Player Matchup

Sun Wukong
Sun Wukong
Djsmurfy
Sun Wukong
Level 69
God Stats
0W - 1L
1,251 SR
Queue Stats
6W - 4L
1,557 Elo+
Solo
Hercules
Hercules
NelloLegend
Hercules
Level 67
God Stats
23W - 26L
1,465 SR
Queue Stats
187W - 219L
1,412 Elo+
Party 1
Persephone
Persephone
Parabellum27
Persephone
Level 50
God Stats
18W - 14L
1,547 SR
Queue Stats
68W - 94L
1,390 Elo+
Solo
Pele
Pele
mastromico
Pele
Level 59
God Stats
8W - 6L
1,557 SR
Queue Stats
150W - 169L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
xViper93
Heimdallr
Level 60
God Stats
1W - 2L
1,758 SR
Queue Stats
117W - 138L
1,385 Elo+
Party 1
Team Averages
Level 61
1,516 SR
1,442 Elo+

VS

Team Averages
Level 81
1,471 SR
1,346 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Firstorder1
Ah Muzen Cab
Level 98
God Stats
2W - 3L
1,343 SR
Queue Stats
239W - 237L
1,410 Elo+
Solo
Cerberus
Cerberus
MsPinaypearl
Cerberus
Level 89
God Stats
8W - 4L
1,708 SR
Queue Stats
205W - 178L
1,431 Elo+
Solo
Surtr
Surtr
SecondShalire
Surtr
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 13L
1,194 Elo+
Party 2
Ratatoskr
Ratatoskr
whitemec
Ratatoskr
Level 29
God Stats
13W - 6L
1,303 SR
Queue Stats
20W - 13L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Djsmurfy
Sun Wukong
13
2 / 2 / 1
8,029
535
6,990
10,885
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
NelloLegend
Hercules
12
3 / 2 / 6
7,713
514
5,932
13,278
12,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Persephone
Parabellum27
Persephone
10
0 / 4 / 0
6,477
432
1,274
6,678
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 4
7,115
474
5,351
10,759
4,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
xViper93
Heimdallr
13
5 / 3 / 4
7,601
507
11,085
11,225
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 0 / 0
9,691
646
6,177
4,078
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Firstorder1
Ah Muzen Cab
13
2 / 3 / 4
7,800
520
10,330
8,063
2,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
MsPinaypearl
Cerberus
13
3 / 3 / 1
7,720
515
6,204
14,149
11,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 5
8,667
578
7,789
13,695
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ratatoskr
whitemec
Ratatoskr
13
2 / 2 / 3
7,417
494
4,077
7,651
2,635
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
11
Kills
14
14
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
0
5
L
Sun Wukong
Djsmurfy
Sun Wukong
2
2
1
1.25
W
Ah Muzen Cab
Firstorder1
Ah Muzen Cab
2
3
4
1.33
W
Cerberus
MsPinaypearl
Cerberus
3
3
1
1.17
L
Hercules
NelloLegend
Hercules
3
2
6
3
L
Persephone
Parabellum27
Persephone
0
4
0
0
W
2
3
5
1.5
L
1
3
4
1
W
Ratatoskr
whitemec
Ratatoskr
2
2
3
1.75
L
Heimdallr
xViper93
Heimdallr
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,632
Damage
34,577
52,825
Taken
47,636
28,515
Mitigated
28,967
15,548
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,177
9
134
1,798
4,078
1,660
113
1,150
2,928
70,791
0
L
Sun Wukong
Djsmurfy
Sun Wukong
6,990
1,161
0
2,517
10,885
6,415
629
291
9,825
0
54,722
W
Ah Muzen Cab
Firstorder1
Ah Muzen Cab
10,330
2,080
0
1,065
8,063
2,796
681
0
8,063
0
46,872
W
Cerberus
MsPinaypearl
Cerberus
6,204
40
0
5,197
14,149
11,424
0
0
14,144
27,510
376
L
Hercules
NelloLegend
Hercules
5,932
1,081
0
6,121
13,278
12,031
0
3,395
9,752
0
21,627
L
Persephone
Parabellum27
Persephone
1,274
48
0
1,196
6,678
1,694
0
4,897
1,098
28,397
1,713
W
7,789
2,467
0
4,490
13,695
10,452
106
0
13,695
819
50,055
L
5,351
1,033
0
1,215
10,759
4,304
0
518
10,204
0
66,893
W
Ratatoskr
whitemec
Ratatoskr
4,077
1,524
0
1,115
7,651
2,635
0
0
7,651
0
46,194
L
Heimdallr
xViper93
Heimdallr
11,085
6,096
0
4,499
11,225
4,071
17
2,709
8,516
0
55,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,935
Gold Earned
41,295
410
Minions Killed
437
0
Camps Cleared
0
1,332,219
Distance Traveled
1,574,152
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,691
646
148
10
0
298,256
2
L
Sun Wukong
8,029
535
106
7
0
277,591
0
W
Ah Muzen Cab
7,800
520
57
4
0
298,364
0
W
Cerberus
7,720
515
59
4
0
374,283
1
L
Hercules
7,713
514
39
3
0
281,942
6
L
Persephone
6,477
432
68
5
0
208,875
2
W
Surtr
8,667
578
95
6
0
276,120
1
L
Pele
7,115
474
99
7
0
313,459
0
W
Ratatoskr
7,417
494
78
5
0
327,129
0
L
Heimdallr
7,601
507
98
7
0
250,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role