Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BoS Hyqe
Sobek
Level 179
God Stats
12W - 14L
1,474 SR
Queue Stats
618W - 609L
1,493 Elo+
Solo
Athena
Athena
Spartacus1827
Athena
Level 134
God Stats
10W - 11L
1,543 SR
Queue Stats
193W - 183L
1,497 Elo+
Solo
Agni
Agni
TONY-STARK-01-PR
Agni
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 84L
1,442 Elo+
Solo
Ne Zha
Ne Zha
juhbreel
Ne Zha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 167L
1,523 Elo+
Solo
Team Averages
Level 155
1,503 SR
1,491 Elo+

VS

Team Averages
Level 128
1,579 SR
1,535 Elo+
Hades
Hades
Ls KIRA UCHIHA
Hades
Level 156
God Stats
141W - 102L
1,702 SR
Queue Stats
523W - 534L
1,490 Elo+
Solo
Chang'e
Chang'e
MolagIQ
Chang'e
Level 41
God Stats
14W - 9L
1,719 SR
Queue Stats
37W - 32L
1,612 Elo+
Party 1
Cerberus
Cerberus
Moment-345
Cerberus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,604 Elo+
Party 1
Da Ji
Da Ji
SSDivine
Da Ji
Level 153
God Stats
2W - 4L
1,464 SR
Queue Stats
86W - 84L
1,446 Elo+
Solo
Charybdis
Charybdis
The_VIGOROUS_Yam
Charybdis
Level 219
God Stats
7W - 6L
1,508 SR
Queue Stats
441W - 469L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
0 / 1 / 0
3,009
602
1,937
2,281
634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sobek
BoS Hyqe
Sobek
6
0 / 0 / 0
3,041
608
668
3,709
2,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 1 / 0
3,302
660
1,537
4,700
1,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
1 / 0 / 0
3,731
746
1,295
1,724
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
juhbreel
Ne Zha
6
0 / 0 / 1
3,366
673
1,183
2,875
787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,424
485
0
0
0
Chang'e
MolagIQ
Chang'e
7
0 / 0 / 0
3,785
757
1,739
1,757
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Moment-345
Cerberus
6
1 / 0 / 0
3,514
703
1,036
3,019
1,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
SSDivine
Da Ji
6
1 / 1 / 1
3,494
699
2,181
3,554
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
6
0 / 0 / 2
3,300
660
2,840
3,131
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
1
0
0
W
Sobek
BoS Hyqe
Sobek
0
0
0
0
L
0
0
0
0
L
Chang'e
MolagIQ
Chang'e
0
0
0
0
L
Cerberus
Moment-345
Cerberus
1
0
0
1
L
Da Ji
SSDivine
Da Ji
1
1
1
1.5
W
0
1
0
0
W
1
0
0
1
L
Charybdis
0
0
2
1
W
Ne Zha
juhbreel
Ne Zha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,620
Damage
7,796
15,289
Taken
11,461
5,927
Mitigated
3,535
6,025
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
1,937
1,433
0
753
2,281
634
0
457
1,824
0
17,396
W
Sobek
BoS Hyqe
Sobek
668
0
0
2,047
3,709
2,151
0
1,254
2,145
12,354
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
MolagIQ
Chang'e
1,739
50
0
1,231
1,757
434
0
668
1,089
17,778
0
L
Cerberus
Moment-345
Cerberus
1,036
123
0
1,693
3,019
1,455
0
334
2,685
9,761
0
L
Da Ji
SSDivine
Da Ji
2,181
576
0
1,510
3,554
900
0
1,393
2,161
0
11,987
W
1,537
552
0
1,353
4,700
1,995
0
512
4,188
6,632
0
W
1,295
208
0
895
1,724
360
0
0
1,724
11,808
703
L
Charybdis
2,840
1,444
0
1,847
3,131
746
0
1,089
2,042
0
15,722
W
Ne Zha
juhbreel
Ne Zha
1,183
402
0
977
2,875
787
0
212
2,633
0
19,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,449
Gold Earned
16,517
122
Minions Killed
119
0
Camps Cleared
0
523,359
Distance Traveled
410,434
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
3,009
602
31
6
0
91,072
2
W
Sobek
3,041
608
17
3
0
102,260
0
L
Hades
2,424
485
0
0
0
0
0
L
Chang'e
3,785
757
39
8
0
101,505
0
L
Cerberus
3,514
703
18
4
0
109,089
0
L
Da Ji
3,494
699
31
6
0
106,316
2
W
Athena
3,302
660
9
2
0
103,326
0
W
Agni
3,731
746
34
7
0
101,135
2
L
Charybdis
3,300
660
31
6
0
93,524
0
W
Ne Zha
3,366
673
31
6
0
125,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role