Player Matchup

Discordia
Discordia
BlueEagle92
Discordia
Level 157
God Stats
19W - 11L
1,799 SR
Queue Stats
307W - 323L
1,456 Elo+
Party 2
Tyr
Tyr
Dockxi
Tyr
Level 141
God Stats
9W - 3L
1,738 SR
Queue Stats
285W - 266L
1,620 Elo+
Solo
Cernunnos
Cernunnos
FreakiW00
Cernunnos
Level 98
God Stats
14W - 9L
1,598 SR
Queue Stats
82W - 101L
1,431 Elo+
Solo
Bacchus
Bacchus
Kingsburg
Bacchus
Level 148
God Stats
5W - 4L
1,427 SR
Queue Stats
514W - 531L
1,520 Elo+
Solo
Arachne
Arachne
losethecontrolji
Arachne
Level 159
God Stats
22W - 23L
1,618 SR
Queue Stats
380W - 408L
1,486 Elo+
Party 2
Team Averages
Level 141
1,636 SR
1,503 Elo+

VS

Team Averages
Level 158
1,614 SR
1,510 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dewprism
Jormungandr
Level 203
God Stats
68W - 49L
1,631 SR
Queue Stats
331W - 304L
1,496 Elo+
Solo
Bacchus
Bacchus
My Esophagus
Bacchus
Level 94
God Stats
5W - 1L
1,691 SR
Queue Stats
158W - 165L
1,461 Elo+
Solo
Loki
Loki
Smooth_Denzel
Loki
Level 126
God Stats
26W - 16L
1,714 SR
Queue Stats
137W - 130L
1,549 Elo+
Party 1
Odin
Odin
wusu_7
Odin
Level 152
God Stats
3W - 2L
1,534 SR
Queue Stats
152W - 129L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlueEagle92
Discordia
11
1 / 1 / 1
6,135
558
5,803
3,662
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Dockxi
Tyr
11
1 / 3 / 0
6,646
604
6,102
14,159
8,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
FreakiW00
Cernunnos
9
1 / 6 / 4
5,329
484
2,468
6,472
2,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
Kingsburg
Bacchus
9
3 / 1 / 4
6,024
548
3,640
9,678
10,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 2 / 2
5,520
502
3,839
8,198
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
6 / 3 / 1
7,228
657
7,519
8,393
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jormungandr
Dewprism
Jormungandr
13
3 / 1 / 1
7,470
679
8,363
9,915
8,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
My Esophagus
Bacchus
8
1 / 3 / 5
5,983
544
2,391
7,114
5,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
3 / 1 / 2
6,340
576
4,874
7,168
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
wusu_7
Odin
11
0 / 0 / 2
6,336
576
2,799
6,262
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
8
Kills
13
13
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
3
1
2.17
L
Discordia
BlueEagle92
Discordia
1
1
1
1.5
W
Jormungandr
Dewprism
Jormungandr
3
1
1
3.5
L
Tyr
Dockxi
Tyr
1
3
0
0.33
L
Cernunnos
FreakiW00
Cernunnos
1
6
4
0.5
L
Bacchus
Kingsburg
Bacchus
3
1
4
5
W
Bacchus
My Esophagus
Bacchus
1
3
5
1.17
W
3
1
2
4
L
2
2
2
1.5
W
Odin
wusu_7
Odin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,852
Damage
25,946
42,169
Taken
38,852
24,159
Mitigated
23,940
12,788
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,519
2,460
0
3,141
8,393
5,443
326
2,261
6,132
46,826
9,257
L
Discordia
BlueEagle92
Discordia
5,803
209
0
365
3,662
925
0
270
3,392
38,260
911
W
Jormungandr
Dewprism
Jormungandr
8,363
2,295
0
3,266
9,915
8,047
0
890
9,025
54,410
1,262
L
Tyr
Dockxi
Tyr
6,102
1,462
0
5,735
14,159
8,253
0
6,290
6,890
1,045
50,948
L
Cernunnos
FreakiW00
Cernunnos
2,468
1,240
0
497
6,472
2,094
0
4,423
2,049
0
19,807
L
Bacchus
Kingsburg
Bacchus
3,640
789
0
2,063
9,678
10,469
0
3,247
6,431
20,684
1,121
W
Bacchus
My Esophagus
Bacchus
2,391
513
0
1,973
7,114
5,943
0
1,462
5,652
13,279
1,230
W
4,874
1,406
0
4,285
7,168
2,215
0
1,274
5,894
0
44,731
L
3,839
2,480
0
4,128
8,198
2,418
0
2,084
5,994
0
34,999
W
Odin
wusu_7
Odin
2,799
325
0
780
6,262
2,292
0
3,804
2,458
0
47,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,654
Gold Earned
33,357
290
Minions Killed
400
0
Camps Cleared
0
1,142,849
Distance Traveled
1,158,968
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,228
657
91
8
0
195,968
1
L
Discordia
6,135
558
75
7
0
232,966
2
W
Jormungandr
7,470
679
106
10
0
212,283
0
L
Tyr
6,646
604
103
9
0
237,763
0
L
Cernunnos
5,329
484
31
3
0
194,421
1
L
Bacchus
6,024
548
27
2
0
212,927
2
W
Bacchus
5,983
544
27
2
0
234,268
2
W
Loki
6,340
576
81
7
0
268,600
1
L
Arachne
5,520
502
54
5
0
264,772
0
W
Odin
6,336
576
95
9
0
247,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role