Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CAPITANROGER
Achilles
Level 87
God Stats
101W - 88L
1,479 SR
Queue Stats
131W - 113L
1,498 Elo+
Party 2
Izanami
Izanami
Luispese
Izanami
Level 148
God Stats
51W - 51L
1,530 SR
Queue Stats
146W - 142L
1,520 Elo+
Party 2
Guan Yu
Guan Yu
McnerneyJ
Guan Yu
Level 146
God Stats
2W - 0L
1,622 SR
Queue Stats
50W - 43L
1,568 Elo+
Solo
Ymir
Ymir
ScuzzyZZ
Ymir
Level 125
God Stats
18W - 11L
1,650 SR
Queue Stats
200W - 191L
1,503 Elo+
Solo
Team Averages
Level 137
1,556 SR
1,518 Elo+

VS

Team Averages
Level 89
1,561 SR
1,557 Elo+
Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Rabano_yt
Thanatos
Level 29
God Stats
7W - 7L
1,583 SR
Queue Stats
34W - 32L
1,498 Elo+
Party 1
Apollo
Apollo
ony2002
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,745 Elo+
Solo
Anubis
Anubis
reykardjr96
Anubis
Level 72
God Stats
69W - 34L
1,723 SR
Queue Stats
242W - 230L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
3 / 0 / 1
7,540
628
4,125
3,475
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
CAPITANROGER
Achilles
11
1 / 1 / 4
6,880
573
3,730
6,065
4,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Luispese
Izanami
11
3 / 1 / 4
6,601
550
7,177
6,288
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
McnerneyJ
Guan Yu
12
0 / 5 / 1
6,858
572
3,857
13,406
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ymir
13
4 / 1 / 1
7,550
629
5,673
7,591
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 0
6,680
557
2,879
6,020
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
 
Cerberus
9
1 / 1 / 1
5,200
433
2,687
8,324
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Rabano_yt
Thanatos
10
0 / 2 / 1
5,478
457
1,540
8,599
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
ony2002
Apollo
11
0 / 3 / 0
6,046
504
2,439
7,682
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
14
6 / 3 / 0
8,494
708
10,970
9,156
3,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
8
8
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
0
1
3.5
L
Janus
 
Janus
1
2
0
0.5
L
Cerberus
 
Cerberus
1
1
1
1.5
W
Achilles
CAPITANROGER
Achilles
1
1
4
3
W
Izanami
Luispese
Izanami
3
1
4
5
W
Guan Yu
McnerneyJ
Guan Yu
0
5
1
0.1
L
Thanatos
Rabano_yt
Thanatos
0
2
1
0.25
W
Ymir
4
1
1
4.5
L
Apollo
ony2002
Apollo
0
3
0
0
L
Anubis
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,562
Damage
20,515
36,825
Taken
39,781
14,301
Mitigated
15,753
14,281
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,125
60
0
1,280
3,475
858
420
1,764
1,550
44,656
582
L
Janus
 
Janus
2,879
133
0
350
6,020
1,604
0
4,157
1,863
47,340
0
L
Cerberus
 
Cerberus
2,687
323
0
2,237
8,324
4,990
0
1,830
6,494
20,463
0
W
Achilles
CAPITANROGER
Achilles
3,730
113
143
2,488
6,065
4,674
266
1,170
4,734
0
21,081
W
Izanami
Luispese
Izanami
7,177
4,114
0
2,386
6,288
1,733
392
880
5,245
0
51,279
W
Guan Yu
McnerneyJ
Guan Yu
3,857
362
133
4,271
13,406
4,778
0
9,005
4,401
937
43,900
L
Thanatos
Rabano_yt
Thanatos
1,540
215
0
5,098
8,599
3,182
0
1,735
6,864
0
35,812
W
Ymir
5,673
1,039
0
3,580
7,591
2,258
0
2,973
4,505
52,234
43
L
Apollo
ony2002
Apollo
2,439
800
0
1,348
7,682
2,536
0
498
7,184
0
39,941
L
Anubis
10,970
1,303
0
3,359
9,156
3,441
330
2,103
7,053
62,924
146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
31,898
374
Minions Killed
385
0
Camps Cleared
0
1,271,977
Distance Traveled
1,285,302
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,540
628
85
7
0
234,695
3
L
Janus
6,680
557
107
9
0
266,614
0
L
Cerberus
5,200
433
32
3
0
239,744
0
W
Achilles
6,880
573
29
2
0
291,316
2
W
Izanami
6,601
550
82
7
0
233,295
0
W
Guan Yu
6,858
572
88
7
0
247,470
4
L
Thanatos
5,478
457
69
6
0
304,341
2
W
Ymir
7,550
629
90
8
0
265,201
0
L
Apollo
6,046
504
69
6
0
261,743
0
L
Anubis
8,494
708
108
9
0
212,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role