Player Matchup

Hades
Hades
TTV_fadedboss569
Hades
Level 65
God Stats
9W - 5L
1,492 SR
Queue Stats
433W - 476L
1,393 Elo+
Party 1
Surtr
Surtr
VTV Jester
Surtr
Level 18
God Stats
27W - 22L
1,604 SR
Queue Stats
99W - 114L
1,367 Elo+
Party 1
Hou Yi
Hou Yi
chelemincho
Hou Yi
Level 52
God Stats
1W - 3L
1,500 SR
Queue Stats
145W - 145L
1,327 Elo+
Solo
Team Averages
Level 45
1,532 SR
1,363 Elo+

VS

Team Averages
Level 39
1,659 SR
1,349 Elo+
Serqet
Serqet
Illuminudie
Serqet
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 135L
1,288 Elo+
Party 2
Scylla
Scylla
NightofVaruna
Scylla
Level 46
God Stats
2W - 2L
1,696 SR
Queue Stats
52W - 42L
1,452 Elo+
Solo
Ganesha
Ganesha
NorthernKnight
Ganesha
Level 29
God Stats
8W - 4L
1,782 SR
Queue Stats
83W - 76L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,018
702
4,965
8,628
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
12
0 / 5 / 1
6,568
657
5,431
11,105
6,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
14
2 / 2 / 0
7,470
747
5,160
6,591
1,697
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
6 / 2 / 1
8,310
831
6,310
7,520
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 0 / 4
9,253
925
10,122
5,939
2,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 0 / 11
7,930
793
4,562
8,183
10,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
11
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
6
2
1
3.25
W
5
0
4
7
W
0
0
11
5.5
L
0
4
2
0.25
L
Surtr
0
5
1
0.1
L
Hou Yi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,556
Damage
20,994
26,324
Taken
21,642
11,400
Mitigated
16,320
5,512
Healing
782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,310
2,468
0
0
7,520
4,007
0
1,911
5,448
0
13,018
W
10,122
284
0
184
5,939
2,190
82
925
4,834
47,032
1,150
W
4,562
887
0
598
8,183
10,123
0
2,248
5,657
12,816
0
L
4,965
464
286
1,300
8,628
3,545
0
5,179
3,276
21,508
0
L
Surtr
5,431
2,166
164
2,259
11,105
6,158
0
4,567
5,578
330
11,618
L
Hou Yi
5,160
2,011
0
1,503
6,591
1,697
82
4,940
1,651
0
25,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,056
Gold Earned
25,493
91
Minions Killed
131
0
Camps Cleared
0
465,319
Distance Traveled
547,531
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,310
831
26
3
0
177,692
0
W
Scylla
9,253
925
104
10
0
190,876
0
W
Ganesha
7,930
793
1
0
0
178,963
0
L
Hades
7,018
702
40
4
0
155,389
1
L
Surtr
6,568
657
10
1
0
144,801
3
L
Hou Yi
7,470
747
41
4
0
165,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role