Player Matchup

Tyr
Tyr
BlakeJMoore
Tyr
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 102L
1,468 Elo+
Solo
King Arthur
King Arthur
Chmiken
King Arthur
Level 109
God Stats
12W - 18L
1,388 SR
Queue Stats
106W - 104L
1,438 Elo+
Party 1
Charybdis
Charybdis
DNBE
Charybdis
Level 119
God Stats
5W - 4L
1,568 SR
Queue Stats
349W - 335L
1,541 Elo+
Solo
Scylla
Scylla
Qu00t
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 140L
1,493 Elo+
Party 1
Athena
Athena
ThePervvySage
Athena
Level 65
God Stats
10W - 7L
1,469 SR
Queue Stats
122W - 119L
1,546 Elo+
Party 1
Team Averages
Level 106
1,485 SR
1,497 Elo+

VS

Team Averages
Level 136
1,515 SR
1,480 Elo+
Yemoja
Yemoja
CoffinFlu
Yemoja
Level 148
God Stats
1W - 1L
1,501 SR
Queue Stats
83W - 77L
1,509 Elo+
Solo
Cupid
Cupid
DJ To Nasty5260
Cupid
Level 128
God Stats
115W - 81L
1,512 SR
Queue Stats
546W - 541L
1,420 Elo+
Solo
Janus
Janus
FirexIceDragon
Janus
Level 155
God Stats
11W - 17L
1,471 SR
Queue Stats
284W - 276L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
Morningstar_0310
Sun Wukong
Level 129
God Stats
1W - 2L
1,455 SR
Queue Stats
247W - 237L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
tnags22
Gilgamesh
Level 120
God Stats
19W - 14L
1,634 SR
Queue Stats
168W - 177L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
9,483
593
6,847
18,692
14,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

King Arthur
Chmiken
King Arthur
16
9 / 4 / 5
9,764
610
9,001
13,832
6,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
DNBE
Charybdis
16
2 / 0 / 3
9,435
590
8,801
7,971
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Qu00t
Scylla
15
1 / 4 / 8
9,116
570
10,304
8,221
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 2 / 7
8,718
545
6,478
16,365
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CoffinFlu
Yemoja
14
1 / 4 / 1
8,548
534
11,732
13,639
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
1 / 1 / 1
8,439
527
3,091
8,380
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 4 / 0
9,040
565
4,375
9,740
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Morningstar_0310
Sun Wukong
12
0 / 3 / 2
7,005
438
5,763
15,370
7,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Gilgamesh
tnags22
Gilgamesh
12
2 / 5 / 6
7,523
470
9,505
14,679
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
17
Kills
9
10
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
King Arthur
Chmiken
King Arthur
9
4
5
2.88
L
Yemoja
CoffinFlu
Yemoja
1
4
1
0.38
L
1
1
1
1.5
W
Charybdis
DNBE
Charybdis
2
0
3
3.5
L
5
4
0
1.25
L
Sun Wukong
Morningstar_0310
Sun Wukong
0
3
2
0.33
W
Scylla
Qu00t
Scylla
1
4
8
1.25
W
4
2
7
3.75
L
Gilgamesh
tnags22
Gilgamesh
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,431
Damage
34,466
65,081
Taken
61,808
38,859
Mitigated
29,350
21,454
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,847
687
0
6,744
18,692
14,380
18
8,237
9,131
0
66,938
W
King Arthur
Chmiken
King Arthur
9,001
2,255
0
5,053
13,832
6,266
0
2,106
11,670
0
71,134
L
Yemoja
CoffinFlu
Yemoja
11,732
2,886
209
3,956
13,639
11,084
0
870
12,769
61,232
1,756
L
3,091
1,917
0
4,753
8,380
2,923
588
1,545
6,817
0
70,904
W
Charybdis
DNBE
Charybdis
8,801
3,015
0
4,094
7,971
2,660
773
0
7,971
0
85,842
L
4,375
360
0
893
9,740
2,867
0
2,804
6,840
61,209
284
L
Sun Wukong
Morningstar_0310
Sun Wukong
5,763
1,603
0
4,590
15,370
7,199
0
5,627
9,521
0
46,925
W
Scylla
Qu00t
Scylla
10,304
1,694
0
971
8,221
2,471
0
1,547
6,530
71,455
1,449
W
6,478
1,762
0
4,592
16,365
13,082
13
2,563
13,475
23,905
0
L
Gilgamesh
tnags22
Gilgamesh
9,505
2,722
0
1,151
14,679
5,277
460
5,081
9,402
0
42,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,516
Gold Earned
40,555
535
Minions Killed
498
0
Camps Cleared
0
1,723,710
Distance Traveled
1,507,664
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,483
593
122
8
0
307,622
0
W
King Arthur
9,764
610
91
6
0
389,857
0
L
Yemoja
8,548
534
122
8
0
255,335
0
L
Cupid
8,439
527
143
9
0
296,554
5
W
Charybdis
9,435
590
154
10
0
311,830
2
L
Janus
9,040
565
118
7
0
282,562
2
L
Sun Wukong
7,005
438
64
4
0
339,697
7
W
Scylla
9,116
570
144
9
0
331,759
2
W
Athena
8,718
545
24
2
0
382,642
6
L
Gilgamesh
7,523
470
51
3
0
333,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role