Player Matchup

Shiva
Shiva
A Limp King
Shiva
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,290 Elo+
Party 1
Baron Samedi
Baron Samedi
Havoc 6665
Baron Samedi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,362 Elo+
Party 1
Ra
Ra
KrisKills
Ra
Level 67
God Stats
13W - 14L
1,492 SR
Queue Stats
262W - 289L
1,416 Elo+
Solo
Medusa
Medusa
MistHD TTV
Medusa
Level 88
God Stats
2W - 2L
1,284 SR
Queue Stats
9W - 13L
1,346 Elo+
Party 1
Bakasura
Bakasura
Usableflipper60
Bakasura
Level 64
God Stats
138W - 144L
1,419 SR
Queue Stats
270W - 293L
1,405 Elo+
Solo
Team Averages
Level 57
1,439 SR
1,364 Elo+

VS

Team Averages
Level 105
1,563 SR
1,492 Elo+
Hel
Hel
CaptainSensei X
Hel
Level 110
God Stats
3W - 3L
1,257 SR
Queue Stats
7W - 8L
1,446 Elo+
Solo
Ra
Ra
LordPushead
Ra
Level 161
God Stats
20W - 7L
1,590 SR
Queue Stats
1,177W - 659L
1,637 Elo+
Solo
Neith
Neith
LovinDaddysD
Neith
Level 18
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 2
Guan Yu
Guan Yu
Ray-bees13
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 97L
1,448 Elo+
Solo
Odin
Odin
gucody
Odin
Level 149
God Stats
120W - 41L
1,756 SR
Queue Stats
628W - 305L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,060
1,151
5,088
10,384
11,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Havoc 6665
Baron Samedi
13
0 / 7 / 2
7,492
1,070
4,591
9,681
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 4
7,612
1,087
8,464
10,879
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MistHD TTV
Medusa
12
2 / 3 / 2
7,966
1,138
8,118
9,234
2,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
12
0 / 3 / 2
7,215
1,031
2,696
8,637
3,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

207

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 15
9,520
1,360
4,622
7,593
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 0 / 13
9,501
1,357
14,705
3,514
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 0 / 10
8,219
1,174
3,777
3,084
1,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Ray-bees13
Guan Yu
14
2 / 3 / 15
8,392
1,199
6,903
11,271
12,068
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
gucody
Odin
14
9 / 1 / 9
9,445
1,349
14,112
8,069
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
4
Kills
20
20
Deaths
4
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
3
0
15
10.5
L
Baron Samedi
Havoc 6665
Baron Samedi
0
7
2
0.14
L
0
4
4
0.5
W
5
0
13
11.5
W
1
0
10
6
L
Medusa
MistHD TTV
Medusa
2
3
2
1
W
Guan Yu
Ray-bees13
Guan Yu
2
3
15
3.17
L
Bakasura
0
3
2
0.33
W
Odin
gucody
Odin
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,957
Damage
44,119
48,815
Taken
33,531
24,453
Mitigated
26,611
3,991
Healing
19,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,088
685
495
1,196
10,384
11,129
0
3,524
6,716
0
11,038
W
4,622
236
3,825
4,214
7,593
6,159
0
3,103
4,322
9,107
50
L
Baron Samedi
Havoc 6665
Baron Samedi
4,591
237
421
303
9,681
3,973
0
3,510
5,901
18,348
0
L
8,464
651
552
164
10,879
3,368
0
5,135
5,374
23,918
114
W
14,705
641
2,892
1,621
3,514
1,231
0
1,139
2,208
30,326
0
W
3,777
990
342
689
3,084
1,159
0
1,133
1,901
0
28,922
L
Medusa
MistHD TTV
Medusa
8,118
2,886
0
0
9,234
2,598
0
3,554
5,559
0
19,080
W
Guan Yu
Ray-bees13
Guan Yu
6,903
855
2,048
3,161
11,271
12,068
0
4,413
6,568
0
11,711
L
Bakasura
2,696
1,837
0
860
8,637
3,385
0
3,429
5,089
0
7,496
W
Odin
gucody
Odin
14,112
3,591
0
958
8,069
5,994
0
3,046
4,730
582
20,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,345
Gold Earned
45,077
104
Minions Killed
139
5
Camps Cleared
4
650,124
Distance Traveled
741,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,060
1,151
10
1
1
145,205
0
W
Hel
9,520
1,360
9
1
0
149,027
0
L
Baron Samedi
7,492
1,070
20
3
1
128,959
0
L
Ra
7,612
1,087
35
5
1
138,071
0
W
Ra
9,501
1,357
50
7
1
147,382
0
W
Neith
8,219
1,174
55
8
1
119,515
0
L
Medusa
7,966
1,138
20
3
1
121,106
0
W
Guan Yu
8,392
1,199
4
1
0
160,409
0
L
Bakasura
7,215
1,031
19
3
1
116,783
0
W
Odin
9,445
1,349
21
3
2
164,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role