Player Matchup

Bacchus
Bacchus
Platinum III
BIackkWolf
Bacchus
Platinum III
Level 109
God Stats
10W - 6L
1,738 SR
Queue Stats
117W - 103L
1,559 MMR
Party 2
Atlas
Atlas
Platinum IV
GenaralSlime
Atlas
Platinum IV
Level 159
God Stats
16W - 5L
1,703 SR
Queue Stats
45W - 24L
1,943 MMR
Party 2
Hou Yi
Hou Yi
Diamond I
Pandam0nium187
Hou Yi
Diamond I
Level 161
God Stats
8W - 1L
1,995 SR
Queue Stats
154W - 69L
2,249 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,812 SR
1,917 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,610 SR
1,584 MMR
Shiva
Shiva
Gold II
Jkeyser2
Shiva
Gold II
Level 141
God Stats
13W - 18L
1,530 SR
Queue Stats
224W - 211L
1,659 MMR
Solo
Nut
Nut
Bronze III
RussellFume
Nut
Bronze III
Level 125
God Stats
0W - 1L
1,582 SR
Queue Stats
4W - 3L
1,556 MMR
Party 1
Poseidon
Poseidon
Silver I
circaalina7
Poseidon
Silver I
Level 128
God Stats
4W - 7L
1,719 SR
Queue Stats
24W - 40L
1,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIackkWolf
Bacchus
16
6 / 1 / 12
10,017
1,002
7,857
8,353
7,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
5 / 0 / 11
9,778
978
5,927
12,461
11,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 0 / 9
10,344
1,034
9,301
8,301
3,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesSerqetThothCthulhuAgni

VS

Bans
Ne ZhaScyllaVulcanPersephoneZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jkeyser2
Shiva
12
0 / 4 / 1
7,570
757
6,063
9,728
7,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 7 / 1
7,591
759
5,352
9,599
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
circaalina7
Poseidon
12
1 / 8 / 0
7,846
785
4,185
7,703
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
19
Kills
1
1
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BIackkWolf
Bacchus
6
1
12
12
W
5
0
11
10.5
L
Shiva
Jkeyser2
Shiva
0
4
1
0.13
W
8
0
9
12.5
L
0
7
1
0.07
L
Poseidon
circaalina7
Poseidon
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,085
Damage
15,600
29,115
Taken
27,030
23,523
Mitigated
13,361
12,923
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BIackkWolf
Bacchus
7,857
1,132
0
3,502
8,353
7,934
468
1,201
7,137
21,006
2,223
W
5,927
1,795
0
4,696
12,461
11,771
438
1,164
11,245
23,566
1,119
L
Shiva
Jkeyser2
Shiva
6,063
257
55
731
9,728
7,907
0
2,250
7,098
0
20,964
W
9,301
3,683
0
4,725
8,301
3,818
2,075
1,907
6,359
0
46,289
L
5,352
3,111
0
1,021
9,599
3,188
0
4,861
4,178
0
20,936
L
Poseidon
circaalina7
Poseidon
4,185
566
0
105
7,703
2,266
0
4,791
2,486
29,585
579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,139
Gold Earned
23,007
127
Minions Killed
110
0
Camps Cleared
0
614,595
Distance Traveled
525,775
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,017
1,002
36
4
0
208,419
0
W
Atlas
9,778
978
33
3
0
216,070
0
L
Shiva
7,570
757
38
4
0
170,521
2
W
Hou Yi
10,344
1,034
58
6
0
190,106
0
L
Nut
7,591
759
30
3
0
176,553
0
L
Poseidon
7,846
785
42
4
0
178,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role