles
Qu00t
Achilles
9,101
3,230
0
6,306
12,980
7,976
0
1,936
10,726
817
54,379
L
3,705
545
0
3,426
12,745
3,548
0
1,806
10,815
0
42,264
W
Cabrakan
Suqmadiqk
Cabrakan
2,322
456
0
2,064
8,549
5,939
54
1,816
6,617
16,208
0
L
Artemis
7,271
1,672
0
2,345
8,011
2,625
343
486
7,525
0
42,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
39,797
315
Minions Killed
431
0
Camps Cleared
0
1,044,111
Distance Traveled
1,271,759
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,465
651
99
8
0
301,356
0
L
Hercules
5,501
423
33
3
0
144,662
0
W
Artemis
7,625
587
91
7
0
231,970
5
W
Morgan Le Fay
8,225
633
115
9
0
254,212
2
L
Ix Chel
7,601
585
87
7
0
245,828
0
L
Sylvanus
5,894
453
47
4
0
209,700
0
W
Achilles
8,819
678
108
8
0
239,484
1
L
Loki
7,344
565
74
6
0
270,099
0
W
Cabrakan
6,663
513
18
1
0
244,737
0
L
Artemis
6,252
481
74
6
0
173,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role