Player Matchup

Baron Samedi
Baron Samedi
AvG TACOMAN
Baron Samedi
Level 158
God Stats
1W - 3L
1,423 SR
Queue Stats
158W - 150L
1,550 Elo+
Solo
Xing Tian
Xing Tian
BigBongo4209
Xing Tian
Level 147
God Stats
6W - 8L
1,498 SR
Queue Stats
200W - 197L
1,540 Elo+
Solo
Amaterasu
Amaterasu
ESNIKE
Amaterasu
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 110L
1,502 Elo+
Solo
Arachne
Arachne
gaykinator
Arachne
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,436 Elo+
Solo
The Morrigan
The Morrigan
miniturnan
The Morrigan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,452 Elo+
Solo
Team Averages
Level 126
1,484 SR
1,496 Elo+

VS

Team Averages
Level 136
1,611 SR
1,570 Elo+
Nemesis
Nemesis
 
Nemesis
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ChadBroMan
Amaterasu
Level 172
God Stats
3W - 4L
1,498 SR
Queue Stats
270W - 239L
1,490 Elo+
Solo
Nut
Nut
ChocoThunder11
Nut
Level 87
God Stats
22W - 8L
1,836 SR
Queue Stats
44W - 19L
1,728 Elo+
Party 1
Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 126
God Stats
142W - 152L
1,537 SR
Queue Stats
143W - 152L
1,480 Elo+
Solo
Charon
Charon
TheMidgetGizmo
Charon
Level 81
God Stats
11W - 4L
1,685 SR
Queue Stats
15W - 5L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AvG TACOMAN
Baron Samedi
12
4 / 5 / 1
7,461
533
8,486
9,956
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
BigBongo4209
Xing Tian
11
1 / 2 / 5
6,847
489
4,952
11,813
6,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
ESNIKE
Amaterasu
14
5 / 3 / 0
8,795
628
9,360
18,212
14,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
gaykinator
Arachne
11
1 / 5 / 5
6,417
458
6,786
14,607
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
miniturnan
The Morrigan
12
1 / 1 / 2
6,868
491
4,773
5,310
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 2 / 4
7,181
513
6,279
11,408
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
ChadBroMan
Amaterasu
15
5 / 3 / 2
9,194
657
10,607
13,469
8,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
6 / 2 / 4
8,316
594
15,519
11,284
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
15
2 / 2 / 4
7,976
570
6,079
6,175
2,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 7
7,684
549
4,982
11,964
7,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
12
Kills
16
16
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
2
4
1.5
L
Baron Samedi
AvG TACOMAN
Baron Samedi
4
5
1
0.9
L
Xing Tian
BigBongo4209
Xing Tian
1
2
5
1.75
W
Amaterasu
ChadBroMan
Amaterasu
5
3
2
2
W
6
2
4
4
L
Amaterasu
ESNIKE
Amaterasu
5
3
0
1.67
W
Poseidon
2
2
4
2
W
2
3
7
1.83
L
Arachne
gaykinator
Arachne
1
5
5
0.7
L
The Morrigan
miniturnan
The Morrigan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,357
Damage
43,466
59,898
Taken
54,300
32,372
Mitigated
26,567
21,489
Healing
20,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,279
2,451
0
3,129
11,408
4,143
201
3,454
7,954
0
59,087
L
Baron Samedi
AvG TACOMAN
Baron Samedi
8,486
406
569
1,577
9,956
4,263
0
2,839
7,117
40,525
1,215
L
Xing Tian
BigBongo4209
Xing Tian
4,952
689
2,122
2,480
11,813
6,924
0
1,801
10,012
18,697
0
W
Amaterasu
ChadBroMan
Amaterasu
10,607
4,213
0
6,282
13,469
8,105
12
992
12,477
91
69,342
W
15,519
10,403
0
7,593
11,284
4,191
28
5,870
4,797
0
76,407
L
Amaterasu
ESNIKE
Amaterasu
9,360
5,069
0
8,725
18,212
14,228
0
2,882
15,330
0
66,717
W
Poseidon
6,079
624
453
749
6,175
2,191
231
765
5,372
70,725
0
W
4,982
1,334
0
2,753
11,964
7,937
0
5,302
6,150
16,679
0
L
Arachne
gaykinator
Arachne
6,786
3,916
0
4,702
14,607
4,993
0
2,881
11,726
0
38,186
L
The Morrigan
miniturnan
The Morrigan
4,773
899
0
1,314
5,310
1,964
0
749
4,561
39,462
221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,388
Gold Earned
40,351
344
Minions Killed
507
0
Camps Cleared
0
1,476,439
Distance Traveled
1,416,775
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,181
513
97
7
0
304,267
0
L
Baron Samedi
7,461
533
83
6
0
267,783
1
L
Xing Tian
6,847
489
19
1
0
282,750
4
W
Amaterasu
9,194
657
122
9
0
294,173
0
W
Nut
8,316
594
128
9
0
236,754
0
L
Amaterasu
8,795
628
117
8
0
283,848
0
W
Poseidon
7,976
570
135
10
0
309,671
0
W
Charon
7,684
549
25
2
0
271,910
6
L
Arachne
6,417
458
57
4
0
336,210
2
L
The Morrigan
6,868
491
68
5
0
305,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role