Player Matchup

Nu Wa
Nu Wa
Silver IV
MiToMiTo22
Nu Wa
Silver IV
Level 154
God Stats
34W - 32L
1,488 SR
Queue Stats
260W - 291L
818 MMR
Solo
Cupid
Cupid
Silver V
Ohh Nugz
Cupid
Silver V
Level 108
God Stats
0W - 2L
1,308 SR
Queue Stats
32W - 58L
678 MMR
Solo
Mercury
Mercury
Silver V
Tokio3374
Mercury
Silver V
Level 61
God Stats
1W - 1L
1,708 SR
Queue Stats
48W - 75L
595 MMR
Solo
Sobek
Sobek
Silver IV
comic-rain1
Sobek
Silver IV
Level 105
God Stats
0W - 1L
1,828 SR
Queue Stats
60W - 93L
670 MMR
Solo
Shiva
Shiva
Silver IV
silent790
Shiva
Silver IV
Level 82
God Stats
1W - 3L
1,332 SR
Queue Stats
154W - 203L
817 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,532 SR
716 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,572 SR
715 MMR
Arachne
Arachne
Silver IV
KNDcorsa
Arachne
Silver IV
Level 129
God Stats
6W - 2L
1,642 SR
Queue Stats
47W - 67L
775 MMR
Party 1
Anhur
Anhur
Silver V
LORD_AGNI_
Anhur
Silver V
Level 108
God Stats
10W - 5L
1,630 SR
Queue Stats
150W - 179L
613 MMR
Solo
Surtr
Surtr
Silver IV
MaXaTriLLi0n
Surtr
Silver IV
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 264L
820 MMR
Solo
Ra
Ra
Bronze I
RileyNoReid
Ra
Bronze I
Level 129
God Stats
6W - 1L
1,661 SR
Queue Stats
344W - 383L
491 MMR
Solo
Cthulhu
Cthulhu
Silver IV
smitecarlo
Cthulhu
Silver IV
Level 101
God Stats
19W - 20L
1,424 SR
Queue Stats
28W - 43L
875 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 2 / 1
6,562
469
4,041
4,322
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Ohh Nugz
Cupid
11
2 / 7 / 0
6,628
473
3,715
10,100
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Tokio3374
Mercury
11
0 / 3 / 2
6,180
441
3,396
9,932
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 7 / 1
6,044
432
3,466
13,476
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
silent790
Shiva
6
0 / 2 / 1
5,328
381
1,945
5,059
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AwilixAchillesHera

VS

Bans
MauiAthenaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KNDcorsa
Arachne
14
6 / 1 / 3
8,479
606
5,142
10,241
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anhur
14
6 / 2 / 7
8,511
608
9,324
9,520
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 0 / 1
8,870
634
5,405
9,476
6,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 0 / 2
9,135
653
5,779
6,982
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
smitecarlo
Cthulhu
13
3 / 0 / 9
8,399
600
4,737
7,259
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
21
21
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
KNDcorsa
Arachne
6
1
3
7.5
W
Anhur
6
2
7
4.75
W
2
0
1
2.5
L
Nu Wa
1
2
1
0.75
L
Cupid
Ohh Nugz
Cupid
2
7
0
0.29
W
4
0
2
5
L
Mercury
Tokio3374
Mercury
0
3
2
0.33
L
0
7
1
0.07
L
Shiva
silent790
Shiva
0
2
1
0.25
W
Cthulhu
smitecarlo
Cthulhu
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,563
Damage
30,387
42,889
Taken
43,478
18,072
Mitigated
21,868
8,150
Healing
17,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
KNDcorsa
Arachne
5,142
3,291
0
5,354
10,241
4,068
33
1,411
8,830
0
56,357
W
Anhur
9,324
6,467
0
3,517
9,520
3,438
1,899
1,994
7,526
0
51,787
W
5,405
2,404
0
2,191
9,476
6,416
835
1,022
8,454
463
58,342
L
Nu Wa
4,041
565
0
500
4,322
1,043
0
1,040
3,052
41,159
1,164
L
Cupid
Ohh Nugz
Cupid
3,715
1,497
470
2,092
10,100
2,198
738
2,622
7,358
0
46,217
W
5,779
559
623
2,308
6,982
2,724
1,517
2,467
4,515
59,297
630
L
Mercury
Tokio3374
Mercury
3,396
880
0
2,352
9,932
3,047
0
2,615
7,093
0
39,958
L
3,466
437
0
1,244
13,476
10,286
0
3,660
9,498
12,439
0
L
Shiva
silent790
Shiva
1,945
336
0
1,492
5,059
1,498
0
127
4,729
0
17,364
W
Cthulhu
smitecarlo
Cthulhu
4,737
366
362
2,808
7,259
5,222
204
1,065
6,194
32,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,742
Gold Earned
43,394
294
Minions Killed
459
0
Camps Cleared
0
1,090,640
Distance Traveled
1,392,111
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,479
606
88
6
0
358,141
0
W
Anhur
8,511
608
85
6
0
225,540
3
W
Surtr
8,870
634
110
8
0
233,247
2
L
Nu Wa
6,562
469
92
7
0
175,084
1
L
Cupid
6,628
473
83
6
0
214,705
0
W
Ra
9,135
653
131
9
0
279,711
0
L
Mercury
6,180
441
69
5
0
321,676
0
L
Sobek
6,044
432
14
1
0
282,453
0
L
Shiva
5,328
381
36
3
0
96,722
0
W
Cthulhu
8,399
600
45
3
0
295,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role