Player Matchup

Hades
Hades
 
Hades
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BoostedMeatz
Kumbhakarna
Level 185
God Stats
4W - 6L
1,352 SR
Queue Stats
964W - 976L
1,468 Elo+
Party 1
Athena
Athena
LastMinute03
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,436 Elo+
Party 2
Baba Yaga
Baba Yaga
Rikkymanny
Baba Yaga
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,494 Elo+
Party 2
Skadi
Skadi
steven iz sick
Skadi
Level 170
God Stats
6W - 2L
1,841 SR
Queue Stats
236W - 259L
1,530 Elo+
Party 1
Team Averages
Level 86
1,539 SR
1,486 Elo+

VS

Team Averages
Level 136
1,500 SR
1,473 Elo+
Kali
Kali
 
Kali
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Boynpain
King Arthur
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,545 Elo+
Solo
Scylla
Scylla
Rob The Drummer
Scylla
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,398 Elo+
Party 3
Vamana
Vamana
xREDRUM-TACTICSx
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 3 / 13
8,831
883
7,469
8,735
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
BoostedMeatz
Kumbhakarna
15
2 / 0 / 12
8,484
848
3,634
12,040
10,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Athena
14
0 / 0 / 20
9,176
918
3,607
10,597
9,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
Rikkymanny
Baba Yaga
16
1 / 0 / 18
8,857
886
8,263
4,493
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 1 / 4
10,489
1,049
13,782
8,802
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 4 / 1
7,049
705
3,181
6,662
2,776
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

He Bo
 
He Bo
11
0 / 3 / 2
6,536
654
7,122
5,658
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
Boynpain
King Arthur
11
0 / 6 / 2
6,625
663
3,193
8,130
7,274
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
3 / 2 / 0
8,014
801
14,420
5,224
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 6 / 2
7,160
716
6,653
14,840
11,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
11
21
Kills
4
4
Deaths
21
67
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
3
13
3.83
L
Kali
 
Kali
1
4
1
0.38
L
He Bo
 
He Bo
0
3
2
0.33
W
Kumbhakarna
BoostedMeatz
Kumbhakarna
2
0
12
8
L
King Arthur
Boynpain
King Arthur
0
6
2
0.17
W
Athena
0
0
20
10
W
Baba Yaga
Rikkymanny
Baba Yaga
1
0
18
10
L
3
2
0
1.5
W
13
1
4
15
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,755
Damage
34,569
44,667
Taken
40,514
33,453
Mitigated
24,916
19,914
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,469
364
1,050
1,490
8,735
6,144
631
3,727
4,857
12,559
0
L
Kali
 
Kali
3,181
688
421
567
6,662
2,776
0
2,868
3,794
0
7,140
L
He Bo
 
He Bo
7,122
423
279
201
5,658
1,893
0
3,677
1,981
10,858
0
W
Kumbhakarna
BoostedMeatz
Kumbhakarna
3,634
83
903
3,267
12,040
10,816
433
5,694
6,081
8,933
483
L
King Arthur
Boynpain
King Arthur
3,193
237
0
0
8,130
7,274
0
4,951
3,179
0
8,516
W
Athena
3,607
959
3,153
3,430
10,597
9,485
332
4,920
5,475
8,884
1,308
W
Baba Yaga
Rikkymanny
Baba Yaga
8,263
1,047
604
1,137
4,493
2,405
479
2,461
1,990
23,663
0
L
14,420
336
543
974
5,224
1,799
0
2,321
2,903
29,431
0
W
13,782
5,797
2,692
2,188
8,802
4,603
2,541
4,740
3,980
0
31,533
L
6,653
2,612
532
2,326
14,840
11,174
0
8,799
6,041
0
15,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,837
Gold Earned
35,384
110
Minions Killed
86
0
Camps Cleared
0
877,500
Distance Traveled
844,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,831
883
13
1
0
162,897
0
L
Kali
7,049
705
11
1
0
156,749
0
L
He Bo
6,536
654
6
1
0
175,650
0
W
Kumbhakarna
8,484
848
5
1
0
137,524
0
L
King Arthur
6,625
663
6
1
0
142,151
0
W
Athena
9,176
918
10
1
0
196,913
0
W
Baba Yaga
8,857
886
32
3
0
191,548
0
L
Scylla
8,014
801
34
3
0
179,857
0
W
Skadi
10,489
1,049
50
5
0
188,618
0
L
Vamana
7,160
716
29
3
0
190,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role