Player Matchup

Apollo
Apollo
Bob24135
Apollo
Level 34
God Stats
3W - 5L
1,636 SR
Queue Stats
4W - 9L
1,406 Elo+
Party 2
Kuzenbo
Kuzenbo
GrannyMcStrap
Kuzenbo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,503 Elo+
Party 2
Achilles
Achilles
MrCDriftin
Achilles
Level 42
God Stats
1W - 5L
1,533 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Scylla
Scylla
TheSavageOne
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,450 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YurokKansoldat
Tsukuyomi
Level 89
God Stats
3W - 2L
1,865 SR
Queue Stats
11W - 17L
1,431 Elo+
Party 2
Team Averages
Level 78
1,607 SR
1,458 Elo+

VS

Team Averages
Level 86
1,673 SR
1,568 Elo+
Pele
Pele
JanaJe
Pele
Level 128
God Stats
45W - 43L
1,497 SR
Queue Stats
289W - 279L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
JohnDalex98
Nu Wa
Level 124
God Stats
74W - 68L
1,569 SR
Queue Stats
219W - 216L
1,499 Elo+
Party 1
Nut
Nut
NoCookie4Youu
Nut
Level 56
God Stats
3W - 1L
1,695 SR
Queue Stats
30W - 14L
1,654 Elo+
Party 3
Ao Kuang
Ao Kuang
Testo1001
Ao Kuang
Level 69
God Stats
4W - 1L
1,709 SR
Queue Stats
331W - 314L
1,520 Elo+
Solo
Ganesha
Ganesha
Widmo20212
Ganesha
Level 52
God Stats
4W - 0L
1,897 SR
Queue Stats
29W - 12L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bob24135
Apollo
10
0 / 5 / 1
5,595
466
4,737
7,863
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
10
3 / 2 / 2
6,640
553
4,787
10,388
9,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
MrCDriftin
Achilles
10
0 / 4 / 0
5,380
448
4,502
10,953
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
12
3 / 2 / 2
7,203
600
4,245
5,724
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
YurokKansoldat
Tsukuyomi
11
1 / 4 / 1
6,034
503
4,445
9,154
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
JanaJe
Pele
13
5 / 2 / 4
7,454
621
7,647
11,146
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
4 / 1 / 3
7,770
648
4,670
5,328
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 2 / 2
6,831
569
8,503
9,362
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Testo1001
Ao Kuang
13
3 / 1 / 0
8,070
673
8,419
9,448
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Widmo20212
Ganesha
12
0 / 1 / 7
7,082
590
2,020
7,234
5,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
17
17
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bob24135
Apollo
0
5
1
0.1
L
Kuzenbo
3
2
2
2
W
Pele
JanaJe
Pele
5
2
4
3.5
W
4
1
3
5.5
L
Achilles
MrCDriftin
Achilles
0
4
0
0
W
5
2
2
3
W
Ao Kuang
Testo1001
Ao Kuang
3
1
0
3
L
Scylla
3
2
2
2
W
Ganesha
Widmo20212
Ganesha
0
1
7
3.5
L
Tsukuyomi
YurokKansoldat
Tsukuyomi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,716
Damage
31,259
44,082
Taken
42,518
21,570
Mitigated
18,295
11,587
Healing
17,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bob24135
Apollo
4,737
2,345
0
1,872
7,863
2,201
0
941
6,922
0
33,902
L
Kuzenbo
4,787
2,313
0
1,808
10,388
9,019
0
3,101
7,167
13,988
0
W
Pele
JanaJe
Pele
7,647
1,049
0
2,670
11,146
4,188
0
2,132
8,978
0
57,758
W
4,670
1,275
0
1,968
5,328
1,693
0
1,471
3,857
48,955
1,192
L
Achilles
MrCDriftin
Achilles
4,502
1,174
0
3,973
10,953
6,214
0
6,389
3,904
0
27,670
W
8,503
5,590
0
3,718
9,362
3,294
745
4,205
5,157
0
54,872
W
Ao Kuang
Testo1001
Ao Kuang
8,419
2,073
0
4,274
9,448
3,851
0
802
8,174
57,589
1,217
L
Scylla
4,245
463
0
370
5,724
1,441
0
1,216
4,508
45,349
829
W
Ganesha
Widmo20212
Ganesha
2,020
193
2,338
2,525
7,234
5,269
72
762
6,394
16,892
0
L
Tsukuyomi
YurokKansoldat
Tsukuyomi
4,445
885
0
3,564
9,154
2,695
0
2,414
6,740
0
40,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,852
Gold Earned
37,207
300
Minions Killed
418
0
Camps Cleared
0
1,280,332
Distance Traveled
1,175,740
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,595
466
70
6
0
247,497
0
L
Kuzenbo
6,640
553
12
1
0
274,252
4
W
Pele
7,454
621
91
8
0
259,537
2
W
Nu Wa
7,770
648
98
8
0
238,496
1
L
Achilles
5,380
448
46
4
0
225,333
0
W
Nut
6,831
569
114
10
0
200,517
0
W
Ao Kuang
8,070
673
114
10
0
234,412
1
L
Scylla
7,203
600
88
7
0
246,656
1
W
Ganesha
7,082
590
1
0
0
242,778
6
L
Tsukuyomi
6,034
503
84
7
0
286,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role