Player Matchup

Olorun
Olorun
AedanAaron97
Olorun
Level 161
God Stats
0W - 1L
1,235 SR
Queue Stats
36W - 33L
1,537 Elo+
Party 2
Nu Wa
Nu Wa
DeuceDinero23
Nu Wa
Level 180
God Stats
2W - 6L
1,469 SR
Queue Stats
514W - 509L
1,545 Elo+
Solo
Arachne
Arachne
Eskilerkill
Arachne
Level 140
God Stats
8W - 8L
1,620 SR
Queue Stats
230W - 231L
1,527 Elo+
Solo
Xing Tian
Xing Tian
blank11207
Xing Tian
Level 157
God Stats
10W - 6L
1,499 SR
Queue Stats
35W - 34L
1,489 Elo+
Party 2
Chiron
Chiron
lllCarpeDIIEMlll
Chiron
Level 63
God Stats
2W - 5L
1,343 SR
Queue Stats
136W - 172L
1,496 Elo+
Solo
Team Averages
Level 140
1,433 SR
1,519 Elo+

VS

Team Averages
Level 121
1,632 SR
1,492 Elo+
Ah Puch
Ah Puch
BEE MI SINPI
Ah Puch
Level 52
God Stats
10W - 6L
1,684 SR
Queue Stats
82W - 76L
1,499 Elo+
Solo
Vulcan
Vulcan
Quagsire1990
Vulcan
Level 243
God Stats
14W - 12L
1,594 SR
Queue Stats
558W - 544L
1,540 Elo+
Party 1
Tyr
Tyr
josue964
Tyr
Level 124
God Stats
17W - 18L
1,492 SR
Queue Stats
179W - 167L
1,476 Elo+
Party 1
Charybdis
Charybdis
mmorbin
Charybdis
Level 60
God Stats
3W - 1L
1,854 SR
Queue Stats
114W - 120L
1,448 Elo+
Solo
Cthulhu
Cthulhu
mr_octavius
Cthulhu
Level 124
God Stats
88W - 87L
1,537 SR
Queue Stats
514W - 539L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 6 / 1
5,193
519
1,045
7,452
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 0
5,650
565
4,024
6,939
2,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
Eskilerkill
Arachne
8
0 / 2 / 0
4,816
482
1,825
7,442
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
blank11207
Xing Tian
6
0 / 0 / 0
4,347
435
1,468
4,463
1,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 0
5,347
535
3,797
6,137
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BEE MI SINPI
Ah Puch
14
5 / 0 / 0
7,730
773
5,930
3,054
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
11
0 / 1 / 0
6,487
649
4,244
4,311
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
2 / 0 / 2
6,558
656
1,927
8,668
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
mmorbin
Charybdis
12
2 / 1 / 2
6,856
686
4,194
5,695
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
mr_octavius
Cthulhu
11
3 / 0 / 1
6,292
629
3,967
5,139
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
12
12
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
6
1
0.08
W
Ah Puch
BEE MI SINPI
Ah Puch
5
0
0
5
L
1
2
0
0.5
L
Arachne
Eskilerkill
Arachne
0
2
0
0
W
Vulcan
0
1
0
0
L
Xing Tian
blank11207
Xing Tian
0
0
0
0
W
2
0
2
3
L
1
2
0
0.5
W
Charybdis
mmorbin
Charybdis
2
1
2
3
W
Cthulhu
mr_octavius
Cthulhu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,159
Damage
20,262
32,433
Taken
26,867
11,027
Mitigated
9,667
6,356
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,045
299
84
956
7,452
2,335
0
4,319
3,133
28,638
2,308
W
Ah Puch
BEE MI SINPI
Ah Puch
5,930
49
0
715
3,054
909
305
924
2,033
55,776
1,367
L
4,024
826
0
1,693
6,939
2,637
0
5,385
1,554
39,832
0
L
Arachne
Eskilerkill
Arachne
1,825
1,459
0
1,237
7,442
2,343
0
2,890
4,552
0
32,251
W
Vulcan
4,244
0
0
971
4,311
1,212
0
1,156
3,041
44,641
749
L
Xing Tian
blank11207
Xing Tian
1,468
79
60
648
4,463
1,987
0
634
3,829
7,504
0
W
1,927
85
0
4,058
8,668
4,194
62
1,856
6,718
0
23,159
L
3,797
418
82
1,596
6,137
1,725
0
664
5,473
0
31,631
W
Charybdis
mmorbin
Charybdis
4,194
2,243
0
1,972
5,695
1,685
716
562
5,133
0
48,173
W
Cthulhu
mr_octavius
Cthulhu
3,967
90
54
2,223
5,139
1,667
0
1,559
3,434
37,521
865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
33,923
260
Minions Killed
423
0
Camps Cleared
0
967,214
Distance Traveled
1,139,230
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,193
519
60
6
0
173,968
0
W
Ah Puch
7,730
773
116
12
0
202,486
0
L
Nu Wa
5,650
565
79
8
0
174,551
0
L
Arachne
4,816
482
62
6
0
216,232
0
W
Vulcan
6,487
649
89
9
0
226,501
3
L
Xing Tian
4,347
435
8
1
0
184,919
0
W
Tyr
6,558
656
50
5
0
245,528
0
L
Chiron
5,347
535
51
5
0
217,544
2
W
Charybdis
6,856
686
100
10
0
183,802
0
W
Cthulhu
6,292
629
68
7
0
280,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role