Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JavyRodz
Neith
Level 156
God Stats
1W - 0L
1,326 SR
Queue Stats
3W - 6L
1,299 Elo+
Solo
Chang'e
Chang'e
Schmoe Jiden
Chang'e
Level 157
God Stats
5W - 3L
1,609 SR
Queue Stats
124W - 114L
1,458 Elo+
Solo
Pele
Pele
SealTeam1776
Pele
Level 80
God Stats
6W - 7L
1,466 SR
Queue Stats
111W - 100L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
nobletyphoon
Sylvanus
Level 149
God Stats
2W - 1L
1,638 SR
Queue Stats
115W - 112L
1,483 Elo+
Party 1
Team Averages
Level 139
1,508 SR
1,440 Elo+

VS

Team Averages
Level 105
1,529 SR
1,521 Elo+
Ullr
Ullr
Astorenn
Ullr
Level 98
God Stats
2W - 4L
1,414 SR
Queue Stats
567W - 533L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
Audi_squad
Cu Chulainn
Level 111
God Stats
6W - 2L
1,944 SR
Queue Stats
224W - 194L
1,504 Elo+
Solo
Bakasura
Bakasura
FinalRonin321
Bakasura
Level 95
God Stats
1W - 6L
1,245 SR
Queue Stats
5W - 8L
1,454 Elo+
Solo
Discordia
Discordia
JohnnyKinfolk
Discordia
Level 156
God Stats
0W - 1L
1,487 SR
Queue Stats
168W - 169L
1,556 Elo+
Solo
Cerberus
Cerberus
jamiel_Pendragon
Cerberus
Level 63
God Stats
4W - 5L
1,556 SR
Queue Stats
216W - 231L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
2 / 0 / 0
4,340
868
1,055
1,725
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
JavyRodz
Neith
7
2 / 1 / 3
4,113
823
3,258
3,553
965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
Schmoe Jiden
Chang'e
7
1 / 0 / 1
4,138
828
1,677
3,174
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
2 / 0 / 0
3,635
727
935
2,807
664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
nobletyphoon
Sylvanus
6
1 / 1 / 2
3,823
765
3,143
4,018
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
6
1 / 2 / 1
3,427
685
3,196
3,998
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Audi_squad
Cu Chulainn
6
1 / 1 / 1
3,783
757
2,359
4,752
2,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
FinalRonin321
Bakasura
3
0 / 1 / 0
2,771
554
166
2,165
635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
JohnnyKinfolk
Discordia
7
0 / 2 / 0
3,573
715
2,395
2,858
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 2 / 0
2,729
546
309
2,350
716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
0
2
L
Ullr
1
2
1
0.75
L
Cu Chulainn
Audi_squad
Cu Chulainn
1
1
1
1.5
L
Bakasura
FinalRonin321
Bakasura
0
1
0
0
W
Neith
JavyRodz
Neith
2
1
3
3.5
L
Discordia
JohnnyKinfolk
Discordia
0
2
0
0
W
Chang'e
Schmoe Jiden
Chang'e
1
0
1
1.5
W
2
0
0
2
L
0
2
0
0
W
Sylvanus
nobletyphoon
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,068
Damage
8,425
15,277
Taken
16,123
4,965
Mitigated
5,887
6,685
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,055
141
0
817
1,725
874
0
309
1,416
20,267
0
L
Ullr
3,196
1,464
0
599
3,998
1,062
0
1,204
2,794
0
18,013
L
Cu Chulainn
Audi_squad
Cu Chulainn
2,359
443
0
619
4,752
2,836
0
1,353
3,399
0
12,122
L
Bakasura
FinalRonin321
Bakasura
166
166
0
595
2,165
635
0
465
1,700
0
3,364
W
Neith
JavyRodz
Neith
3,258
1,071
0
1,180
3,553
965
0
0
3,553
0
17,309
L
Discordia
JohnnyKinfolk
Discordia
2,395
53
0
531
2,858
638
0
1,484
1,374
17,265
502
W
Chang'e
Schmoe Jiden
Chang'e
1,677
0
120
1,050
3,174
734
0
1,856
1,028
19,820
1,872
W
935
75
0
1,682
2,807
664
0
91
2,686
0
14,162
L
309
29
0
690
2,350
716
0
859
1,295
5,291
0
W
Sylvanus
nobletyphoon
Sylvanus
3,143
1,429
339
1,497
4,018
1,728
0
28
3,972
12,304
5,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,049
Gold Earned
16,283
180
Minions Killed
104
0
Camps Cleared
0
563,781
Distance Traveled
427,749
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,340
868
45
9
0
92,720
0
L
Ullr
3,427
685
29
6
0
107,253
0
L
Cu Chulainn
3,783
757
16
3
0
113,355
0
L
Bakasura
2,771
554
11
2
0
62,448
1
W
Neith
4,113
823
34
7
0
111,154
0
L
Discordia
3,573
715
38
8
0
109,911
0
W
Chang'e
4,138
828
37
7
0
113,018
0
W
Pele
3,635
727
37
7
0
140,252
2
L
Cerberus
2,729
546
10
2
0
34,782
0
W
Sylvanus
3,823
765
27
5
0
106,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role