Player Matchup

Baron Samedi
Baron Samedi
Frosty_Divine
Baron Samedi
Level 129
God Stats
30W - 16L
1,775 SR
Queue Stats
228W - 235L
1,463 Elo+
Solo
Nu Wa
Nu Wa
ItsChangoBTW
Nu Wa
Level 94
God Stats
20W - 19L
1,563 SR
Queue Stats
237W - 225L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JIMBOwalkemdown
Ah Muzen Cab
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 142L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
TheyHateJohnny
Gilgamesh
Level 142
God Stats
23W - 24L
1,530 SR
Queue Stats
70W - 70L
1,518 Elo+
Party 1
Erlang Shen
Erlang Shen
sFührer
Erlang Shen
Level 127
God Stats
1W - 2L
1,571 SR
Queue Stats
62W - 61L
1,507 Elo+
Party 1
Team Averages
Level 127
1,588 SR
1,499 Elo+

VS

Team Averages
Level 147
1,641 SR
1,519 Elo+
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Crush-Cultrue
Nut
Level 133
God Stats
3W - 4L
1,486 SR
Queue Stats
137W - 148L
1,478 Elo+
Solo
Athena
Athena
Grim-mie
Athena
Level 123
God Stats
2W - 2L
1,759 SR
Queue Stats
12W - 16L
1,578 Elo+
Party 2
Mulan
Mulan
IamFainterMule
Mulan
Level 182
God Stats
23W - 17L
1,649 SR
Queue Stats
278W - 276L
1,517 Elo+
Solo
Poseidon
Poseidon
righteouslegend
Poseidon
Level 156
God Stats
7W - 7L
1,810 SR
Queue Stats
270W - 255L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frosty_Divine
Baron Samedi
6
0 / 1 / 0
3,956
495
1,033
4,537
2,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 3 / 0
4,325
541
3,271
4,630
1,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
JIMBOwalkemdown
Ah Muzen Cab
9
0 / 1 / 0
4,561
570
2,841
4,772
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
TheyHateJohnny
Gilgamesh
10
3 / 1 / 1
5,654
707
4,196
7,058
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
sFührer
Erlang Shen
9
1 / 2 / 1
4,482
560
3,337
7,410
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 0 / 0
4,816
602
2,819
2,917
852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 1 / 2
4,858
607
1,427
5,009
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
Grim-mie
Athena
9
2 / 0 / 5
5,338
667
2,080
4,825
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 4 / 2
4,879
610
4,014
7,777
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
11
3 / 0 / 2
5,854
732
4,397
3,766
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
8
8
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
0
1
W
2
1
2
3
L
Baron Samedi
Frosty_Divine
Baron Samedi
0
1
0
0
W
Athena
Grim-mie
Athena
2
0
5
4.5
W
0
4
2
0.25
L
1
3
0
0.33
L
Ah Muzen Cab
JIMBOwalkemdown
Ah Muzen Cab
0
1
0
0
L
Gilgamesh
TheyHateJohnny
Gilgamesh
3
1
1
3.5
W
Poseidon
3
0
2
4
L
Erlang Shen
sFührer
Erlang Shen
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,678
Damage
14,737
28,407
Taken
24,294
13,449
Mitigated
8,818
8,209
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,819
558
0
594
2,917
852
0
310
2,607
0
33,232
W
1,427
443
0
2,369
5,009
1,359
0
1,194
3,815
0
29,390
L
Baron Samedi
Frosty_Divine
Baron Samedi
1,033
146
572
1,551
4,537
2,120
0
801
3,736
13,184
0
W
Athena
Grim-mie
Athena
2,080
482
119
1,119
4,825
3,007
0
1,314
3,511
9,771
0
W
4,014
918
0
2,302
7,777
2,723
0
93
7,329
0
24,530
L
3,271
1,054
0
958
4,630
1,246
0
3,056
1,574
25,000
0
L
Ah Muzen Cab
JIMBOwalkemdown
Ah Muzen Cab
2,841
1,135
0
741
4,772
1,290
0
345
4,427
0
28,024
L
Gilgamesh
TheyHateJohnny
Gilgamesh
4,196
1,216
0
1,415
7,058
5,718
0
210
6,848
0
29,006
W
Poseidon
4,397
768
0
940
3,766
877
0
1,393
2,373
43,187
604
L
Erlang Shen
sFührer
Erlang Shen
3,337
1,874
0
2,972
7,410
3,075
0
1,994
5,416
0
25,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,978
Gold Earned
25,745
225
Minions Killed
300
0
Camps Cleared
0
733,428
Distance Traveled
830,014
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,816
602
71
9
0
158,161
1
W
Nut
4,858
607
53
7
0
163,599
0
L
Baron Samedi
3,956
495
23
3
0
107,899
0
W
Athena
5,338
667
28
4
0
188,896
4
W
Mulan
4,879
610
56
7
0
129,668
0
L
Nu Wa
4,325
541
35
4
0
124,499
0
L
Ah Muzen Cab
4,561
570
56
7
0
156,933
0
L
Gilgamesh
5,654
707
57
7
0
156,252
0
W
Poseidon
5,854
732
92
12
0
189,690
4
L
Erlang Shen
4,482
560
54
7
0
187,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role