Player Matchup

King Arthur
King Arthur
Brutalsprit0204
King Arthur
Level 47
God Stats
10W - 6L
1,631 SR
Queue Stats
40W - 48L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
Flufluh
Nu Wa
Level 116
God Stats
13W - 13L
1,546 SR
Queue Stats
350W - 333L
1,576 Elo+
Solo
Ullr
Ullr
R4K3TE
Ullr
Level 116
God Stats
9W - 12L
1,304 SR
Queue Stats
140W - 142L
1,512 Elo+
Solo
Sylvanus
Sylvanus
Toxic Legion491
Sylvanus
Level 143
God Stats
32W - 29L
1,618 SR
Queue Stats
281W - 276L
1,502 Elo+
Party 2
Terra
Terra
brayansuarez123
Terra
Level 89
God Stats
17W - 15L
1,540 SR
Queue Stats
53W - 57L
1,450 Elo+
Party 2
Team Averages
Level 102
1,528 SR
1,491 Elo+

VS

Team Averages
Level 156
1,553 SR
1,492 Elo+
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Althaid
Thoth
Level 162
God Stats
2W - 2L
1,550 SR
Queue Stats
203W - 191L
1,505 Elo+
Party 1
Hachiman
Hachiman
BillsSG
Hachiman
Level 144
God Stats
4W - 4L
1,567 SR
Queue Stats
103W - 103L
1,474 Elo+
Solo
Mulan
Mulan
Everton-Bats
Mulan
Level 123
God Stats
6W - 5L
1,581 SR
Queue Stats
105W - 107L
1,487 Elo+
Solo
Ymir
Ymir
SrUnderground
Ymir
Level 225
God Stats
18W - 19L
1,570 SR
Queue Stats
216W - 222L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brutalsprit0204
King Arthur
9
0 / 3 / 2
5,435
494
1,935
8,059
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nu Wa
Flufluh
Nu Wa
13
2 / 0 / 8
7,425
675
6,781
2,364
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
R4K3TE
Ullr
12
5 / 0 / 5
7,278
662
6,736
6,202
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
12
3 / 0 / 3
6,741
613
3,903
8,271
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
4 / 1 / 6
7,011
637
4,752
9,973
6,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 4 / 1
5,162
469
1,917
9,747
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Althaid
Thoth
11
0 / 2 / 0
5,993
545
2,015
5,012
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
BillsSG
Hachiman
6
1 / 2 / 0
4,466
406
2,727
3,457
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,371
488
3,745
10,711
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 2 / 0
6,562
597
10,699
8,853
5,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
4
4
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
1
0.13
L
Thoth
Althaid
Thoth
0
2
0
0
L
Hachiman
BillsSG
Hachiman
1
2
0
0.5
W
King Arthur
Brutalsprit0204
King Arthur
0
3
2
0.33
L
0
4
1
0.13
W
Nu Wa
Flufluh
Nu Wa
2
0
8
6
W
Ullr
R4K3TE
Ullr
5
0
5
7.5
L
3
2
0
1.5
W
Sylvanus
3
0
3
4.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,107
Damage
21,103
34,869
Taken
37,780
16,689
Mitigated
17,058
14,853
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,917
345
0
3,698
9,747
2,771
0
4,263
5,484
0
33,199
L
Thoth
Althaid
Thoth
2,015
81
0
818
5,012
1,441
0
3,353
1,659
50,457
0
L
Hachiman
BillsSG
Hachiman
2,727
1,833
0
1,242
3,457
847
0
1,247
2,210
0
16,386
W
King Arthur
Brutalsprit0204
King Arthur
1,935
114
0
1,727
8,059
3,141
0
4,814
2,880
0
24,523
L
3,745
543
0
2,205
10,711
6,282
0
2,643
8,068
0
23,471
W
Nu Wa
Flufluh
Nu Wa
6,781
1,901
0
771
2,364
1,151
686
1,233
1,080
52,219
600
W
Ullr
R4K3TE
Ullr
6,736
2,728
0
2,157
6,202
2,045
405
0
6,202
0
53,951
L
10,699
1,218
0
592
8,853
5,717
0
3,813
5,040
37,442
2,888
W
Sylvanus
3,903
1,109
336
4,307
8,271
3,983
0
2,877
5,225
36,365
17,789
W
4,752
615
2,644
2,911
9,973
6,369
78
2,574
7,225
18,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
27,554
366
Minions Killed
312
0
Camps Cleared
0
1,132,255
Distance Traveled
932,774
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,162
469
68
6
0
232,008
0
L
Thoth
5,993
545
108
10
0
223,079
0
L
Hachiman
4,466
406
21
2
0
86,305
0
W
King Arthur
5,435
494
55
5
0
205,968
2
L
Mulan
5,371
488
43
4
0
206,593
3
W
Nu Wa
7,425
675
110
10
0
233,331
2
W
Ullr
7,278
662
96
9
0
207,951
1
L
Ymir
6,562
597
72
7
0
184,789
0
W
Sylvanus
6,741
613
82
7
0
236,839
1
W
Terra
7,011
637
23
2
0
248,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role