Player Matchup

Horus
Horus
Ameldur
Horus
Level 124
God Stats
2W - 2L
1,682 SR
Queue Stats
198W - 195L
1,478 Elo+
Solo
Hercules
Hercules
HakunnaMattata
Hercules
Level 128
God Stats
16W - 19L
1,443 SR
Queue Stats
531W - 553L
1,500 Elo+
Solo
Athena
Athena
ImaExile
Athena
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 59L
1,608 Elo+
Solo
Nu Wa
Nu Wa
Kiskalebedya
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,511 Elo+
Solo
Awilix
Awilix
RaFafelek
Awilix
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,467 Elo+
Solo
Team Averages
Level 98
1,525 SR
1,513 Elo+

VS

Team Averages
Level 141
1,535 SR
1,575 Elo+
Yu Huang
Yu Huang
Centeria
Yu Huang
Level 103
God Stats
5W - 5L
1,487 SR
Queue Stats
375W - 381L
1,536 Elo+
Solo
Horus
Horus
GalakZo
Horus
Level 144
God Stats
2W - 0L
1,701 SR
Queue Stats
187W - 175L
1,542 Elo+
Party 2
Vulcan
Vulcan
Kiniboy
Vulcan
Level 154
God Stats
8W - 3L
1,602 SR
Queue Stats
219W - 237L
1,465 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheRitari
Ah Muzen Cab
Level 158
God Stats
4W - 1L
1,476 SR
Queue Stats
408W - 179L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
WilliamJS
Nu Wa
Level 148
God Stats
2W - 1L
1,410 SR
Queue Stats
134W - 54L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ameldur
Horus
14
1 / 6 / 3
7,578
689
3,803
15,526
11,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
11
0 / 6 / 0
6,387
581
1,819
16,269
17,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
ImaExile
Athena
12
0 / 5 / 3
6,691
608
6,068
15,064
15,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 3 / 0
7,542
686
12,415
8,619
3,193
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Awilix
RaFafelek
Awilix
13
1 / 7 / 2
7,161
651
4,082
14,728
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Centeria
Yu Huang
15
6 / 1 / 18
9,662
878
9,006
6,287
2,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
GalakZo
Horus
15
5 / 1 / 21
9,890
899
5,893
11,803
9,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
Kiniboy
Vulcan
16
4 / 0 / 20
9,515
865
15,389
5,460
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TheRitari
Ah Muzen Cab
17
10 / 1 / 15
10,261
933
23,586
9,570
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
WilliamJS
Nu Wa
16
2 / 1 / 23
9,379
853
13,172
6,366
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
124
4
Kills
27
27
Deaths
4
8
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Horus
Ameldur
Horus
1
6
3
0.42
W
Yu Huang
Centeria
Yu Huang
6
1
18
15
W
Horus
GalakZo
Horus
5
1
21
15.5
L
Hercules
0
6
0
0
L
Athena
ImaExile
Athena
0
5
3
0.3
W
Vulcan
Kiniboy
Vulcan
4
0
20
14
L
2
3
0
0.67
L
Awilix
RaFafelek
Awilix
1
7
2
0.29
W
Ah Muzen Cab
TheRitari
Ah Muzen Cab
10
1
15
17.5
W
Nu Wa
WilliamJS
Nu Wa
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,187
Damage
67,046
70,206
Taken
39,486
52,397
Mitigated
20,467
23,458
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ameldur
Horus
3,803
1,575
2,718
3,164
15,526
11,543
0
7,324
7,697
0
11,792
W
Yu Huang
Centeria
Yu Huang
9,006
327
1,509
1,624
6,287
2,128
48
3,970
2,155
17,863
0
W
Horus
GalakZo
Horus
5,893
1,834
3,574
4,356
11,803
9,732
236
5,025
6,629
2,713
8,787
L
Hercules
1,819
0
1,580
6,740
16,269
17,132
0
9,758
6,130
0
12,058
L
Athena
ImaExile
Athena
6,068
1,108
887
2,659
15,064
15,135
0
7,353
7,303
14,672
0
W
Vulcan
Kiniboy
Vulcan
15,389
313
987
1,261
5,460
2,290
856
3,155
2,269
38,604
0
L
12,415
3,060
1,736
2,018
8,619
3,193
0
3,922
4,480
33,753
0
L
Awilix
RaFafelek
Awilix
4,082
951
919
1,037
14,728
5,394
0
8,478
5,990
0
8,534
W
Ah Muzen Cab
TheRitari
Ah Muzen Cab
23,586
9,597
854
906
9,570
3,825
3,736
4,077
5,447
0
58,287
W
Nu Wa
WilliamJS
Nu Wa
13,172
1,833
0
772
6,366
2,492
1,417
2,256
4,037
22,426
1,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
48,707
91
Minions Killed
191
0
Camps Cleared
0
961,545
Distance Traveled
1,126,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,578
689
24
2
0
196,316
0
W
Yu Huang
9,662
878
24
2
0
211,029
0
W
Horus
9,890
899
4
0
0
244,206
0
L
Hercules
6,387
581
8
1
0
188,467
0
L
Athena
6,691
608
15
1
0
199,150
0
W
Vulcan
9,515
865
63
6
0
251,837
0
L
Nu Wa
7,542
686
32
3
0
209,036
0
L
Awilix
7,161
651
12
1
0
168,576
0
W
Ah Muzen Cab
10,261
933
66
6
0
208,599
0
W
Nu Wa
9,379
853
34
3
0
210,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role