Player Matchup

Hel
Hel
 
Hel
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bellaa-SzN
Nemesis
Level 158
God Stats
1W - 0L
1,874 SR
Queue Stats
23W - 12L
1,521 Elo+
Party 2
Xing Tian
Xing Tian
Piyks
Xing Tian
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
RChryz
Zhong Kui
Level 223
God Stats
7W - 3L
1,639 SR
Queue Stats
540W - 566L
1,609 Elo+
Solo
Heimdallr
Heimdallr
SuperiorMemes
Heimdallr
Level 109
God Stats
2W - 1L
1,578 SR
Queue Stats
476W - 489L
1,513 Elo+
Solo
Team Averages
Level 167
1,618 SR
1,529 Elo+

VS

Team Averages
Level 128
1,562 SR
1,580 Elo+
Yemoja
Yemoja
PullMyTaffy
Yemoja
Level 188
God Stats
6W - 6L
1,488 SR
Queue Stats
398W - 388L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
RSWANSON
Kumbhakarna
Level 159
God Stats
9W - 11L
1,561 SR
Queue Stats
1,250W - 1,094L
1,651 Elo+
Party 1
Sol
Sol
Rtiky
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,588 Elo+
Party 1
Charybdis
Charybdis
SUGRRSAM
Charybdis
Level 67
God Stats
7W - 9L
1,522 SR
Queue Stats
597W - 427L
1,611 Elo+
Party 1
Da Ji
Da Ji
xarasa
Da Ji
Level 103
God Stats
13W - 7L
1,741 SR
Queue Stats
226W - 209L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 1 / 11
6,257
1,251
2,571
3,621
1,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Bellaa-SzN
Nemesis
11
2 / 2 / 11
6,413
1,283
6,026
6,584
3,015
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Piyks
Xing Tian
10
2 / 2 / 9
6,036
1,207
4,374
9,123
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
RChryz
Zhong Kui
12
5 / 1 / 5
6,804
1,361
6,635
6,795
6,728
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
SuperiorMemes
Heimdallr
12
3 / 0 / 11
6,463
1,293
8,760
4,735
2,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 3 / 3
5,322
1,064
2,233
7,358
4,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kumbhakarna
RSWANSON
Kumbhakarna
10
0 / 3 / 5
5,655
1,131
3,234
10,253
7,627
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
Rtiky
Sol
10
2 / 3 / 4
5,727
1,145
7,355
5,627
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
SUGRRSAM
Charybdis
11
3 / 3 / 3
6,201
1,240
5,863
4,838
1,935
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
xarasa
Da Ji
7
0 / 2 / 3
4,805
961
3,231
3,094
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
14
Kills
6
6
Deaths
14
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
11
7.5
W
Nemesis
Bellaa-SzN
Nemesis
2
2
11
3.75
W
Xing Tian
Piyks
Xing Tian
2
2
9
3.25
L
Yemoja
1
3
3
0.83
W
Zhong Kui
RChryz
Zhong Kui
5
1
5
7.5
L
Kumbhakarna
RSWANSON
Kumbhakarna
0
3
5
0.83
L
Sol
Rtiky
Sol
2
3
4
1.33
L
Charybdis
SUGRRSAM
Charybdis
3
3
3
1.5
W
Heimdallr
SuperiorMemes
Heimdallr
3
0
11
8.5
L
Da Ji
xarasa
Da Ji
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,366
Damage
21,916
30,858
Taken
31,170
20,631
Mitigated
16,896
14,883
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,571
246
5,710
1,759
3,621
1,447
162
1,052
2,569
5,206
0
W
Nemesis
Bellaa-SzN
Nemesis
6,026
1,621
854
1,959
6,584
3,015
94
2,990
3,594
0
10,001
W
Xing Tian
Piyks
Xing Tian
4,374
449
619
1,613
9,123
7,276
99
3,585
5,538
5,422
321
L
Yemoja
2,233
486
3,144
999
7,358
4,192
0
2,877
4,363
4,704
0
W
Zhong Kui
RChryz
Zhong Kui
6,635
885
0
2,189
6,795
6,728
119
3,243
3,552
14,674
0
L
Kumbhakarna
RSWANSON
Kumbhakarna
3,234
45
1,417
2,126
10,253
7,627
0
3,632
6,479
7,585
0
L
Sol
Rtiky
Sol
7,355
2,684
74
1,491
5,627
1,721
0
2,797
2,720
13,866
0
L
Charybdis
SUGRRSAM
Charybdis
5,863
2,459
0
0
4,838
1,935
0
2,436
2,297
0
14,038
W
Heimdallr
SuperiorMemes
Heimdallr
8,760
2,493
0
180
4,735
2,165
292
1,952
2,783
0
19,058
L
Da Ji
xarasa
Da Ji
3,231
530
0
150
3,094
1,421
0
1,063
1,965
0
4,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
27,710
64
Minions Killed
41
0
Camps Cleared
0
531,865
Distance Traveled
506,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,257
1,251
7
1
0
119,498
0
W
Nemesis
6,413
1,283
18
4
0
128,176
0
W
Xing Tian
6,036
1,207
4
1
0
111,520
0
L
Yemoja
5,322
1,064
2
0
0
130,708
0
W
Zhong Kui
6,804
1,361
15
3
0
86,891
0
L
Kumbhakarna
5,655
1,131
6
1
0
103,546
0
L
Sol
5,727
1,145
13
3
0
106,080
0
L
Charybdis
6,201
1,240
17
3
0
95,927
0
W
Heimdallr
6,463
1,293
20
4
0
85,780
0
L
Da Ji
4,805
961
3
1
0
70,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role