Player Matchup

Cerberus
Cerberus
Backfire256
Cerberus
Level 159
God Stats
24W - 24L
1,585 SR
Queue Stats
323W - 303L
1,542 Elo+
Solo
Pele
Pele
Dillimon
Pele
Level 115
God Stats
1W - 4L
1,219 SR
Queue Stats
393W - 374L
1,551 Elo+
Solo
Neith
Neith
Esriya
Neith
Level 146
God Stats
2W - 3L
1,669 SR
Queue Stats
49W - 58L
1,552 Elo+
Solo
Ganesha
Ganesha
RichardR1der
Ganesha
Level 155
God Stats
3W - 2L
1,718 SR
Queue Stats
202W - 176L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Zantymills
Baron Samedi
Level 89
God Stats
4W - 6L
1,143 SR
Queue Stats
378W - 344L
1,554 Elo+
Solo
Team Averages
Level 133
1,467 SR
1,546 Elo+

VS

Team Averages
Level 158
1,622 SR
1,566 Elo+
Bastet
Bastet
BluntsDZ
Bastet
Level 106
God Stats
59W - 43L
1,574 SR
Queue Stats
72W - 62L
1,541 Elo+
Party 1
Hera
Hera
DAWIGGLER79
Hera
Level 213
God Stats
32W - 25L
1,610 SR
Queue Stats
362W - 334L
1,547 Elo+
Party 1
Xbalanque
Xbalanque
FlamesMcgeee
Xbalanque
Level 144
God Stats
5W - 2L
1,606 SR
Queue Stats
255W - 195L
1,563 Elo+
Solo
Hercules
Hercules
Lucasurfs
Hercules
Level 198
God Stats
12W - 10L
1,660 SR
Queue Stats
353W - 282L
1,608 Elo+
Solo
Anubis
Anubis
Rick c1420
Anubis
Level 127
God Stats
16W - 8L
1,658 SR
Queue Stats
89W - 76L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Backfire256
Cerberus
8
0 / 1 / 1
4,107
685
1,696
5,455
2,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pele
6
1 / 2 / 2
3,962
660
1,670
4,885
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Esriya
Neith
4
0 / 3 / 0
3,344
557
3,033
3,862
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
RichardR1der
Ganesha
5
0 / 3 / 1
3,716
619
1,127
5,520
2,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Zantymills
Baron Samedi
8
2 / 1 / 1
4,561
760
2,483
3,163
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BluntsDZ
Bastet
8
1 / 1 / 1
4,292
715
4,635
5,652
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,359
727
1,667
2,564
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
FlamesMcgeee
Xbalanque
9
3 / 0 / 3
5,030
838
4,929
3,701
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Lucasurfs
Hercules
7
5 / 0 / 3
4,927
821
4,328
4,747
2,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Rick c1420
Anubis
8
1 / 1 / 3
4,146
691
931
3,076
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
10
10
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Backfire256
Cerberus
0
1
1
0.5
W
Bastet
BluntsDZ
Bastet
1
1
1
1.5
W
0
1
1
0.5
L
Pele
1
2
2
1
L
Neith
Esriya
Neith
0
3
0
0
W
Xbalanque
FlamesMcgeee
Xbalanque
3
0
3
4.5
W
Hercules
Lucasurfs
Hercules
5
0
3
6.5
L
Ganesha
RichardR1der
Ganesha
0
3
1
0.17
W
Anubis
Rick c1420
Anubis
1
1
3
2.5
L
Baron Samedi
Zantymills
Baron Samedi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,009
Damage
16,490
22,885
Taken
19,740
7,662
Mitigated
5,894
8,244
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Backfire256
Cerberus
1,696
182
0
2,722
5,455
2,537
0
0
5,455
19,614
1,319
W
Bastet
BluntsDZ
Bastet
4,635
1,184
0
1,895
5,652
1,141
0
1,699
3,953
0
21,901
W
1,667
203
0
360
2,564
650
0
1,254
1,310
25,221
995
L
Pele
1,670
291
0
2,148
4,885
1,164
0
180
4,705
0
14,125
L
Neith
Esriya
Neith
3,033
1,224
0
1,076
3,862
695
0
87
3,775
0
12,800
W
Xbalanque
FlamesMcgeee
Xbalanque
4,929
2,551
0
2,284
3,701
1,013
0
619
3,082
0
34,231
W
Hercules
Lucasurfs
Hercules
4,328
1,817
0
1,991
4,747
2,048
0
851
3,896
0
14,253
L
Ganesha
RichardR1der
Ganesha
1,127
229
0
1,581
5,520
2,240
0
385
5,135
6,259
0
W
Anubis
Rick c1420
Anubis
931
50
0
1,810
3,076
1,042
0
864
2,212
25,859
0
L
Baron Samedi
Zantymills
Baron Samedi
2,483
126
0
717
3,163
1,026
0
1,946
1,217
22,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,690
Gold Earned
22,754
159
Minions Killed
201
0
Camps Cleared
0
649,130
Distance Traveled
756,701
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,107
685
42
7
0
121,615
0
W
Bastet
4,292
715
38
6
0
150,572
0
W
Hera
4,359
727
52
9
0
135,881
2
L
Pele
3,962
660
37
6
0
140,979
0
L
Neith
3,344
557
27
5
0
103,655
0
W
Xbalanque
5,030
838
52
9
0
126,080
0
W
Hercules
4,927
821
16
3
0
177,690
0
L
Ganesha
3,716
619
4
1
0
139,282
0
W
Anubis
4,146
691
43
7
0
166,478
0
L
Baron Samedi
4,561
760
49
8
0
143,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role