Player Matchup

Achilles
Achilles
Platinum IV
NotSheento
Achilles
Platinum IV
Level 144
God Stats
2W - 2L
1,517 SR
Queue Stats
94W - 85L
1,757 MMR
Solo
Anubis
Anubis
Platinum I
OtakuBostaMylife
Anubis
Platinum I
Level 110
God Stats
2W - 1L
1,840 SR
Queue Stats
146W - 139L
2,012 MMR
Solo
Skadi
Skadi
Platinum IV
Sparco0110
Skadi
Platinum IV
Level 189
God Stats
12W - 8L
1,642 SR
Queue Stats
287W - 287L
1,830 MMR
Solo
Ganesha
Ganesha
Platinum V
Zreket
Ganesha
Platinum V
Level 188
God Stats
1W - 0L
1,343 SR
Queue Stats
80W - 72L
1,784 MMR
Solo
Ne Zha
Ne Zha
Diamond III
hukunamata
Ne Zha
Diamond III
Level 139
God Stats
26W - 26L
1,546 SR
Queue Stats
697W - 700L
2,108 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,578 SR
1,898 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 165
1,541 SR
1,886 MMR
Cliodhna
Cliodhna
Platinum I
Aron100
Cliodhna
Platinum I
Level 180
God Stats
10W - 9L
1,534 SR
Queue Stats
354W - 341L
1,910 MMR
Solo
Cerberus
Cerberus
Platinum II
CrixanChuk
Cerberus
Platinum II
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 60L
1,890 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
SacoLaGun
Jing Wei
Platinum IV
Level 175
God Stats
21W - 19L
1,529 SR
Queue Stats
724W - 719L
1,777 MMR
Solo
Scylla
Scylla
Gold I
Suub30
Scylla
Gold I
Level 154
God Stats
1W - 3L
1,324 SR
Queue Stats
79W - 91L
1,496 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
ToNINHoH
Cu Chulainn
Diamond I
Level 159
God Stats
4W - 2L
1,817 SR
Queue Stats
123W - 117L
2,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NotSheento
Achilles
10
2 / 1 / 4
6,168
617
5,745
7,330
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
6 / 1 / 2
6,809
681
6,538
4,477
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
12
1 / 2 / 0
6,370
637
6,985
5,660
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
Zreket
Ganesha
10
0 / 1 / 5
6,273
627
2,595
6,327
4,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
hukunamata
Ne Zha
12
2 / 2 / 2
6,205
621
3,024
7,940
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AthenaTsukuyomiMedusaKuzenbo

VS

Bans
CthulhuAwilixAo KuangLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aron100
Cliodhna
12
5 / 1 / 0
6,606
661
3,066
7,320
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
CrixanChuk
Cerberus
9
0 / 1 / 5
5,292
529
3,892
9,736
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
SacoLaGun
Jing Wei
11
1 / 1 / 0
6,251
625
1,888
5,885
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Suub30
Scylla
11
1 / 3 / 2
5,935
594
3,415
5,432
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
ToNINHoH
Cu Chulainn
8
0 / 5 / 2
4,782
478
1,864
8,249
4,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
7
7
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Aron100
Cliodhna
5
1
0
5
L
Cerberus
CrixanChuk
Cerberus
0
1
5
2.5
W
Achilles
NotSheento
Achilles
2
1
4
4
W
6
1
2
7
L
Jing Wei
SacoLaGun
Jing Wei
1
1
0
1
W
Skadi
1
2
0
0.5
L
Scylla
Suub30
Scylla
1
3
2
0.67
L
Cu Chulainn
ToNINHoH
Cu Chulainn
0
5
2
0.2
W
Ganesha
Zreket
Ganesha
0
1
5
2.5
W
Ne Zha
hukunamata
Ne Zha
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
14,125
31,734
Taken
36,622
15,987
Mitigated
14,828
11,250
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Aron100
Cliodhna
3,066
347
0
3,432
7,320
1,915
0
1,289
5,956
0
35,513
L
Cerberus
CrixanChuk
Cerberus
3,892
325
0
3,246
9,736
5,668
0
3,313
6,423
13,320
0
W
Achilles
NotSheento
Achilles
5,745
1,775
0
2,168
7,330
5,948
0
633
6,657
0
34,695
W
6,538
557
0
2,548
4,477
1,804
0
2,276
2,123
49,829
0
L
Jing Wei
SacoLaGun
Jing Wei
1,888
1,524
0
1,519
5,885
2,022
0
221
5,664
0
51,522
W
Skadi
6,985
2,074
0
1,025
5,660
1,569
24
1,963
3,657
0
52,856
L
Scylla
Suub30
Scylla
3,415
220
0
581
5,432
1,223
0
2,934
2,459
41,072
87
L
Cu Chulainn
ToNINHoH
Cu Chulainn
1,864
148
0
919
8,249
4,000
0
1,376
6,486
0
20,003
W
Ganesha
Zreket
Ganesha
2,595
429
0
1,391
6,327
4,058
0
2,556
3,641
15,086
0
W
Ne Zha
hukunamata
Ne Zha
3,024
424
0
4,118
7,940
2,608
90
531
7,409
0
46,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
28,866
344
Minions Killed
320
0
Camps Cleared
0
1,119,078
Distance Traveled
1,070,285
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,606
661
68
7
0
251,274
0
L
Cerberus
5,292
529
25
3
0
226,039
4
W
Achilles
6,168
617
51
5
0
223,974
0
W
Anubis
6,809
681
88
9
0
220,318
5
L
Jing Wei
6,251
625
102
10
0
218,917
0
W
Skadi
6,370
637
114
11
0
202,377
2
L
Scylla
5,935
594
90
9
0
192,193
2
L
Cu Chulainn
4,782
478
35
4
0
181,862
0
W
Ganesha
6,273
627
5
1
0
225,830
6
W
Ne Zha
6,205
621
86
9
0
246,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role