Player Matchup

Jormungandr
Jormungandr
ALL HAIL HYDRAE
Jormungandr
Level 154
God Stats
1W - 1L
1,466 SR
Queue Stats
77W - 77L
1,515 Elo+
Party 2
Nut
Nut
Baroness Cat
Nut
Level 128
God Stats
4W - 6L
1,499 SR
Queue Stats
149W - 158L
1,432 Elo+
Solo
Persephone
Persephone
HandysBehindDQ
Persephone
Level 108
God Stats
0W - 3L
1,269 SR
Queue Stats
79W - 80L
1,532 Elo+
Party 2
Chang'e
Chang'e
SillyFawn434434
Chang'e
Level 191
God Stats
1W - 6L
1,255 SR
Queue Stats
641W - 696L
1,477 Elo+
Party 1
Hercules
Hercules
THE_BIG_Z_3472
Hercules
Level 155
God Stats
10W - 15L
1,509 SR
Queue Stats
734W - 766L
1,498 Elo+
Party 1
Team Averages
Level 147
1,400 SR
1,491 Elo+

VS

Team Averages
Level 149
1,608 SR
1,505 Elo+
Charon
Charon
NoxUrSoxOff
Charon
Level 189
God Stats
6W - 2L
1,886 SR
Queue Stats
1,065W - 1,144L
1,552 Elo+
Solo
Chang'e
Chang'e
RealLex
Chang'e
Level 185
God Stats
4W - 18L
1,194 SR
Queue Stats
1,101W - 1,159L
1,484 Elo+
Solo
Bellona
Bellona
SadMammothGod
Bellona
Level 121
God Stats
6W - 1L
1,725 SR
Queue Stats
158W - 159L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Zoriach
Kukulkan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,467 Elo+
Solo
Nu Wa
Nu Wa
jr1the1terrible
Nu Wa
Level 148
God Stats
4W - 1L
1,734 SR
Queue Stats
219W - 206L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ALL HAIL HYDRAE
Jormungandr
15
4 / 5 / 7
8,797
800
14,650
16,226
14,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 4 / 3
6,814
619
5,114
9,068
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
HandysBehindDQ
Persephone
14
4 / 4 / 3
8,473
770
9,843
10,730
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 9
7,302
664
4,968
12,985
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
14
2 / 2 / 6
7,844
713
8,831
14,650
17,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
0 / 2 / 13
9,254
841
11,113
11,452
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
RealLex
Chang'e
14
3 / 3 / 9
8,958
814
5,569
12,010
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bellona
16
6 / 4 / 8
10,156
923
11,163
12,318
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Zoriach
Kukulkan
15
4 / 2 / 8
9,195
836
12,451
9,060
4,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 1 / 10
10,032
912
16,205
9,352
3,246
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
10
Kills
17
17
Deaths
12
28
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ALL HAIL HYDRAE
Jormungandr
4
5
7
1.5
L
0
4
3
0.38
L
Persephone
HandysBehindDQ
Persephone
4
4
3
1.38
W
Charon
0
2
13
3.25
W
Chang'e
RealLex
Chang'e
3
3
9
2.5
W
Bellona
6
4
8
2.5
L
0
2
9
2.25
L
Hercules
2
2
6
2.5
W
Kukulkan
Zoriach
Kukulkan
4
2
8
4
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,406
Damage
56,501
63,659
Taken
54,192
41,260
Mitigated
31,085
30,172
Healing
27,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ALL HAIL HYDRAE
Jormungandr
14,650
4,221
824
2,741
16,226
14,163
0
11,754
4,472
30,859
1,701
L
5,114
1,810
0
772
9,068
2,917
0
6,867
2,201
0
20,802
L
Persephone
HandysBehindDQ
Persephone
9,843
443
952
1,448
10,730
3,016
0
6,500
4,198
19,439
0
W
Charon
11,113
445
361
2,436
11,452
9,815
896
4,394
7,058
18,200
2,879
W
Chang'e
RealLex
Chang'e
5,569
368
9,492
5,504
12,010
4,700
1,274
7,562
4,448
14,429
0
W
Bellona
11,163
4,145
749
2,668
12,318
8,579
1,962
4,736
7,582
0
17,175
L
4,968
293
10,608
6,930
12,985
4,107
33
9,120
3,865
17,727
0
L
Hercules
8,831
1,077
817
5,080
14,650
17,057
0
9,110
5,540
0
15,768
W
Kukulkan
Zoriach
Kukulkan
12,451
1,028
994
2,231
9,060
4,745
1,171
6,814
2,246
29,609
0
W
16,205
6,145
637
2,598
9,352
3,246
2,081
5,269
4,083
25,442
886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,230
Gold Earned
47,595
130
Minions Killed
121
0
Camps Cleared
0
962,500
Distance Traveled
1,092,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,797
800
32
3
0
198,060
0
L
Nut
6,814
619
37
3
0
157,119
0
L
Persephone
8,473
770
22
2
0
180,655
0
W
Charon
9,254
841
16
1
0
235,608
0
W
Chang'e
8,958
814
18
2
0
227,111
0
W
Bellona
10,156
923
12
1
0
220,840
0
L
Chang'e
7,302
664
22
2
0
199,026
0
L
Hercules
7,844
713
17
2
0
227,640
0
W
Kukulkan
9,195
836
41
4
0
192,017
0
W
Nu Wa
10,032
912
34
3
0
216,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role