Player Matchup

Nox
Nox
 
Nox
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Danteslegend96
Ao Kuang
Level 23
God Stats
4W - 4L
1,456 SR
Queue Stats
45W - 71L
1,320 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YARE13
Morgan Le Fay
Level 42
God Stats
29W - 28L
1,363 SR
Queue Stats
55W - 84L
1,317 Elo+
Party 2
Neith
Neith
laiuuns08
Neith
Level 27
God Stats
32W - 48L
1,301 SR
Queue Stats
55W - 81L
1,334 Elo+
Party 2
Kumbhakarna
Kumbhakarna
pingospardos
Kumbhakarna
Level 88
God Stats
28W - 31L
1,480 SR
Queue Stats
455W - 424L
1,488 Elo+
Party 1
Team Averages
Level 57
1,420 SR
1,392 Elo+

VS

Team Averages
Level 94
1,594 SR
1,470 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Black_Governor
Cabrakan
Level 128
God Stats
5W - 5L
1,468 SR
Queue Stats
68W - 81L
1,432 Elo+
Solo
Pele
Pele
Sw0bi_Xx
Pele
Level 100
God Stats
1W - 1L
1,523 SR
Queue Stats
15W - 16L
1,528 Elo+
Solo
Xbalanque
Xbalanque
neosamba06
Xbalanque
Level 64
God Stats
2W - 2L
1,833 SR
Queue Stats
159W - 128L
1,531 Elo+
Solo
Bellona
Bellona
sasukex1124
Bellona
Level 37
God Stats
25W - 14L
1,645 SR
Queue Stats
82W - 118L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 1 / 0
5,255
657
2,528
4,253
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
9
2 / 1 / 0
4,677
585
2,421
5,098
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
YARE13
Morgan Le Fay
9
1 / 1 / 1
4,528
566
2,132
4,666
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
laiuuns08
Neith
8
3 / 1 / 2
5,045
631
2,992
3,131
792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
pingospardos
Kumbhakarna
8
2 / 0 / 2
4,853
607
2,025
4,342
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 1 / 0
4,770
596
2,263
2,535
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
6
1 / 4 / 1
4,362
545
2,142
6,258
3,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
8
0 / 1 / 1
4,134
517
1,509
4,936
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
neosamba06
Xbalanque
5
1 / 4 / 1
3,798
475
2,819
4,049
1,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
sasukex1124
Bellona
9
1 / 1 / 0
4,778
597
2,141
4,470
2,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
9
Kills
4
4
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
0
1
L
Kukulkan
 
Kukulkan
1
1
0
1
L
Cabrakan
1
4
1
0.38
W
Ao Kuang
2
1
0
2
L
Pele
0
1
1
0.5
W
Morgan Le Fay
YARE13
Morgan Le Fay
1
1
1
1.5
W
Neith
laiuuns08
Neith
3
1
2
4
L
Xbalanque
neosamba06
Xbalanque
1
4
1
0.38
W
Kumbhakarna
pingospardos
Kumbhakarna
2
0
2
3
L
Bellona
sasukex1124
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,098
Damage
10,874
21,490
Taken
22,248
7,900
Mitigated
9,935
6,094
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,528
349
0
2,057
4,253
1,286
0
0
3,958
32,252
826
L
Kukulkan
 
Kukulkan
2,263
50
0
422
2,535
790
0
2,000
535
31,377
0
L
Cabrakan
2,142
346
0
1,190
6,258
3,875
0
1,735
4,523
16,395
0
W
Ao Kuang
2,421
811
0
1,099
5,098
1,629
0
1,110
3,988
31,113
0
L
Pele
1,509
388
0
829
4,936
1,497
0
1,283
3,653
0
22,966
W
Morgan Le Fay
YARE13
Morgan Le Fay
2,132
417
0
1,586
4,666
1,406
0
2,137
2,529
24,937
0
W
Neith
laiuuns08
Neith
2,992
1,117
0
366
3,131
792
0
613
2,518
0
24,314
L
Xbalanque
neosamba06
Xbalanque
2,819
950
0
490
4,049
1,011
0
1,538
2,511
0
12,936
W
Kumbhakarna
pingospardos
Kumbhakarna
2,025
159
58
928
4,342
2,787
0
545
3,797
19,518
296
L
Bellona
sasukex1124
Bellona
2,141
448
0
951
4,470
2,762
0
2,441
2,029
0
20,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,358
Gold Earned
21,842
251
Minions Killed
167
0
Camps Cleared
0
824,469
Distance Traveled
734,363
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,255
657
69
9
0
151,605
0
L
Kukulkan
4,770
596
48
6
0
178,342
2
L
Cabrakan
4,362
545
24
3
0
146,559
0
W
Ao Kuang
4,677
585
73
9
0
182,567
0
L
Pele
4,134
517
40
5
0
173,429
0
W
Morgan Le Fay
4,528
566
38
5
0
162,842
3
W
Neith
5,045
631
43
5
0
147,974
2
L
Xbalanque
3,798
475
16
2
0
111,720
0
W
Kumbhakarna
4,853
607
28
4
0
179,481
0
L
Bellona
4,778
597
39
5
0
124,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role